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    PerdrixP
    I thought it was trivial to reproduce - but my initial stab at a test case shows I was wrong - I am working on a test case that does show the problem.
  • Jobs, project showcases, announcements - anything that isn't directly development
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    V
    Today there is only a single pretty expensive license. But in the past, I remember there were other cheaper versions. For example the "Indie Mobile Edition". So a edition only for mobile devices (and i guess only Qt5 only, but I am not 100% sure). I guess they have one of that versions and/or they use a module that isn't available with Qt6 yet (don't forget that some modules are not available with Qt6!) But maybe ask them if you want to know more.
  • Everything related to designing and design tools

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    J
    In QT Design Studio, Tab Buttons are mostly for navigation within the UI, but each tab doesn’t automatically hide other content. Usually, a StackView or Loader is needed to switch visible content depending on the active tab.
  • Everything related to the QA Tools

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    H
    @IamSumit can you reproduce the issue and share the Support Information logs. Please refer to the following Knowledge Base Article regarding how to obtain the Support Information is https://qatools.knowledgebase.qt.io/misc/collecting-support-info/collecting-support-information-linux-mac-windows/
  • Everything related to learning Qt.

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    Emilia_QtE
    We’re excited to bring back Qt;Athon, our coding competition for students pursuing bachelor’s or master’s degrees, this fall! Qt;Athon is organised online in two rounds: the first focuses on solving coding tasks, and the second on creating a functional application. All competition tasks can be done individually or in a team of 2-3 people. This forum thread is meant to help you find a teammate. To participate, you’ll need to sign up by the 19th of October 2025. Read more about Qt;Athon and sign-ups here (page will be updated soon!).
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    Kent-DorfmanK
    I do a lot of python/pyqt database access using psycopg2 for PostgreSQL. It's so much easier to prototype these kinds of ideas in a language like python, and if needed then port it to c++, but truth be told, most of the time the python app is just works as is so no need to rewrite in c++. For something as simple as you are alluding to, the hard core OO models using DAO/DTO are probably overkill. Also, when dealing qith SQL queries it's "nice" to work in a language that is NOT strongly typed. Sorry if this is a round-about way to respond. Your path has merit in the realm of intellectual curiosity, but if you want it done quickly then python is a better option, and you can still wrap it in a Qt GUI. Yikes! Didn't notice OP was 9 months ago...
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    O
    Bonjour, Dans votre fonction, call, le device est détruit à la fin de la fonction, Le signal signalWithoutPointer ne peut pas marcher car cela demanderai un copy de l'objet Device mais il s'agit d'un QObject ou le constructeur par copy est désactivé. Le passage d'un pointeur vers Device, ben, la moment juste après le pointeur est null. Le passage avec signal sur pointeur "pointer", lui il marche mais c'est la responsabilité de la classe connection de détruire pointer (et donc de garder une variable dessus). Le plus simple c'est de faire un retour de fonction si vous voulez vous simplifiez la vie. // in Connection.cpp Device* Connection::call() { return new Device("Pointeur"); } //main.qml (à la place de la Connections) property Device device: Connection.call() Dans ce cadre cas là, par passage par pointer via un retour de fonction, l'objet appartiendra au QML et sera détruit par le QML Engine. Cependant, je recommande plutot de passer par une propriété. // in connection.h // je suggère de renommer cette classe en ConnectionController (pour éviter la confusion avec le type qml Connections class Connection : public QObject { Q_OBJECT Q_PROPERTY(Device* device READ device CONSTANT) public: explicit Connection(QObject *parent = nullptr); Device* device() const; private: std::unique_ptr<Device> m_device; }; // in connection.cpp Connection::Connection(QObject *parent) : QObject(parent), m_device(new Device("Pointeur"){} Device* Device::device() const { return m_device.get(); } // main.qml property Device device: Connection.device Ici le device reste la responsabilité de la classe Connection, mais c'est géré par le uinique_ptr. Si le device peut changer, il conviendra d'ajouter un signal deviceChanged et de supprimer le CONSTANT de la Q_PROPERTY pour y mettre un "NOTIFY deviceChanged".
  • This is where all the posts related to the Qt web services go. Including severe sillyness.
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    Axel SpoerlA
    Everything looks right in my eyes. If I e.g. search for @Volker-Hilsheimer's blog post about QRangeModel, I'll find it here. Do you have a specific link for me to check?