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Unable to play a wav file with Audio component

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qt5.5.1colibri-t20
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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #14

    The path to the file looks different from your QML sample code.

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    • zyendZ Offline
      zyendZ Offline
      zyend
      wrote on last edited by
      #15

      Yes, because I changed the path between my tests, but the paths are valids.

      I really don't understand why Qt does not raise any error.
      Everything looks correct.
      status = 2, that is: "the Media has been loaded".

      So it looks like a final phase is not complete. Isn't it ?

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      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #16

        Can you test the functionality with C++ ?

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        • zyendZ Offline
          zyendZ Offline
          zyend
          wrote on last edited by zyend
          #17

          I've put this sample code in the C++ side:

          init()
          {
          ...
           connect(&m_player, SIGNAL(error(QMediaPlayer::Error)), this, SLOT(on_mediaPlayer_error(QMediaPlayer::Error)));^
           connect(&m_player, SIGNAL(stateChanged(QMediaPlayer::State)), this, SLOT(on_mediaPlayer_stateChanged(QMediaPlayer::State)));^
           connect(&m_player, SIGNAL(mediaStatusChanged(QMediaPlayer::MediaStatus)), this, 
          SLOT(on_mediaPlayer_mediaStatusChanged(QMediaPlayer::MediaStatus)));
          
          qDebug() << "Attempt to read mediacontent";
          QMediaContent content(QUrl::fromLocalFile("/opt/pga/track00.wav"));
          qDebug() << "MediaContent: isNull = " << content.isNull();
          m_player.setMedia(content);
          m_player.play();
          }
          

          Each of the slots above print the value of their respective parameter in stdout.

          Output from my host linux:

          Attempt to read mediacontent
          MediaContent: isNull =  false
          <MainWindow::on_mediaPlayer_mediaStatusChanged> status =  QMediaPlayer::LoadingMedia
          <MainWindow::on_mediaPlayer_stateChanged> state =  QMediaPlayer::PlayingState
          <MainWindow::on_mediaPlayer_mediaStatusChanged> status =  QMediaPlayer::BufferedMedia
          

          Output from my colibri-t20:

          Attempt to read mediacontent
          MediaContent: isNull =  false
          <MainWindow::on_mediaPlayer_mediaStatusChanged> status =  QMediaPlayer::LoadingMedia
          

          It's stuck on LoadingMedia.
          No more.

          :(

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          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #18

            Ok...

            You should rebuilt the plugin uncommenting the DEBUG_AUDIO define to see if it gives you more information about what is happening.

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            • zyendZ Offline
              zyendZ Offline
              zyend
              wrote on last edited by
              #19

              Hi,

              Unfortunately it doesn't trace more information at all...

              Found metadata in lib /usr/lib/qt5/plugins/audio/libqtaudio_alsa.so, metadata=
              {
                  "IID": "org.qt-project.qt.audiosystemfactory/5.0",
                  "MetaData": {
                      "Keys": [
                          "alsa"
                      ]
                  },
                  "className": "QAlsaPlugin",
                  "debug": false,
                  "version": 328961
              }
              
              
              Got keys from plugin meta data ("alsa")
              QFactoryLoader::QFactoryLoader() checking directory path "/opt/pga/audio" ...
              loaded library "/usr/lib/qt5/plugins/audio/libqtaudio_alsa.so"
              DeviceInfo name =  "sysdefault:CARD=colibrit20wm971" , codecs =  "audio/pcm"
              DeviceInfo name =  "default:CARD=colibrit20wm971" , codecs =  "audio/pcm"
              DeviceInfo name =  "default" , codecs =  "audio/pcm"
              Default OutputDevice:  "sysdefault:CARD=colibrit20wm971"
              Attempt to read mediacontent
              MediaContent: isNull =  false
              <MainWindow::on_mediaPlayer_mediaStatusChanged> status =  QMediaPlayer::LoadingMedia , bufferStatus =  0
              <MainWindow::initialize()> : bufferStatus =  0
              screen dpi =  96.1517
              screen geo =  QRect(0,0 480x800)
              QFactoryLoader::QFactoryLoader() checking directory path "/usr/lib/qt5/plugins/accessiblebridge" ...
              QFactoryLoader::QFactoryLoader() checking directory path "/opt/pga/accessiblebridge" ...
              QSGContext::initialize: stencil buffer support missing, expect rendering errors
              Updating catalog.
              <MediaCatalog::roleNames() > called.
              qml: size of catalog:  3
              qml: playlaunched...status =  1
              qml: playvolume =  1
              qml: muted =  false
              qml: error code =  0 , string=
              qml: src =
              qml: availability =  0
              qml: duration =  -1
              qml: hasAudio =  false
              
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              • SGaistS Offline
                SGaistS Offline
                SGaist
                Lifetime Qt Champion
                wrote on last edited by
                #20

                Does the device info look correct for your system ?
                Can you compare with that aplay uses ?

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                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                • zyendZ Offline
                  zyendZ Offline
                  zyend
                  wrote on last edited by
                  #21

                  Yes, it is always the same.

                  I have also edited the qalsaaudiooutput.cpp and added some fprintf() statements and nothing is displayed in the console.
                  I put a message in open() and in the constructor

                  However, it prints loaded library "/usr/lib/qt5/plugins/audio/libqtaudio_alsa.so"

                  I don't know what I can do to figure out what's happening.

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                  • SGaistS Offline
                    SGaistS Offline
                    SGaist
                    Lifetime Qt Champion
                    wrote on last edited by
                    #22

                    Did you install the plugin properly after having built it ?

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                    • zyendZ Offline
                      zyendZ Offline
                      zyend
                      wrote on last edited by
                      #23

                      What do you mean "install properly" ?

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                      • SGaistS Offline
                        SGaistS Offline
                        SGaist
                        Lifetime Qt Champion
                        wrote on last edited by
                        #24

                        Are you sure that the plugin you modified was installed at the right location ?

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                        • zyendZ Offline
                          zyendZ Offline
                          zyend
                          wrote on last edited by zyend
                          #25

                          Yes.

                          It was installed under /usr/lib/qt5/plugins/audio

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                          • SGaistS Offline
                            SGaistS Offline
                            SGaist
                            Lifetime Qt Champion
                            wrote on last edited by
                            #26

                            On your target ?

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                            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                            • zyendZ Offline
                              zyendZ Offline
                              zyend
                              wrote on last edited by
                              #27

                              Yes, of course.

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                              • SGaistS Offline
                                SGaistS Offline
                                SGaist
                                Lifetime Qt Champion
                                wrote on last edited by
                                #28

                                How big is your audio file ?

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                                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                • zyendZ Offline
                                  zyendZ Offline
                                  zyend
                                  wrote on last edited by
                                  #29

                                  ~11 MB.

                                  Would you test it ?

                                  I have recompiled QtMultimedia without ALSA support and with PULSEAUDIO only.

                                  In /usr/lib/qt5/plugins/audio I have only libqtmedia_pulse.so

                                  Same thing when I launch my app again. libqtmedia_pulse.so plugin is loaded , and I have the same output as the one above...

                                  It really seems that something is wrecked under...

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                                  • SGaistS Offline
                                    SGaistS Offline
                                    SGaist
                                    Lifetime Qt Champion
                                    wrote on last edited by
                                    #30

                                    I likely would (and already would have done it) but I don't have such a board at hand.

                                    And Rulseaudio is also working correctly ? (Without using Qt)

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                                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                    • zyendZ Offline
                                      zyendZ Offline
                                      zyend
                                      wrote on last edited by
                                      #31

                                      How can I test if pulseaudio is working fine ?

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                                      • SGaistS Offline
                                        SGaistS Offline
                                        SGaist
                                        Lifetime Qt Champion
                                        wrote on last edited by
                                        #32

                                        I'd take a look at thist to check the setup.

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                                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                        • V Offline
                                          V Offline
                                          voptiplex
                                          wrote on last edited by
                                          #33

                                          @zyend - I know the topic is quite old, but could it be a simple explanation of a typo ?
                                          You have called the Audio component:
                                          id: audioPlayer
                                          and then try to play with:
                                          idPlayer.play()
                                          I think it should be:
                                          audioPlayer.play()

                                          Maybe I am reading the post wrong.

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