that's a very interesting link, thanks … however, even setting experimental.preferences.webGLEnabled: true in my WebView I have no errors, I can deploy, still no webGL enabled.
This is quite unexpected to me, I thought GL ES 2.0 was enabled in all layers, cannot see why Wayland would work for everything, including WebKit, but not WebGL … canvas, otherwise, seems to be fine (few black square here and there but … hey, nobody is perfect :D)
Any other idea? Cheers