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Raspbian 2 player chess game

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  • Q Offline
    Q Offline
    Quantum1982
    wrote on last edited by
    #13

    Ok

    I changed it to this :

    #include "mainwindow.h"
    #include "ui_mainwindow.h"
    #include <QPainter>
    #include <QImage>
    #include <QRectF>

    MainWindow::MainWindow(QWidget *parent)
    : QMainWindow(parent)
    , ui(new Ui::MainWindow)
    {
    ui->setupUi(this);

    QRectF target(10.0,10.0,50.0,50.0);
    QRectF source(0.0,0.0,50.0,50.0);
    
    // QImage Image("C:/Users/User/Desktop/WhiteQueen.jpg");
    
    QPixmap Pixmap("C:/Users/User/Desktop/WhiteQueen.jpg");
    QPainter Painter;
    
    Painter.drawPixmap(target,Pixmap,source);
    

    }

    MainWindow::~MainWindow()
    {
    delete ui;
    }

    Still no chess piece on the screen ?

    1 Reply Last reply
    0
    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #14

      Because you are still using QPainter incorrectly. A bit less than before but still incorrectly.

      You should paint what you want on a QPixmap that you will set on a QLabel if you want to show it.

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

      1 Reply Last reply
      1
      • Q Offline
        Q Offline
        Quantum1982
        wrote on last edited by
        #15

        Ok, but now I am getting this error

        C:\Users\User\Documents\Chess\main.cpp:-1: error: C1041: cannot open program database 'C:\Users\User\Documents\build-Chess-Desktop_Qt_5_12_12_MSVC2015_64bit-Debug\debug\Chess.vc.pdb'; if multiple CL.EXE write to the same .PDB file, please use /FS

        1 Reply Last reply
        0
        • Q Offline
          Q Offline
          Quantum1982
          wrote on last edited by
          #16

          Ok I fixed it.

          Now I am trying this :

          #include "mainwindow.h"
          #include "ui_mainwindow.h"

          #include <QImage>
          #include <QLabel>

          MainWindow::MainWindow(QWidget *parent)
          : QMainWindow(parent)
          , ui(new Ui::MainWindow)
          {
          ui->setupUi(this);

          QPixmap Pixmap("C:/Users/User/Desktop/WhiteQueen.jpg");
          QLabel WhiteQueen;
          WhiteQueen.setGeometry(50,50,100,100);
          WhiteQueen.setPixmap(Pixmap);
          

          }

          MainWindow::~MainWindow()
          {
          delete ui;
          }

          Still nothing appears ?

          JonBJ 1 Reply Last reply
          0
          • Q Quantum1982

            Ok I fixed it.

            Now I am trying this :

            #include "mainwindow.h"
            #include "ui_mainwindow.h"

            #include <QImage>
            #include <QLabel>

            MainWindow::MainWindow(QWidget *parent)
            : QMainWindow(parent)
            , ui(new Ui::MainWindow)
            {
            ui->setupUi(this);

            QPixmap Pixmap("C:/Users/User/Desktop/WhiteQueen.jpg");
            QLabel WhiteQueen;
            WhiteQueen.setGeometry(50,50,100,100);
            WhiteQueen.setPixmap(Pixmap);
            

            }

            MainWindow::~MainWindow()
            {
            delete ui;
            }

            Still nothing appears ?

            JonBJ Offline
            JonBJ Offline
            JonB
            wrote on last edited by JonB
            #17

            @Quantum1982
            QLabel WhiteQueen; is a local variable. It goes out of scope at the end of the constructor. And you never added the QLabel to the MainWindow anyway.

            I would take some time to look at some basic Qt widgets examples.

            1 Reply Last reply
            1
            • Q Offline
              Q Offline
              Quantum1982
              wrote on last edited by
              #18

              Ok, so where should I declare the label then for it to be drawn ?

              JonBJ 1 Reply Last reply
              0
              • Q Quantum1982

                Ok, so where should I declare the label then for it to be drawn ?

                JonBJ Offline
                JonBJ Offline
                JonB
                wrote on last edited by JonB
                #19

                @Quantum1982
                This is not a longterm design plan. But from where you are now:

                • Move the variable out to be a member of the MainWindow class.
                • Change it to be a pointer.
                • Set it to a newed instance back in the constructor, with the MainWindow as its parent: WhiteQueen = new QLabel(this).

                At least you should then be able to see it.

                I'm not sure I would do this whole chess UI with widgets, probably a graphics scene with QGraphicsPixmapItems instead, but that's a whole different matter.

                1 Reply Last reply
                1
                • Q Offline
                  Q Offline
                  Quantum1982
                  wrote on last edited by
                  #20

                  I am not sure how to do that.
                  This is what I have so far :
                  #include "mainwindow.h"
                  #include "ui_mainwindow.h"

                  #include <QImage>
                  #include <QLabel>

                  MainWindow::MainWindow(QWidget *parent)
                  : QMainWindow(parent)
                  , ui(new Ui::MainWindow)
                  {
                  ui->setupUi(this);

                  QString ChessPieces[12];
                  
                  ChessPieces[0] = "C:/Users/User/Desktop/WhitePawn.jpg";
                  ChessPieces[1] = "C:/Users/User/Desktop/WhiteRook.jpg";
                  ChessPieces[2] = "C:/Users/User/Desktop/WhiteKnight.jpg";
                  ChessPieces[3] = "C:/Users/User/Desktop/WhiteBishop.jpg";
                  ChessPieces[4] = "C:/Users/User/Desktop/WhiteQueen.jpg";
                  ChessPieces[5] = "C:/Users/User/Desktop/WhiteKing.jpg";
                  ChessPieces[6] = "C:/Users/User/Desktop/BlackPawn.jpg";
                  ChessPieces[7] = "C:/Users/User/Desktop/BlackRook.jpg";
                  ChessPieces[8] = "C:/Users/User/Desktop/BlackKnight.jpg";
                  ChessPieces[9] = "C:/Users/User/Desktop/BlackBishop.jpg";
                  ChessPieces[10] = "C:/Users/User/Desktop/BlackQueen.jpg";
                  ChessPieces[11] = "C:/Users/User/Desktop/BlackKing.jpg";
                  
                  QPixmap Pixmap("C:/Users/User/Desktop/WhiteQueen.jpg");
                  WhiteQueen.setGeometry(50,50,100,100);
                  WhiteQueen.setPixmap(Pixmap);
                  

                  }

                  MainWindow::~MainWindow()
                  {
                  delete ui;
                  }
                  #ifndef MAINWINDOW_H
                  #define MAINWINDOW_H

                  #include <QMainWindow>
                  #include <QLabel>

                  QT_BEGIN_NAMESPACE
                  namespace Ui { class MainWindow; }
                  QT_END_NAMESPACE

                  class MainWindow : public QMainWindow
                  {
                  Q_OBJECT

                  public:
                  QLabel WhiteQueen;
                  MainWindow(QWidget *parent = nullptr);
                  ~MainWindow();

                  private:
                  Ui::MainWindow *ui;
                  };
                  #endif // MAINWINDOW_H

                  Then there is still no chess piece displayed ?

                  JonBJ 1 Reply Last reply
                  0
                  • Q Quantum1982

                    I am not sure how to do that.
                    This is what I have so far :
                    #include "mainwindow.h"
                    #include "ui_mainwindow.h"

                    #include <QImage>
                    #include <QLabel>

                    MainWindow::MainWindow(QWidget *parent)
                    : QMainWindow(parent)
                    , ui(new Ui::MainWindow)
                    {
                    ui->setupUi(this);

                    QString ChessPieces[12];
                    
                    ChessPieces[0] = "C:/Users/User/Desktop/WhitePawn.jpg";
                    ChessPieces[1] = "C:/Users/User/Desktop/WhiteRook.jpg";
                    ChessPieces[2] = "C:/Users/User/Desktop/WhiteKnight.jpg";
                    ChessPieces[3] = "C:/Users/User/Desktop/WhiteBishop.jpg";
                    ChessPieces[4] = "C:/Users/User/Desktop/WhiteQueen.jpg";
                    ChessPieces[5] = "C:/Users/User/Desktop/WhiteKing.jpg";
                    ChessPieces[6] = "C:/Users/User/Desktop/BlackPawn.jpg";
                    ChessPieces[7] = "C:/Users/User/Desktop/BlackRook.jpg";
                    ChessPieces[8] = "C:/Users/User/Desktop/BlackKnight.jpg";
                    ChessPieces[9] = "C:/Users/User/Desktop/BlackBishop.jpg";
                    ChessPieces[10] = "C:/Users/User/Desktop/BlackQueen.jpg";
                    ChessPieces[11] = "C:/Users/User/Desktop/BlackKing.jpg";
                    
                    QPixmap Pixmap("C:/Users/User/Desktop/WhiteQueen.jpg");
                    WhiteQueen.setGeometry(50,50,100,100);
                    WhiteQueen.setPixmap(Pixmap);
                    

                    }

                    MainWindow::~MainWindow()
                    {
                    delete ui;
                    }
                    #ifndef MAINWINDOW_H
                    #define MAINWINDOW_H

                    #include <QMainWindow>
                    #include <QLabel>

                    QT_BEGIN_NAMESPACE
                    namespace Ui { class MainWindow; }
                    QT_END_NAMESPACE

                    class MainWindow : public QMainWindow
                    {
                    Q_OBJECT

                    public:
                    QLabel WhiteQueen;
                    MainWindow(QWidget *parent = nullptr);
                    ~MainWindow();

                    private:
                    Ui::MainWindow *ui;
                    };
                    #endif // MAINWINDOW_H

                    Then there is still no chess piece displayed ?

                    JonBJ Offline
                    JonBJ Offline
                    JonB
                    wrote on last edited by
                    #21

                    @Quantum1982
                    You still have not added your WhiteQueen onto your main window. I suggested code which will do this.

                    1 Reply Last reply
                    0
                    • Q Offline
                      Q Offline
                      Quantum1982
                      wrote on last edited by
                      #22

                      I want to add the pieces programmatically. I don't want to drag and drop labels onto the form. These pieces are going to be stored inside an array which will be loaded dynamically.

                      JonBJ 2 Replies Last reply
                      0
                      • Q Quantum1982

                        I want to add the pieces programmatically. I don't want to drag and drop labels onto the form. These pieces are going to be stored inside an array which will be loaded dynamically.

                        JonBJ Offline
                        JonBJ Offline
                        JonB
                        wrote on last edited by JonB
                        #23

                        @Quantum1982
                        I know this.

                        I don't know how to explain any better. Drag & drop has never been discussed. I have told you what you need to do, but you have not done it. You really should read enough to understand how widgets work and how you place widgets onto other widgets/forms/windows; at present you do not know just how to put a label on. I suggested earlier that you should "take some time to look at some basic Qt widgets examples", up to you.

                        Q 1 Reply Last reply
                        1
                        • JonBJ JonB

                          @Quantum1982
                          I know this.

                          I don't know how to explain any better. Drag & drop has never been discussed. I have told you what you need to do, but you have not done it. You really should read enough to understand how widgets work and how you place widgets onto other widgets/forms/windows; at present you do not know just how to put a label on. I suggested earlier that you should "take some time to look at some basic Qt widgets examples", up to you.

                          Q Offline
                          Q Offline
                          Quantum1982
                          wrote on last edited by
                          #24

                          Ok but the issue is getting the right code sample, not an abstract overview.

                          JonBJ 1 Reply Last reply
                          0
                          • Q Quantum1982

                            Ok but the issue is getting the right code sample, not an abstract overview.

                            JonBJ Offline
                            JonBJ Offline
                            JonB
                            wrote on last edited by
                            #25

                            @Quantum1982
                            The code I gave you told you exactly what you need to do:

                            with the MainWindow as its parent: WhiteQueen = new QLabel(this).

                            You have chosen not to do anything about this, so there's not much point keep telling you. I'll leave you to it.

                            Q 1 Reply Last reply
                            1
                            • JonBJ JonB

                              @Quantum1982
                              The code I gave you told you exactly what you need to do:

                              with the MainWindow as its parent: WhiteQueen = new QLabel(this).

                              You have chosen not to do anything about this, so there's not much point keep telling you. I'll leave you to it.

                              Q Offline
                              Q Offline
                              Quantum1982
                              wrote on last edited by
                              #26

                              Ok but why do you have to use a pointer ?

                              1 Reply Last reply
                              0
                              • Q Quantum1982

                                I want to add the pieces programmatically. I don't want to drag and drop labels onto the form. These pieces are going to be stored inside an array which will be loaded dynamically.

                                JonBJ Offline
                                JonBJ Offline
                                JonB
                                wrote on last edited by
                                #27

                                @Quantum1982 said in Raspbian 2 player chess game:

                                These pieces are going to be stored inside an array which will be loaded dynamically.

                                That's one reason. Another reason is there may be more than 1 white queen. Another reason is that you'll want to create pieces as you go.

                                If you don't want to use a pointer, set its parent in the header file, or via setParent(). Or when you add it properly onto the form, such as onto MainWindow's centralWidget(), which you are not doing at the moment anyway, so it will appear in an odd place.

                                1 Reply Last reply
                                1
                                • Q Offline
                                  Q Offline
                                  Quantum1982
                                  wrote on last edited by
                                  #28

                                  Can you show me exactly where in the code these changes need to be made ?

                                  JonBJ 1 Reply Last reply
                                  0
                                  • Q Quantum1982

                                    Can you show me exactly where in the code these changes need to be made ?

                                    JonBJ Offline
                                    JonBJ Offline
                                    JonB
                                    wrote on last edited by
                                    #29

                                    @Quantum1982
                                    .h file:

                                    public:
                                        QLabel *WhiteQueen;
                                    

                                    .cpp file, in MainWindow::MainWindow()

                                    // QLabel WhiteQueen; --- instead of that line the following one:
                                    WhiteQueen = new QLabel(this);
                                    
                                    1 Reply Last reply
                                    1
                                    • Q Offline
                                      Q Offline
                                      Quantum1982
                                      wrote on last edited by
                                      #30

                                      Thank you very much. It is working now.

                                      1 Reply Last reply
                                      0
                                      • Q Offline
                                        Q Offline
                                        Quantum1982
                                        wrote on last edited by
                                        #31

                                        Although the next stage is decide what mechanism to use to draw a checkered board.

                                        1 Reply Last reply
                                        0
                                        • Q Offline
                                          Q Offline
                                          Quantum1982
                                          wrote on last edited by
                                          #32

                                          Ok I am making progress. This is the output so far :!ChessOutput.jpg

                                          Do you have any idea why the last column and row is being stretched ?

                                          1 Reply Last reply
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