Since weeks I try to build my complete project. Every time i want to use a new library the troubles start from scratch. No I want to use cpr for my http client. I am currently trying to build a Qt6 GUI project for WebAssembly using Emscripten.
My setup:
Qt 6.8.3 (wasm_singlethread)
Emscripten SDK (latest, emcc/em++)
CMake 3.31 (via CLion 2025.1.3)
Using Qt’s qt.toolchain.cmake and chaining Conan’s toolchain for dependencies (spdlog, cpr, nlohmann_json, …)
This is my CMakeLists.txt
cmake_minimum_required(VERSION 3.21)
project(qt3d_wasm_project VERSION 0.1 LANGUAGES CXX)
message(STATUS "CMAKE_SYSTEM_NAME = ${CMAKE_SYSTEM_NAME}")
if(CMAKE_SYSTEM_NAME STREQUAL "Emscripten")
if(NOT TARGET emscripten_flags)
add_library(emscripten_flags INTERFACE)
target_link_options(emscripten_flags INTERFACE
"SHELL:-sUSE_ZLIB=1"
# "SHELL:-sFETCH=1" #maybe i will need this later for crp /libcurl
)
endif()
if(NOT TARGET GLESv2::GLESv2)
add_library(GLESv2::GLESv2 INTERFACE IMPORTED GLOBAL)
target_link_options(GLESv2::GLESv2 INTERFACE "SHELL:-sUSE_WEBGL2=1")
endif()
if(NOT TARGET EGL::EGL)
add_library(EGL::EGL INTERFACE IMPORTED GLOBAL)
target_link_options(EGL::EGL INTERFACE "SHELL:-sUSE_WEBGL2=1")
endif()
endif()
add_subdirectory(libraries/material_data_lib)
if(ENABLE_GUI)
find_package(Qt6 REQUIRED COMPONENTS Core Gui Quick Quick3D Qml Quick3DHelpers Network)
qt_add_executable(appqt3d
resources.qrc
main.cpp
libraries/material_data_lib/include/IMaterialDataFetcher.h
libraries/material_data_lib/src/MaterialDataFactory.cpp
)
if(CMAKE_SYSTEM_NAME STREQUAL "Emscripten")
target_link_libraries(appqt3d PRIVATE emscripten_flags GLESv2::GLESv2 EGL::EGL)
endif()
target_link_libraries(appqt3d PRIVATE
Qt6::Core Qt6::Gui Qt6::Quick Qt6::Quick3D Qt6::Quick3DHelpers Qt6::Network
)
endif()
My CMake Options that i use:
-DCMAKE_TOOLCHAIN_FILE=/home/emmynoether/Qt/6.8.3/wasm_singlethread/lib/cmake/Qt6/qt.toolchain.cmake
-DQT_CHAINLOAD_TOOLCHAIN_FILE=/home/emmynoether/Dokumente/Webseite/MaterialStack/build_wasm/build/Release/generators/conan_toolchain.cmake
-DENABLE_GUI=ON
-DBUILD_TESTING=OFF
-DQt6_DIR=/home/emmynoether/Qt/6.8.3/wasm_singlethread/lib/cmake/Qt6
-DQT_HOST_PATH=/home/emmynoether/Qt/6.8.3/gcc_64
-DQT_DEBUG_FIND_PACKAGE=ON
The Output of CMake:
-- Could NOT find EGL (missing: HAVE_EGL) (found version "1.5")
-- Could NOT find GLESv2 (missing: GLESv2_INCLUDE_DIR GLESv2_LIBRARY HAVE_GLESv2 HAVE_GLESv2)
CMake Warning at /home/emmynoether/Qt/6.8.3/wasm_singlethread/lib/cmake/Qt6/Qt6Config.cmake:196 (find_package):
Found package configuration file:
/home/emmynoether/Qt/6.8.3/wasm_singlethread/lib/cmake/Qt6Gui/Qt6GuiConfig.cmake
but it set Qt6Gui_FOUND to FALSE so package "Qt6Gui" is considered to be
NOT FOUND. Reason given by package:
Qt6Gui could not be found because dependency GLESv2 could not be found.
Configuring with --debug-find-pkg=GLESv2 might reveal details why the
package was not found.
find_package search path values and other context for the last package that was not found:
CMAKE_MODULE_PATH: /home/emmynoether/Qt/6.8.3/wasm_singlethread/lib/cmake/Qt6/platforms;/home/emmynoether/Dokumente/Webseite/MaterialStack/build_wasm/build/Release/generators;/home/emmynoether/Qt/6.8.3/wasm_singlethread/lib/cmake/Qt6;/home/emmynoether/Qt/6.8.3/wasm_singlethread/lib/cmake/Qt6/3rdparty/extra-cmake-modules/find-modules;/home/emmynoether/Qt/6.8.3/wasm_singlethread/lib/cmake/Qt6/3rdparty/kwin
CMAKE_PREFIX_PATH: /home/emmynoether/Qt/6.8.3/wasm_singlethread/lib/cmake;/home/emmynoether/Dokumente/Webseite/MaterialStack/build_wasm/build/Release/generators
$ENV{CMAKE_PREFIX_PATH}:
CMAKE_FIND_ROOT_PATH: /home/emmynoether/Qt/6.8.3/wasm_singlethread
_qt_additional_packages_prefix_paths:
_qt_additional_host_packages_prefix_paths:
_qt_cmake_dir: /home/emmynoether/Qt/6.8.3/wasm_singlethread/lib/cmake
QT_HOST_PATH: /home/emmynoether/Qt/6.8.3/gcc_64
Qt6HostInfo_DIR: /home/emmynoether/Qt/6.8.3/gcc_64/lib/cmake/Qt6HostInfo
Qt6_DIR: /home/emmynoether/Qt/6.8.3/wasm_singlethread/lib/cmake/Qt6
CMAKE_TOOLCHAIN_FILE: /home/emmynoether/Qt/6.8.3/wasm_singlethread/lib/cmake/Qt6/qt.toolchain.cmake
CMAKE_FIND_ROOT_PATH_MODE_PACKAGE: BOTH
CMAKE_SYSROOT:
$ENV{PATH}: /home/emmynoether/emsdk/upstream/emscripten:/home/emmynoether/emsdk/node/22.16.0_64bit/bin:/home/emmynoether/.local/bin:/home/emmynoether/.local/bin:/home/emmynoether/.local/bin:/home/emmynoether/.local/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/emmynoether/.dotnet/tools:/home/emmynoether/Downloads/clion-2025.1.3/bin/ninja/linux/x64
Call Stack (most recent call first):
CMakeLists.txt:26 (find_package)
Even though Qt6GuiConfig.cmake exists in wasm_singlethread/lib/cmake/Qt6Gui/ , it refuses to mark Qt6Gui_FOUND as TRUE because FindWrapGLESv2.cmake did not succeed.
Why does Qt6GuiConfig.cmake for WebAssembly still insist on “real” GLESv2/EGL libraries, even though WebAssembly uses WebGL via Emscripten?
Is there a recommended way to make Qt6Gui’s dependency resolution happy in a WASM build without hacking its CMake files?
thank you