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    • SOLVED Unsupported format encountered (obj) - QT3D Mesh
      QML and Qt Quick • qml qt5.10 3drender qt3d qmesh • • Konstantin Schraubek  

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      Hi, Good catch ! I just remembered that there was an issue in earlier versions where the deployment tool didn't properly copy all the needed plugins. It has been fixed in between.
    • UNSOLVED CMake cannot find some 3D modules (3DRender, 3DExtras)
      General and Desktop • cmake modules 3drender • • karolpij  

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      @Toprakete said in CMake cannot find some 3D modules (3DRender, 3DExtras): Qt3DRender Hi and welcome to devnet, I would check what include paths you have gathered to see if they indeed point to your Qt 5.11.2 installation.
    • UNSOLVED Wide scale 3D model vizualiation
      General and Desktop • qt5.9 scaling 3drender simulation • • madsm  

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      Hi! Have you seen the Qt 3D: Planets QML Example?
    • UNSOLVED 2D text following a 3D object.
      General and Desktop • text 3drender • • madsm  

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      No one has replied

    • UNSOLVED Increase draw distance quality of Q3DSurface?
      General and Desktop • rendering texture datavisualizati q3dsurface 3drender • • oblivioncth  

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      @m.sue Great find for the properties, and if I cannot find a way to tweak the rendering settings for draw distance then I guess that would be my best way to do it. Thanks.
    • UNSOLVED My 3d rendering application crashes if textures not found
      General and Desktop • qt5.7 texture 3drender assimp-cpp • • Poorti  

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      It should be relative to the .dae.. I am saying this because, I tried opening it using FBX Review which renders 3d. FBX Review loaded the 3d model without the textures. Moreover, the application does not know anything about textures. It just renders whatever is in the .dae and all the information about the textures is inside the .dae... My concern is that if some .dae file is created on Windows which refers textures as in my example, how will I be able to open the same on Mac (with textures), and vice-versa. I tried changing the path to full path too in the .dae. No change.