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Unable to play a wav file with Audio component

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qt5.5.1colibri-t20
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  • zyendZ Offline
    zyendZ Offline
    zyend
    wrote on last edited by
    #19

    Hi,

    Unfortunately it doesn't trace more information at all...

    Found metadata in lib /usr/lib/qt5/plugins/audio/libqtaudio_alsa.so, metadata=
    {
        "IID": "org.qt-project.qt.audiosystemfactory/5.0",
        "MetaData": {
            "Keys": [
                "alsa"
            ]
        },
        "className": "QAlsaPlugin",
        "debug": false,
        "version": 328961
    }
    
    
    Got keys from plugin meta data ("alsa")
    QFactoryLoader::QFactoryLoader() checking directory path "/opt/pga/audio" ...
    loaded library "/usr/lib/qt5/plugins/audio/libqtaudio_alsa.so"
    DeviceInfo name =  "sysdefault:CARD=colibrit20wm971" , codecs =  "audio/pcm"
    DeviceInfo name =  "default:CARD=colibrit20wm971" , codecs =  "audio/pcm"
    DeviceInfo name =  "default" , codecs =  "audio/pcm"
    Default OutputDevice:  "sysdefault:CARD=colibrit20wm971"
    Attempt to read mediacontent
    MediaContent: isNull =  false
    <MainWindow::on_mediaPlayer_mediaStatusChanged> status =  QMediaPlayer::LoadingMedia , bufferStatus =  0
    <MainWindow::initialize()> : bufferStatus =  0
    screen dpi =  96.1517
    screen geo =  QRect(0,0 480x800)
    QFactoryLoader::QFactoryLoader() checking directory path "/usr/lib/qt5/plugins/accessiblebridge" ...
    QFactoryLoader::QFactoryLoader() checking directory path "/opt/pga/accessiblebridge" ...
    QSGContext::initialize: stencil buffer support missing, expect rendering errors
    Updating catalog.
    <MediaCatalog::roleNames() > called.
    qml: size of catalog:  3
    qml: playlaunched...status =  1
    qml: playvolume =  1
    qml: muted =  false
    qml: error code =  0 , string=
    qml: src =
    qml: availability =  0
    qml: duration =  -1
    qml: hasAudio =  false
    
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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #20

      Does the device info look correct for your system ?
      Can you compare with that aplay uses ?

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • zyendZ Offline
        zyendZ Offline
        zyend
        wrote on last edited by
        #21

        Yes, it is always the same.

        I have also edited the qalsaaudiooutput.cpp and added some fprintf() statements and nothing is displayed in the console.
        I put a message in open() and in the constructor

        However, it prints loaded library "/usr/lib/qt5/plugins/audio/libqtaudio_alsa.so"

        I don't know what I can do to figure out what's happening.

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        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #22

          Did you install the plugin properly after having built it ?

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • zyendZ Offline
            zyendZ Offline
            zyend
            wrote on last edited by
            #23

            What do you mean "install properly" ?

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            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #24

              Are you sure that the plugin you modified was installed at the right location ?

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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              • zyendZ Offline
                zyendZ Offline
                zyend
                wrote on last edited by zyend
                #25

                Yes.

                It was installed under /usr/lib/qt5/plugins/audio

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                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #26

                  On your target ?

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  • zyendZ Offline
                    zyendZ Offline
                    zyend
                    wrote on last edited by
                    #27

                    Yes, of course.

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                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #28

                      How big is your audio file ?

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                      • zyendZ Offline
                        zyendZ Offline
                        zyend
                        wrote on last edited by
                        #29

                        ~11 MB.

                        Would you test it ?

                        I have recompiled QtMultimedia without ALSA support and with PULSEAUDIO only.

                        In /usr/lib/qt5/plugins/audio I have only libqtmedia_pulse.so

                        Same thing when I launch my app again. libqtmedia_pulse.so plugin is loaded , and I have the same output as the one above...

                        It really seems that something is wrecked under...

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                        • SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on last edited by
                          #30

                          I likely would (and already would have done it) but I don't have such a board at hand.

                          And Rulseaudio is also working correctly ? (Without using Qt)

                          Interested in AI ? www.idiap.ch
                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                          • zyendZ Offline
                            zyendZ Offline
                            zyend
                            wrote on last edited by
                            #31

                            How can I test if pulseaudio is working fine ?

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                            • SGaistS Offline
                              SGaistS Offline
                              SGaist
                              Lifetime Qt Champion
                              wrote on last edited by
                              #32

                              I'd take a look at thist to check the setup.

                              Interested in AI ? www.idiap.ch
                              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                              • V Offline
                                V Offline
                                voptiplex
                                wrote on last edited by
                                #33

                                @zyend - I know the topic is quite old, but could it be a simple explanation of a typo ?
                                You have called the Audio component:
                                id: audioPlayer
                                and then try to play with:
                                idPlayer.play()
                                I think it should be:
                                audioPlayer.play()

                                Maybe I am reading the post wrong.

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                                0
                                • zyendZ zyend

                                  What do you mean exactly ?

                                  Yesterday, in the main.cpp, I dumped the

                                  QAudioDeviceInfo::availableDevices(QAudio::AudioOutput)
                                  

                                  Is that what you meant ? And yes, it dumps the same devices as with

                                  aplay -L
                                  
                                  O Offline
                                  O Offline
                                  OttoRyynanen
                                  wrote on last edited by
                                  #34

                                  @zyend
                                  Although this is an old post, I ended up here Googling for the pulse audio initialization and someone else might do so too so here's important info for the solution of the problem.
                                  I too ran into issue that pulseaudio was no longer running since the

                                  QAudioDeviceInfo::availableDevices(QAudio::AudioOutput)
                                  

                                  had been dropped from the code. This call apparently starts pulseaudio daemon (among other things).
                                  Returning it back fixed the issue.

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                                  0
                                  • SGaistS Offline
                                    SGaistS Offline
                                    SGaist
                                    Lifetime Qt Champion
                                    wrote on last edited by
                                    #35

                                    @OttoRyynanen Hi and welcome to devnet,

                                    Thanks for sharing your findings !

                                    Interested in AI ? www.idiap.ch
                                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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