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Unable to play a wav file with Audio component

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qt5.5.1colibri-t20
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  • zyendZ Offline
    zyendZ Offline
    zyend
    wrote on last edited by
    #21

    Yes, it is always the same.

    I have also edited the qalsaaudiooutput.cpp and added some fprintf() statements and nothing is displayed in the console.
    I put a message in open() and in the constructor

    However, it prints loaded library "/usr/lib/qt5/plugins/audio/libqtaudio_alsa.so"

    I don't know what I can do to figure out what's happening.

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #22

      Did you install the plugin properly after having built it ?

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • zyendZ Offline
        zyendZ Offline
        zyend
        wrote on last edited by
        #23

        What do you mean "install properly" ?

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        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #24

          Are you sure that the plugin you modified was installed at the right location ?

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • zyendZ Offline
            zyendZ Offline
            zyend
            wrote on last edited by zyend
            #25

            Yes.

            It was installed under /usr/lib/qt5/plugins/audio

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            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #26

              On your target ?

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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              • zyendZ Offline
                zyendZ Offline
                zyend
                wrote on last edited by
                #27

                Yes, of course.

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                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #28

                  How big is your audio file ?

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  • zyendZ Offline
                    zyendZ Offline
                    zyend
                    wrote on last edited by
                    #29

                    ~11 MB.

                    Would you test it ?

                    I have recompiled QtMultimedia without ALSA support and with PULSEAUDIO only.

                    In /usr/lib/qt5/plugins/audio I have only libqtmedia_pulse.so

                    Same thing when I launch my app again. libqtmedia_pulse.so plugin is loaded , and I have the same output as the one above...

                    It really seems that something is wrecked under...

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                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #30

                      I likely would (and already would have done it) but I don't have such a board at hand.

                      And Rulseaudio is also working correctly ? (Without using Qt)

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                      • zyendZ Offline
                        zyendZ Offline
                        zyend
                        wrote on last edited by
                        #31

                        How can I test if pulseaudio is working fine ?

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                        • SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on last edited by
                          #32

                          I'd take a look at thist to check the setup.

                          Interested in AI ? www.idiap.ch
                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                          • V Offline
                            V Offline
                            voptiplex
                            wrote on last edited by
                            #33

                            @zyend - I know the topic is quite old, but could it be a simple explanation of a typo ?
                            You have called the Audio component:
                            id: audioPlayer
                            and then try to play with:
                            idPlayer.play()
                            I think it should be:
                            audioPlayer.play()

                            Maybe I am reading the post wrong.

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                            • zyendZ zyend

                              What do you mean exactly ?

                              Yesterday, in the main.cpp, I dumped the

                              QAudioDeviceInfo::availableDevices(QAudio::AudioOutput)
                              

                              Is that what you meant ? And yes, it dumps the same devices as with

                              aplay -L
                              
                              O Offline
                              O Offline
                              OttoRyynanen
                              wrote on last edited by
                              #34

                              @zyend
                              Although this is an old post, I ended up here Googling for the pulse audio initialization and someone else might do so too so here's important info for the solution of the problem.
                              I too ran into issue that pulseaudio was no longer running since the

                              QAudioDeviceInfo::availableDevices(QAudio::AudioOutput)
                              

                              had been dropped from the code. This call apparently starts pulseaudio daemon (among other things).
                              Returning it back fixed the issue.

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                              • SGaistS Offline
                                SGaistS Offline
                                SGaist
                                Lifetime Qt Champion
                                wrote on last edited by
                                #35

                                @OttoRyynanen Hi and welcome to devnet,

                                Thanks for sharing your findings !

                                Interested in AI ? www.idiap.ch
                                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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