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Unable to play a wav file with Audio component

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qt5.5.1colibri-t20
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  • zyendZ Offline
    zyendZ Offline
    zyend
    wrote on last edited by zyend
    #17

    I've put this sample code in the C++ side:

    init()
    {
    ...
     connect(&m_player, SIGNAL(error(QMediaPlayer::Error)), this, SLOT(on_mediaPlayer_error(QMediaPlayer::Error)));^
     connect(&m_player, SIGNAL(stateChanged(QMediaPlayer::State)), this, SLOT(on_mediaPlayer_stateChanged(QMediaPlayer::State)));^
     connect(&m_player, SIGNAL(mediaStatusChanged(QMediaPlayer::MediaStatus)), this, 
    SLOT(on_mediaPlayer_mediaStatusChanged(QMediaPlayer::MediaStatus)));
    
    qDebug() << "Attempt to read mediacontent";
    QMediaContent content(QUrl::fromLocalFile("/opt/pga/track00.wav"));
    qDebug() << "MediaContent: isNull = " << content.isNull();
    m_player.setMedia(content);
    m_player.play();
    }
    

    Each of the slots above print the value of their respective parameter in stdout.

    Output from my host linux:

    Attempt to read mediacontent
    MediaContent: isNull =  false
    <MainWindow::on_mediaPlayer_mediaStatusChanged> status =  QMediaPlayer::LoadingMedia
    <MainWindow::on_mediaPlayer_stateChanged> state =  QMediaPlayer::PlayingState
    <MainWindow::on_mediaPlayer_mediaStatusChanged> status =  QMediaPlayer::BufferedMedia
    

    Output from my colibri-t20:

    Attempt to read mediacontent
    MediaContent: isNull =  false
    <MainWindow::on_mediaPlayer_mediaStatusChanged> status =  QMediaPlayer::LoadingMedia
    

    It's stuck on LoadingMedia.
    No more.

    :(

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #18

      Ok...

      You should rebuilt the plugin uncommenting the DEBUG_AUDIO define to see if it gives you more information about what is happening.

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • zyendZ Offline
        zyendZ Offline
        zyend
        wrote on last edited by
        #19

        Hi,

        Unfortunately it doesn't trace more information at all...

        Found metadata in lib /usr/lib/qt5/plugins/audio/libqtaudio_alsa.so, metadata=
        {
            "IID": "org.qt-project.qt.audiosystemfactory/5.0",
            "MetaData": {
                "Keys": [
                    "alsa"
                ]
            },
            "className": "QAlsaPlugin",
            "debug": false,
            "version": 328961
        }
        
        
        Got keys from plugin meta data ("alsa")
        QFactoryLoader::QFactoryLoader() checking directory path "/opt/pga/audio" ...
        loaded library "/usr/lib/qt5/plugins/audio/libqtaudio_alsa.so"
        DeviceInfo name =  "sysdefault:CARD=colibrit20wm971" , codecs =  "audio/pcm"
        DeviceInfo name =  "default:CARD=colibrit20wm971" , codecs =  "audio/pcm"
        DeviceInfo name =  "default" , codecs =  "audio/pcm"
        Default OutputDevice:  "sysdefault:CARD=colibrit20wm971"
        Attempt to read mediacontent
        MediaContent: isNull =  false
        <MainWindow::on_mediaPlayer_mediaStatusChanged> status =  QMediaPlayer::LoadingMedia , bufferStatus =  0
        <MainWindow::initialize()> : bufferStatus =  0
        screen dpi =  96.1517
        screen geo =  QRect(0,0 480x800)
        QFactoryLoader::QFactoryLoader() checking directory path "/usr/lib/qt5/plugins/accessiblebridge" ...
        QFactoryLoader::QFactoryLoader() checking directory path "/opt/pga/accessiblebridge" ...
        QSGContext::initialize: stencil buffer support missing, expect rendering errors
        Updating catalog.
        <MediaCatalog::roleNames() > called.
        qml: size of catalog:  3
        qml: playlaunched...status =  1
        qml: playvolume =  1
        qml: muted =  false
        qml: error code =  0 , string=
        qml: src =
        qml: availability =  0
        qml: duration =  -1
        qml: hasAudio =  false
        
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        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #20

          Does the device info look correct for your system ?
          Can you compare with that aplay uses ?

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • zyendZ Offline
            zyendZ Offline
            zyend
            wrote on last edited by
            #21

            Yes, it is always the same.

            I have also edited the qalsaaudiooutput.cpp and added some fprintf() statements and nothing is displayed in the console.
            I put a message in open() and in the constructor

            However, it prints loaded library "/usr/lib/qt5/plugins/audio/libqtaudio_alsa.so"

            I don't know what I can do to figure out what's happening.

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            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #22

              Did you install the plugin properly after having built it ?

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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              • zyendZ Offline
                zyendZ Offline
                zyend
                wrote on last edited by
                #23

                What do you mean "install properly" ?

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                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #24

                  Are you sure that the plugin you modified was installed at the right location ?

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  • zyendZ Offline
                    zyendZ Offline
                    zyend
                    wrote on last edited by zyend
                    #25

                    Yes.

                    It was installed under /usr/lib/qt5/plugins/audio

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                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #26

                      On your target ?

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                      • zyendZ Offline
                        zyendZ Offline
                        zyend
                        wrote on last edited by
                        #27

                        Yes, of course.

                        1 Reply Last reply
                        0
                        • SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on last edited by
                          #28

                          How big is your audio file ?

                          Interested in AI ? www.idiap.ch
                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                          • zyendZ Offline
                            zyendZ Offline
                            zyend
                            wrote on last edited by
                            #29

                            ~11 MB.

                            Would you test it ?

                            I have recompiled QtMultimedia without ALSA support and with PULSEAUDIO only.

                            In /usr/lib/qt5/plugins/audio I have only libqtmedia_pulse.so

                            Same thing when I launch my app again. libqtmedia_pulse.so plugin is loaded , and I have the same output as the one above...

                            It really seems that something is wrecked under...

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                            • SGaistS Offline
                              SGaistS Offline
                              SGaist
                              Lifetime Qt Champion
                              wrote on last edited by
                              #30

                              I likely would (and already would have done it) but I don't have such a board at hand.

                              And Rulseaudio is also working correctly ? (Without using Qt)

                              Interested in AI ? www.idiap.ch
                              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                              • zyendZ Offline
                                zyendZ Offline
                                zyend
                                wrote on last edited by
                                #31

                                How can I test if pulseaudio is working fine ?

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                                • SGaistS Offline
                                  SGaistS Offline
                                  SGaist
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #32

                                  I'd take a look at thist to check the setup.

                                  Interested in AI ? www.idiap.ch
                                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                  • V Offline
                                    V Offline
                                    voptiplex
                                    wrote on last edited by
                                    #33

                                    @zyend - I know the topic is quite old, but could it be a simple explanation of a typo ?
                                    You have called the Audio component:
                                    id: audioPlayer
                                    and then try to play with:
                                    idPlayer.play()
                                    I think it should be:
                                    audioPlayer.play()

                                    Maybe I am reading the post wrong.

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                                    0
                                    • zyendZ zyend

                                      What do you mean exactly ?

                                      Yesterday, in the main.cpp, I dumped the

                                      QAudioDeviceInfo::availableDevices(QAudio::AudioOutput)
                                      

                                      Is that what you meant ? And yes, it dumps the same devices as with

                                      aplay -L
                                      
                                      O Offline
                                      O Offline
                                      OttoRyynanen
                                      wrote on last edited by
                                      #34

                                      @zyend
                                      Although this is an old post, I ended up here Googling for the pulse audio initialization and someone else might do so too so here's important info for the solution of the problem.
                                      I too ran into issue that pulseaudio was no longer running since the

                                      QAudioDeviceInfo::availableDevices(QAudio::AudioOutput)
                                      

                                      had been dropped from the code. This call apparently starts pulseaudio daemon (among other things).
                                      Returning it back fixed the issue.

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                                      • SGaistS Offline
                                        SGaistS Offline
                                        SGaist
                                        Lifetime Qt Champion
                                        wrote on last edited by
                                        #35

                                        @OttoRyynanen Hi and welcome to devnet,

                                        Thanks for sharing your findings !

                                        Interested in AI ? www.idiap.ch
                                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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