"symbol(s) not found for architecture x86_64" error when compiling a Qt project on Mac
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From what I can see you must add to the
LIBS
variable the framework that Irrlicht requires like Core Foundation and the other concerned by the missing symbols messages. -
From what I can see you must add to the
LIBS
variable the framework that Irrlicht requires like Core Foundation and the other concerned by the missing symbols messages.wrote on 13 May 2017, 08:01 last edited by@SGaist How can I find out what framework that is?
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You can search the missing symbols on the Apple developer website or google you'll get the matching framework there.
Or take a look at the Irrlicht project files.
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You can search the missing symbols on the Apple developer website or google you'll get the matching framework there.
Or take a look at the Irrlicht project files.
wrote on 13 May 2017, 21:40 last edited by Donald Duck@SGaist Thanks, I managed to get it to link almost all those symbols by adding the frameworks CoreFoundation, CoreGraphics and AppKit. But there are three that are still not working:
std::_Rb_tree_decrement(std::_Rb_tree_node_base*)
,std::_Rb_tree_increment(std::_Rb_tree_node_base*)
andstd::_Rb_tree_insert_and_rebalance(bool, std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::_Rb_tree_node_base&)
. I searched on Google for those but didn't find anything. What framework should I add to get those to work? -
Can you check what standard library Irrlicht uses ? Libc++ or libstdc++ ?
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wrote on 14 May 2017, 10:40 last edited by Donald Duck
@SGaist I tried libstdc++ and then those three symbols worked but there were a lot of others that stopped working. How can I use both libc++ and libstdc++ in the same project?
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I'd rather go with building Irrlicht with libc++
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wrote on 15 May 2017, 10:25 last edited by Donald Duck
@SGaist I added the following code in the .pro file and it compiled but it crashed at runtime:
LIBS += -framework CoreFoundation LIBS += -framework CoreGraphics LIBS += -framework AppKit LIBS += -stdlib=libstdc++ LIBS += -lc++
This is what I got in the terminal when running it:
Last login: Mon May 15 12:57:25 on ttys000 /Users/donaldduck/Documents/build-untitled/Mac/untitled.app/Contents/MacOS/untitled ; exit; donalds-iMac:~ donaldduck$ /Users/donaldduck/Documents/build-untitled/Mac/untitled.app/Contents/MacOS/untitled ; exit; Irrlicht Engine version 1.8.4 Darwin Kernel Version 15.6.0: Thu Jun 23 18:25:34 PDT 2016; root:xnu-3248.60.10~1/RELEASE_X86_64 No doublebuffering available. Segmentation fault: 11 logout Saving session... ...copying shared history... ...saving history...truncating history files... ...completed. [Process completed]
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You should run that through your debugger to see where exactly it's crashing.
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wrote on 16 May 2017, 11:41 last edited by Donald Duck
@SGaist According to the debugger, the thing that's crashing is
const core::position2di& curr = ((CCursorControl *)CursorControl)->getPosition();
at line 1289 in the file CIrrDeviceMacOSX.mm. The part of my own code that calls this is the functionirr::createDeviceEx
, which is an Irrlicht function that I use in my code. Here is the complete code of the function that crashes (I added a comment at the line that crashes):void CIrrDeviceMacOSX::storeMouseLocation() { int x,y; if (Window != NULL) { NSPoint p; p = [NSEvent mouseLocation]; p = [Window convertScreenToBase:p]; x = (int)p.x; y = DeviceHeight - (int)p.y; } else { CGEventRef ourEvent = CGEventCreate(NULL); CGPoint point = CGEventGetLocation(ourEvent); CFRelease(ourEvent); x = (int)point.x; y = (int)point.y; const core::position2di& curr = ((CCursorControl *)CursorControl)->getPosition(); //This is the line that crashes if (curr.X != x || curr.Y != y) { // In fullscreen mode, events are not sent regularly so rely on polling irr::SEvent ievent; ievent.EventType = irr::EET_MOUSE_INPUT_EVENT; ievent.MouseInput.Event = irr::EMIE_MOUSE_MOVED; ievent.MouseInput.X = x; ievent.MouseInput.Y = y; postEventFromUser(ievent); } } ((CCursorControl *)CursorControl)->updateInternalCursorPosition(x,y); }
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@SGaist According to the debugger, the thing that's crashing is
const core::position2di& curr = ((CCursorControl *)CursorControl)->getPosition();
at line 1289 in the file CIrrDeviceMacOSX.mm. The part of my own code that calls this is the functionirr::createDeviceEx
, which is an Irrlicht function that I use in my code. Here is the complete code of the function that crashes (I added a comment at the line that crashes):void CIrrDeviceMacOSX::storeMouseLocation() { int x,y; if (Window != NULL) { NSPoint p; p = [NSEvent mouseLocation]; p = [Window convertScreenToBase:p]; x = (int)p.x; y = DeviceHeight - (int)p.y; } else { CGEventRef ourEvent = CGEventCreate(NULL); CGPoint point = CGEventGetLocation(ourEvent); CFRelease(ourEvent); x = (int)point.x; y = (int)point.y; const core::position2di& curr = ((CCursorControl *)CursorControl)->getPosition(); //This is the line that crashes if (curr.X != x || curr.Y != y) { // In fullscreen mode, events are not sent regularly so rely on polling irr::SEvent ievent; ievent.EventType = irr::EET_MOUSE_INPUT_EVENT; ievent.MouseInput.Event = irr::EMIE_MOUSE_MOVED; ievent.MouseInput.X = x; ievent.MouseInput.Y = y; postEventFromUser(ievent); } } ((CCursorControl *)CursorControl)->updateInternalCursorPosition(x,y); }
@Donald-Duck Most probably CursorControl is null pointer or dangling pointer. But I don't know why. Maybe you're doing something wrong in your code?
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@Donald-Duck Most probably CursorControl is null pointer or dangling pointer. But I don't know why. Maybe you're doing something wrong in your code?
wrote on 16 May 2017, 13:30 last edited by@jsulm That's not my code, it's Irrlicht's code. Irrlicht is a library that I'm using. I don't think there is anything wrong in my own code since it compiles and runs just fine on Windows and Linux.
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Hence my suggestion to re-build Irrlicht against the same C++ library as Qt.
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@jsulm That's not my code, it's Irrlicht's code. Irrlicht is a library that I'm using. I don't think there is anything wrong in my own code since it compiles and runs just fine on Windows and Linux.
@Donald-Duck said in "symbol(s) not found for architecture x86_64" error when compiling a Qt project on Mac:
I don't think there is anything wrong in my own code since it compiles and runs just fine on Windows and Linux
From my own experience I know that such assumptions are often wrong :-)
But you should follow what @SGaist suggested. -
wrote on 17 May 2017, 09:22 last edited by
@SGaist I tried rebuilding libIrrlicht.a with libc++ and without adding
LIBS += -stdlib=libc++
andLIBS += -lc++
to my .pro file and it compiled and crashed just like first. It crashed at exactly the same place with exactly the same error. -
@Donald-Duck said in "symbol(s) not found for architecture x86_64" error when compiling a Qt project on Mac:
I don't think there is anything wrong in my own code since it compiles and runs just fine on Windows and Linux
From my own experience I know that such assumptions are often wrong :-)
But you should follow what @SGaist suggested.wrote on 17 May 2017, 09:28 last edited by Donald Duck@jsulm I tested to see if the problem was in my code or in Irrlicht by copy-pasting a code from an Irrlicht tutorial that I know is correct into a new project and it crashed just like in my project. So the problem isn't in my code but in the Irrlicht library.
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To be sure we're on the same page, you are calling
irr::createDeviceEx
and this crashes, right ? -
To be sure we're on the same page, you are calling
irr::createDeviceEx
and this crashes, right ?wrote on 17 May 2017, 12:07 last edited by@SGaist Yes.
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Since you are building Irrlicht anyway, I'd add some checks for CursorControl to see whether the pointer is null or just invalid.
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Since you are building Irrlicht anyway, I'd add some checks for CursorControl to see whether the pointer is null or just invalid.
wrote on 17 May 2017, 13:07 last edited by@SGaist I checked and the pointer is null.
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