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    • T

      Unsolved Customize QVideoWidget and QMediaPlayer Metadata problems
      General and Desktop • qvideowidget qmediaplayer qmediametadata transparent transparency • • TheEnigmist

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      T

      @jsulm In Qt Creator and in VS 2022 as well.

      Qt Creator:
      5353555d-9324-4191-893c-fecc5c693f47-image.png

      VS 2022:
      bb6a6442-08eb-47b0-8094-ebbe6633792b-image.png

      EDIT: I found the problem... QAbstractVideoSurface has been replaced by the QVideoSink class in Qt6:
      https://doc.qt.io/qt-6/qtmultimedia-changes-qt6.html

      EDIT2: I think i will open two different topic since I found different "bug?"

    • M

      Unsolved Creating transparent window background
      General and Desktop • transparency qtquick2 qapplication • • Matthew0x

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      No one has replied

    • F

      Unsolved Qt5.12.10 iOS QDrag pixmap transparency
      Mobile and Embedded • ios ipad drag and drop transparency pixmap • • Flock Andrew

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    • I

      Unsolved Transparent texture using QT OpenGL
      Mobile and Embedded • transparency qtopengl texture 3d model • • ishi

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    • Banjo 0

      Solved Transparency does not work on Qt 5-5.15.2-1
      General and Desktop • transparency • • Banjo 0

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      A

      @Banjo-0 @LadderOperator I am facing this issue on macOS, on Windows transparency works fine.
      Are you able to fix the issue.

    • D

      Unsolved Copying PNG with alpha channel to the clipboard is not working on windows. How can I fix this?
      General and Desktop • clipboard png copy transparency alpha channel • • derekleesoft

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    • jeanmilost

      Unsolved WebEngine - How to draw an animated SVG above a transparent web view?
      QtWebEngine • webengine svg transparency background • • jeanmilost

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    • T

      Unsolved Is it possible to view background color or other widgets behind QGLWidget by using transparent GL background (glClearColor)?
      General and Desktop • qglwidget transparency alpha background • • thehans

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    • T

      Unsolved QOpenGLWidget::grabFrameBuffer() always ignores alpha channel?
      General and Desktop • qopenglwidget alpha transparency qglwidget grabframebuffer • • thehans

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      JKSH

      @thehans said in QOpenGLWidget::grabFrameBuffer() always ignores alpha channel?:

      Unfortunately I'm on Ubuntu 18.04 which is still on 5.9.5.
      Is there any chance of this fix being backported to earlier versions?

      Qt 5.9 is now in "very strict" update mode, which means in only receives security fixes. It no longer receives bug fixes.

      Your options are:

      Download and use Qt 5.12 or newer from https://www.qt.io/download-open-source, OR Apply the patch to your copy of Qt 5.9 and build it from source.

      I think the first option is easier.

    • G

      Solved Displaying widgets on top of Opengl widget (Ogre engine)
      General and Desktop • ogre opengl transparency • • gabbsson

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      @SGaist

      My solution is heavily inspired by: this old ogre wiki post (should have linked it as well, forgot about it until now).
      I mostly slimmed it down to what I posted as my solution, but I agree if I have time I'll try to make an example/entry.
      There are some things that need to be updated from the linked post to fit Ogre 2.1 since the post is old.

    • S

      Unsolved QT3D, multisample texture
      General and Desktop • opengl c++ transparency • • skybig

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      H

      I think you have to add a QMultiSampleAntiAliasing to either a QRenderStateSet or a QRenderPassFilter. Did you also enable it in the OpenGL format that you set?

    • F

      Unsolved How to create few transparent, z-order independent QGraphicsItem?
      General and Desktop • transparency qgraphicsitem z-order opacity scene • • flart

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      @kenchan I knew that.

      I want not stacking by z-order, I want simultaneous stacking.

      It works something like that by default (if opacity of items is 0.5 )

      output = Merge(Merge(background, 0.5 × item1), 0.5 × item2)

      I want something like that

      output = Merge(background, 0.5 × item1, 0.5 × item2)

      aka simultaneous merge items to scene, so it not depends from z-order.
      (example — I want ⅓ background, ⅓ item1 and ⅓ item2, Indifferently to items z-order)

    • Stefan Monov76

      Unsolved Can I make an item be rendered when an ancestor of it has opacity 0?
      QML and Qt Quick • translucent transparency opacity culling visibility • • Stefan Monov76

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    • S

      Unsolved GIF and usability of transparency...
      General and Desktop • gif transparency • • scralings

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      S

      @mrjj No, but I will.

    • PhilBot9999

      Unsolved Qt 5.5 LinuxFb Plugin with Base Layer Transparency
      Mobile and Embedded • qt5.5 linuxfb transparency translucent framebuffer • • PhilBot9999

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      PhilBot9999

      I did register but realized I posted with the wrong email address. Now I've corrected it and can see my post on the list. Thank you.

    • Guy Gizmo

      Unsolved OS X: Clicks on fully transparent parts of windows no longer passes through in Qt 5.6
      General and Desktop • qt5.6 frameless transparency qwidget • • Guy Gizmo

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      SGaist

      Thanks for sharing !

    • N

      Unsolved Semi-transparency of QDialog as Popup doesn't work
      Mobile and Embedded • qt5.3.2 qt embedded linux transparency qdialog • • niko

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    • F

      QGLWidget/QOpenGLWidget with transparent background
      General and Desktop • background opengl transparent translucent transparency alpha qopenglwidget overlay see throught qglwidget • • FredeHo

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    • T

      QLabel pixmap not clearing
      General and Desktop • qt 4.8 qpixmap qlabel transparency • • Tymer

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      No one has replied

    • F

      QOpenGLWidget and transparency
      General and Desktop • qt5.5 qopenglwidget transparency • • Flassie

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      D

      Hi,

      It is a limitation.

      http://doc.qt.io/qt-5/qopenglwidget.html

      "Limitations
      Putting other widgets underneath and making the QOpenGLWidget transparent will not lead to the expected results: The widgets underneath will not be visible. This is because in practice the QOpenGLWidget is drawn before all other regular, non-OpenGL widgets, and so see-through type of solutions are not feasible. Other type of layouts, like having widgets on top of the QOpenGLWidget, will function as expected."

      You have to use Qt::WA_AlwaysStackOnTop to do this.