Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. Mobile and Embedded
  4. Unable to play a wav file with Audio component
Forum Updated to NodeBB v4.3 + New Features

Unable to play a wav file with Audio component

Scheduled Pinned Locked Moved Unsolved Mobile and Embedded
qt5.5.1colibri-t20
35 Posts 4 Posters 17.5k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • zyendZ Offline
    zyendZ Offline
    zyend
    wrote on last edited by
    #15

    Yes, because I changed the path between my tests, but the paths are valids.

    I really don't understand why Qt does not raise any error.
    Everything looks correct.
    status = 2, that is: "the Media has been loaded".

    So it looks like a final phase is not complete. Isn't it ?

    1 Reply Last reply
    0
    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #16

      Can you test the functionality with C++ ?

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

      1 Reply Last reply
      0
      • zyendZ Offline
        zyendZ Offline
        zyend
        wrote on last edited by zyend
        #17

        I've put this sample code in the C++ side:

        init()
        {
        ...
         connect(&m_player, SIGNAL(error(QMediaPlayer::Error)), this, SLOT(on_mediaPlayer_error(QMediaPlayer::Error)));^
         connect(&m_player, SIGNAL(stateChanged(QMediaPlayer::State)), this, SLOT(on_mediaPlayer_stateChanged(QMediaPlayer::State)));^
         connect(&m_player, SIGNAL(mediaStatusChanged(QMediaPlayer::MediaStatus)), this, 
        SLOT(on_mediaPlayer_mediaStatusChanged(QMediaPlayer::MediaStatus)));
        
        qDebug() << "Attempt to read mediacontent";
        QMediaContent content(QUrl::fromLocalFile("/opt/pga/track00.wav"));
        qDebug() << "MediaContent: isNull = " << content.isNull();
        m_player.setMedia(content);
        m_player.play();
        }
        

        Each of the slots above print the value of their respective parameter in stdout.

        Output from my host linux:

        Attempt to read mediacontent
        MediaContent: isNull =  false
        <MainWindow::on_mediaPlayer_mediaStatusChanged> status =  QMediaPlayer::LoadingMedia
        <MainWindow::on_mediaPlayer_stateChanged> state =  QMediaPlayer::PlayingState
        <MainWindow::on_mediaPlayer_mediaStatusChanged> status =  QMediaPlayer::BufferedMedia
        

        Output from my colibri-t20:

        Attempt to read mediacontent
        MediaContent: isNull =  false
        <MainWindow::on_mediaPlayer_mediaStatusChanged> status =  QMediaPlayer::LoadingMedia
        

        It's stuck on LoadingMedia.
        No more.

        :(

        1 Reply Last reply
        0
        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #18

          Ok...

          You should rebuilt the plugin uncommenting the DEBUG_AUDIO define to see if it gives you more information about what is happening.

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

          1 Reply Last reply
          0
          • zyendZ Offline
            zyendZ Offline
            zyend
            wrote on last edited by
            #19

            Hi,

            Unfortunately it doesn't trace more information at all...

            Found metadata in lib /usr/lib/qt5/plugins/audio/libqtaudio_alsa.so, metadata=
            {
                "IID": "org.qt-project.qt.audiosystemfactory/5.0",
                "MetaData": {
                    "Keys": [
                        "alsa"
                    ]
                },
                "className": "QAlsaPlugin",
                "debug": false,
                "version": 328961
            }
            
            
            Got keys from plugin meta data ("alsa")
            QFactoryLoader::QFactoryLoader() checking directory path "/opt/pga/audio" ...
            loaded library "/usr/lib/qt5/plugins/audio/libqtaudio_alsa.so"
            DeviceInfo name =  "sysdefault:CARD=colibrit20wm971" , codecs =  "audio/pcm"
            DeviceInfo name =  "default:CARD=colibrit20wm971" , codecs =  "audio/pcm"
            DeviceInfo name =  "default" , codecs =  "audio/pcm"
            Default OutputDevice:  "sysdefault:CARD=colibrit20wm971"
            Attempt to read mediacontent
            MediaContent: isNull =  false
            <MainWindow::on_mediaPlayer_mediaStatusChanged> status =  QMediaPlayer::LoadingMedia , bufferStatus =  0
            <MainWindow::initialize()> : bufferStatus =  0
            screen dpi =  96.1517
            screen geo =  QRect(0,0 480x800)
            QFactoryLoader::QFactoryLoader() checking directory path "/usr/lib/qt5/plugins/accessiblebridge" ...
            QFactoryLoader::QFactoryLoader() checking directory path "/opt/pga/accessiblebridge" ...
            QSGContext::initialize: stencil buffer support missing, expect rendering errors
            Updating catalog.
            <MediaCatalog::roleNames() > called.
            qml: size of catalog:  3
            qml: playlaunched...status =  1
            qml: playvolume =  1
            qml: muted =  false
            qml: error code =  0 , string=
            qml: src =
            qml: availability =  0
            qml: duration =  -1
            qml: hasAudio =  false
            
            1 Reply Last reply
            0
            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #20

              Does the device info look correct for your system ?
              Can you compare with that aplay uses ?

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

              1 Reply Last reply
              0
              • zyendZ Offline
                zyendZ Offline
                zyend
                wrote on last edited by
                #21

                Yes, it is always the same.

                I have also edited the qalsaaudiooutput.cpp and added some fprintf() statements and nothing is displayed in the console.
                I put a message in open() and in the constructor

                However, it prints loaded library "/usr/lib/qt5/plugins/audio/libqtaudio_alsa.so"

                I don't know what I can do to figure out what's happening.

                1 Reply Last reply
                0
                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #22

                  Did you install the plugin properly after having built it ?

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                  1 Reply Last reply
                  0
                  • zyendZ Offline
                    zyendZ Offline
                    zyend
                    wrote on last edited by
                    #23

                    What do you mean "install properly" ?

                    1 Reply Last reply
                    0
                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #24

                      Are you sure that the plugin you modified was installed at the right location ?

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                      1 Reply Last reply
                      0
                      • zyendZ Offline
                        zyendZ Offline
                        zyend
                        wrote on last edited by zyend
                        #25

                        Yes.

                        It was installed under /usr/lib/qt5/plugins/audio

                        1 Reply Last reply
                        0
                        • SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on last edited by
                          #26

                          On your target ?

                          Interested in AI ? www.idiap.ch
                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                          1 Reply Last reply
                          0
                          • zyendZ Offline
                            zyendZ Offline
                            zyend
                            wrote on last edited by
                            #27

                            Yes, of course.

                            1 Reply Last reply
                            0
                            • SGaistS Offline
                              SGaistS Offline
                              SGaist
                              Lifetime Qt Champion
                              wrote on last edited by
                              #28

                              How big is your audio file ?

                              Interested in AI ? www.idiap.ch
                              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                              1 Reply Last reply
                              0
                              • zyendZ Offline
                                zyendZ Offline
                                zyend
                                wrote on last edited by
                                #29

                                ~11 MB.

                                Would you test it ?

                                I have recompiled QtMultimedia without ALSA support and with PULSEAUDIO only.

                                In /usr/lib/qt5/plugins/audio I have only libqtmedia_pulse.so

                                Same thing when I launch my app again. libqtmedia_pulse.so plugin is loaded , and I have the same output as the one above...

                                It really seems that something is wrecked under...

                                1 Reply Last reply
                                0
                                • SGaistS Offline
                                  SGaistS Offline
                                  SGaist
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #30

                                  I likely would (and already would have done it) but I don't have such a board at hand.

                                  And Rulseaudio is also working correctly ? (Without using Qt)

                                  Interested in AI ? www.idiap.ch
                                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                  1 Reply Last reply
                                  0
                                  • zyendZ Offline
                                    zyendZ Offline
                                    zyend
                                    wrote on last edited by
                                    #31

                                    How can I test if pulseaudio is working fine ?

                                    1 Reply Last reply
                                    0
                                    • SGaistS Offline
                                      SGaistS Offline
                                      SGaist
                                      Lifetime Qt Champion
                                      wrote on last edited by
                                      #32

                                      I'd take a look at thist to check the setup.

                                      Interested in AI ? www.idiap.ch
                                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                      1 Reply Last reply
                                      0
                                      • V Offline
                                        V Offline
                                        voptiplex
                                        wrote on last edited by
                                        #33

                                        @zyend - I know the topic is quite old, but could it be a simple explanation of a typo ?
                                        You have called the Audio component:
                                        id: audioPlayer
                                        and then try to play with:
                                        idPlayer.play()
                                        I think it should be:
                                        audioPlayer.play()

                                        Maybe I am reading the post wrong.

                                        1 Reply Last reply
                                        0
                                        • zyendZ zyend

                                          What do you mean exactly ?

                                          Yesterday, in the main.cpp, I dumped the

                                          QAudioDeviceInfo::availableDevices(QAudio::AudioOutput)
                                          

                                          Is that what you meant ? And yes, it dumps the same devices as with

                                          aplay -L
                                          
                                          O Offline
                                          O Offline
                                          OttoRyynanen
                                          wrote on last edited by
                                          #34

                                          @zyend
                                          Although this is an old post, I ended up here Googling for the pulse audio initialization and someone else might do so too so here's important info for the solution of the problem.
                                          I too ran into issue that pulseaudio was no longer running since the

                                          QAudioDeviceInfo::availableDevices(QAudio::AudioOutput)
                                          

                                          had been dropped from the code. This call apparently starts pulseaudio daemon (among other things).
                                          Returning it back fixed the issue.

                                          1 Reply Last reply
                                          0

                                          • Login

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Search
                                          • Get Qt Extensions
                                          • Unsolved