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    • I

      Unsolved Transparent texture using QT OpenGL
      Mobile and Embedded • transparency qtopengl texture 3d model • • ishi

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      151
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      No one has replied

    • S

      Unsolved QSurface3DSeries set vertical texture
      General and Desktop • qt3d surface texture • • StraNet

      1
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      1
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      272
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      No one has replied

    • Stefan Monov76

      Unsolved Can I make Qt Quick use compressed textures?
      QML and Qt Quick • compression texture • • Stefan Monov76

      1
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      1
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      402
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      No one has replied

    • A

      Unsolved Add a texture to each face of a Custom3DItem Cube in a Scatter3D plot
      QML and Qt Quick • datavisualizati data visualizat texture custom3ditem scatter3d • • AKuederle

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      1
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      470
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      No one has replied

    • Stefan Monov76

      Solved QOpenGLTexture::allocateStorage causes GL_INVALID_VALUE error
      General and Desktop • opengl texture • • Stefan Monov76

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      679
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      Stefan Monov76

      I found a solution and posted it on StackOverflow

    • oblivioncth

      Unsolved Increase draw distance quality of Q3DSurface?
      General and Desktop • q3dsurface datavisualizati rendering 3drender texture • • oblivioncth

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      1346
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      oblivioncth

      @m.sue

      Great find for the properties, and if I cannot find a way to tweak the rendering settings for draw distance then I guess that would be my best way to do it.

      Thanks.

    • Poorti

      Unsolved My 3d rendering application crashes if textures not found
      General and Desktop • qt5.7 3drender texture assimp-cpp • • Poorti

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      7
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      1587
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      Poorti

      It should be relative to the .dae..
      I am saying this because, I tried opening it using FBX Review which renders 3d.
      FBX Review loaded the 3d model without the textures.

      Moreover, the application does not know anything about textures. It just renders whatever is in the .dae
      and all the information about the textures is inside the .dae...

      My concern is that if some .dae file is created on Windows which refers textures as in my example, how will I be able to open the same on Mac (with textures), and vice-versa.

      I tried changing the path to full path too in the .dae.
      No change.

    • Zee_07

      Unsolved Applying Texture on Custom Mesh
      Game Development • qt3d texture material design c++ qt • • Zee_07

      1
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      1
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      1060
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      No one has replied

    • C

      Unsolved Using textures with 16 bits unsigned integers images with QOpenGLTexture
      General and Desktop • texture integers unsigned qopengltexture • • CamelFrog

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      3
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      1842
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      C

      After some experimenting, the culprit was the MagnificationFilter. Although there were no problem setting the Magnification with QOpenGLTexture::NearestMipMapNearest with float images, with integer images, I had to set to QOpenGLTexture::Nearest.

    • T

      Unsolved How to do a Cube Map Texturing on a Sphere?
      General and Desktop • qt5.5 opengl c++ texture cube map • • taulant01

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      1
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      711
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      No one has replied

    • G

      QtOpenglWidget black quad texture
      General and Desktop • qt 5.4.2 opengl texture • • Gmadges

      1
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      1
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      760
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      No one has replied

    • H

      [SOLVED] QOpenGLTexture method createTextureView. Is maximumMipmapLevel and maximumLayer inclusive?
      General and Desktop • qopengltexture texture opengl documentation • • HarryLong

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      4
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      1162
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      Chris Kawa

      @HarryLong said:

      I would set this as solved but cannot figure out how...

      Edit your first message's title to start with [SOLVED].

    • M

      Problem using glTexSubImage2D with QOpenGLWidget
      General and Desktop • opengl widget texture • • mbaa

      1
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      977
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      No one has replied