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Raspbian 2 player chess game

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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #10

    The code you posted does not include anything that would bring the QImage on screen.

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

    1 Reply Last reply
    0
    • Q Offline
      Q Offline
      Quantum1982
      wrote on last edited by
      #11

      @Quantum1982 said in Raspbian 2 player chess game:

      Painter->drawImage(Dest,*Image,Source);

      But what about the line :

      Painter->drawImage(Dest,*Image,Source); ?

      1 Reply Last reply
      0
      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #12

        That painter does in fact not paint on anything.

        Please re-read the class documentation.

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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        • Q Offline
          Q Offline
          Quantum1982
          wrote on last edited by
          #13

          Ok

          I changed it to this :

          #include "mainwindow.h"
          #include "ui_mainwindow.h"
          #include <QPainter>
          #include <QImage>
          #include <QRectF>

          MainWindow::MainWindow(QWidget *parent)
          : QMainWindow(parent)
          , ui(new Ui::MainWindow)
          {
          ui->setupUi(this);

          QRectF target(10.0,10.0,50.0,50.0);
          QRectF source(0.0,0.0,50.0,50.0);
          
          // QImage Image("C:/Users/User/Desktop/WhiteQueen.jpg");
          
          QPixmap Pixmap("C:/Users/User/Desktop/WhiteQueen.jpg");
          QPainter Painter;
          
          Painter.drawPixmap(target,Pixmap,source);
          

          }

          MainWindow::~MainWindow()
          {
          delete ui;
          }

          Still no chess piece on the screen ?

          1 Reply Last reply
          0
          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #14

            Because you are still using QPainter incorrectly. A bit less than before but still incorrectly.

            You should paint what you want on a QPixmap that you will set on a QLabel if you want to show it.

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

            1 Reply Last reply
            1
            • Q Offline
              Q Offline
              Quantum1982
              wrote on last edited by
              #15

              Ok, but now I am getting this error

              C:\Users\User\Documents\Chess\main.cpp:-1: error: C1041: cannot open program database 'C:\Users\User\Documents\build-Chess-Desktop_Qt_5_12_12_MSVC2015_64bit-Debug\debug\Chess.vc.pdb'; if multiple CL.EXE write to the same .PDB file, please use /FS

              1 Reply Last reply
              0
              • Q Offline
                Q Offline
                Quantum1982
                wrote on last edited by
                #16

                Ok I fixed it.

                Now I am trying this :

                #include "mainwindow.h"
                #include "ui_mainwindow.h"

                #include <QImage>
                #include <QLabel>

                MainWindow::MainWindow(QWidget *parent)
                : QMainWindow(parent)
                , ui(new Ui::MainWindow)
                {
                ui->setupUi(this);

                QPixmap Pixmap("C:/Users/User/Desktop/WhiteQueen.jpg");
                QLabel WhiteQueen;
                WhiteQueen.setGeometry(50,50,100,100);
                WhiteQueen.setPixmap(Pixmap);
                

                }

                MainWindow::~MainWindow()
                {
                delete ui;
                }

                Still nothing appears ?

                JonBJ 1 Reply Last reply
                0
                • Q Quantum1982

                  Ok I fixed it.

                  Now I am trying this :

                  #include "mainwindow.h"
                  #include "ui_mainwindow.h"

                  #include <QImage>
                  #include <QLabel>

                  MainWindow::MainWindow(QWidget *parent)
                  : QMainWindow(parent)
                  , ui(new Ui::MainWindow)
                  {
                  ui->setupUi(this);

                  QPixmap Pixmap("C:/Users/User/Desktop/WhiteQueen.jpg");
                  QLabel WhiteQueen;
                  WhiteQueen.setGeometry(50,50,100,100);
                  WhiteQueen.setPixmap(Pixmap);
                  

                  }

                  MainWindow::~MainWindow()
                  {
                  delete ui;
                  }

                  Still nothing appears ?

                  JonBJ Offline
                  JonBJ Offline
                  JonB
                  wrote on last edited by JonB
                  #17

                  @Quantum1982
                  QLabel WhiteQueen; is a local variable. It goes out of scope at the end of the constructor. And you never added the QLabel to the MainWindow anyway.

                  I would take some time to look at some basic Qt widgets examples.

                  1 Reply Last reply
                  1
                  • Q Offline
                    Q Offline
                    Quantum1982
                    wrote on last edited by
                    #18

                    Ok, so where should I declare the label then for it to be drawn ?

                    JonBJ 1 Reply Last reply
                    0
                    • Q Quantum1982

                      Ok, so where should I declare the label then for it to be drawn ?

                      JonBJ Offline
                      JonBJ Offline
                      JonB
                      wrote on last edited by JonB
                      #19

                      @Quantum1982
                      This is not a longterm design plan. But from where you are now:

                      • Move the variable out to be a member of the MainWindow class.
                      • Change it to be a pointer.
                      • Set it to a newed instance back in the constructor, with the MainWindow as its parent: WhiteQueen = new QLabel(this).

                      At least you should then be able to see it.

                      I'm not sure I would do this whole chess UI with widgets, probably a graphics scene with QGraphicsPixmapItems instead, but that's a whole different matter.

                      1 Reply Last reply
                      1
                      • Q Offline
                        Q Offline
                        Quantum1982
                        wrote on last edited by
                        #20

                        I am not sure how to do that.
                        This is what I have so far :
                        #include "mainwindow.h"
                        #include "ui_mainwindow.h"

                        #include <QImage>
                        #include <QLabel>

                        MainWindow::MainWindow(QWidget *parent)
                        : QMainWindow(parent)
                        , ui(new Ui::MainWindow)
                        {
                        ui->setupUi(this);

                        QString ChessPieces[12];
                        
                        ChessPieces[0] = "C:/Users/User/Desktop/WhitePawn.jpg";
                        ChessPieces[1] = "C:/Users/User/Desktop/WhiteRook.jpg";
                        ChessPieces[2] = "C:/Users/User/Desktop/WhiteKnight.jpg";
                        ChessPieces[3] = "C:/Users/User/Desktop/WhiteBishop.jpg";
                        ChessPieces[4] = "C:/Users/User/Desktop/WhiteQueen.jpg";
                        ChessPieces[5] = "C:/Users/User/Desktop/WhiteKing.jpg";
                        ChessPieces[6] = "C:/Users/User/Desktop/BlackPawn.jpg";
                        ChessPieces[7] = "C:/Users/User/Desktop/BlackRook.jpg";
                        ChessPieces[8] = "C:/Users/User/Desktop/BlackKnight.jpg";
                        ChessPieces[9] = "C:/Users/User/Desktop/BlackBishop.jpg";
                        ChessPieces[10] = "C:/Users/User/Desktop/BlackQueen.jpg";
                        ChessPieces[11] = "C:/Users/User/Desktop/BlackKing.jpg";
                        
                        QPixmap Pixmap("C:/Users/User/Desktop/WhiteQueen.jpg");
                        WhiteQueen.setGeometry(50,50,100,100);
                        WhiteQueen.setPixmap(Pixmap);
                        

                        }

                        MainWindow::~MainWindow()
                        {
                        delete ui;
                        }
                        #ifndef MAINWINDOW_H
                        #define MAINWINDOW_H

                        #include <QMainWindow>
                        #include <QLabel>

                        QT_BEGIN_NAMESPACE
                        namespace Ui { class MainWindow; }
                        QT_END_NAMESPACE

                        class MainWindow : public QMainWindow
                        {
                        Q_OBJECT

                        public:
                        QLabel WhiteQueen;
                        MainWindow(QWidget *parent = nullptr);
                        ~MainWindow();

                        private:
                        Ui::MainWindow *ui;
                        };
                        #endif // MAINWINDOW_H

                        Then there is still no chess piece displayed ?

                        JonBJ 1 Reply Last reply
                        0
                        • Q Quantum1982

                          I am not sure how to do that.
                          This is what I have so far :
                          #include "mainwindow.h"
                          #include "ui_mainwindow.h"

                          #include <QImage>
                          #include <QLabel>

                          MainWindow::MainWindow(QWidget *parent)
                          : QMainWindow(parent)
                          , ui(new Ui::MainWindow)
                          {
                          ui->setupUi(this);

                          QString ChessPieces[12];
                          
                          ChessPieces[0] = "C:/Users/User/Desktop/WhitePawn.jpg";
                          ChessPieces[1] = "C:/Users/User/Desktop/WhiteRook.jpg";
                          ChessPieces[2] = "C:/Users/User/Desktop/WhiteKnight.jpg";
                          ChessPieces[3] = "C:/Users/User/Desktop/WhiteBishop.jpg";
                          ChessPieces[4] = "C:/Users/User/Desktop/WhiteQueen.jpg";
                          ChessPieces[5] = "C:/Users/User/Desktop/WhiteKing.jpg";
                          ChessPieces[6] = "C:/Users/User/Desktop/BlackPawn.jpg";
                          ChessPieces[7] = "C:/Users/User/Desktop/BlackRook.jpg";
                          ChessPieces[8] = "C:/Users/User/Desktop/BlackKnight.jpg";
                          ChessPieces[9] = "C:/Users/User/Desktop/BlackBishop.jpg";
                          ChessPieces[10] = "C:/Users/User/Desktop/BlackQueen.jpg";
                          ChessPieces[11] = "C:/Users/User/Desktop/BlackKing.jpg";
                          
                          QPixmap Pixmap("C:/Users/User/Desktop/WhiteQueen.jpg");
                          WhiteQueen.setGeometry(50,50,100,100);
                          WhiteQueen.setPixmap(Pixmap);
                          

                          }

                          MainWindow::~MainWindow()
                          {
                          delete ui;
                          }
                          #ifndef MAINWINDOW_H
                          #define MAINWINDOW_H

                          #include <QMainWindow>
                          #include <QLabel>

                          QT_BEGIN_NAMESPACE
                          namespace Ui { class MainWindow; }
                          QT_END_NAMESPACE

                          class MainWindow : public QMainWindow
                          {
                          Q_OBJECT

                          public:
                          QLabel WhiteQueen;
                          MainWindow(QWidget *parent = nullptr);
                          ~MainWindow();

                          private:
                          Ui::MainWindow *ui;
                          };
                          #endif // MAINWINDOW_H

                          Then there is still no chess piece displayed ?

                          JonBJ Offline
                          JonBJ Offline
                          JonB
                          wrote on last edited by
                          #21

                          @Quantum1982
                          You still have not added your WhiteQueen onto your main window. I suggested code which will do this.

                          1 Reply Last reply
                          0
                          • Q Offline
                            Q Offline
                            Quantum1982
                            wrote on last edited by
                            #22

                            I want to add the pieces programmatically. I don't want to drag and drop labels onto the form. These pieces are going to be stored inside an array which will be loaded dynamically.

                            JonBJ 2 Replies Last reply
                            0
                            • Q Quantum1982

                              I want to add the pieces programmatically. I don't want to drag and drop labels onto the form. These pieces are going to be stored inside an array which will be loaded dynamically.

                              JonBJ Offline
                              JonBJ Offline
                              JonB
                              wrote on last edited by JonB
                              #23

                              @Quantum1982
                              I know this.

                              I don't know how to explain any better. Drag & drop has never been discussed. I have told you what you need to do, but you have not done it. You really should read enough to understand how widgets work and how you place widgets onto other widgets/forms/windows; at present you do not know just how to put a label on. I suggested earlier that you should "take some time to look at some basic Qt widgets examples", up to you.

                              Q 1 Reply Last reply
                              1
                              • JonBJ JonB

                                @Quantum1982
                                I know this.

                                I don't know how to explain any better. Drag & drop has never been discussed. I have told you what you need to do, but you have not done it. You really should read enough to understand how widgets work and how you place widgets onto other widgets/forms/windows; at present you do not know just how to put a label on. I suggested earlier that you should "take some time to look at some basic Qt widgets examples", up to you.

                                Q Offline
                                Q Offline
                                Quantum1982
                                wrote on last edited by
                                #24

                                Ok but the issue is getting the right code sample, not an abstract overview.

                                JonBJ 1 Reply Last reply
                                0
                                • Q Quantum1982

                                  Ok but the issue is getting the right code sample, not an abstract overview.

                                  JonBJ Offline
                                  JonBJ Offline
                                  JonB
                                  wrote on last edited by
                                  #25

                                  @Quantum1982
                                  The code I gave you told you exactly what you need to do:

                                  with the MainWindow as its parent: WhiteQueen = new QLabel(this).

                                  You have chosen not to do anything about this, so there's not much point keep telling you. I'll leave you to it.

                                  Q 1 Reply Last reply
                                  1
                                  • JonBJ JonB

                                    @Quantum1982
                                    The code I gave you told you exactly what you need to do:

                                    with the MainWindow as its parent: WhiteQueen = new QLabel(this).

                                    You have chosen not to do anything about this, so there's not much point keep telling you. I'll leave you to it.

                                    Q Offline
                                    Q Offline
                                    Quantum1982
                                    wrote on last edited by
                                    #26

                                    Ok but why do you have to use a pointer ?

                                    1 Reply Last reply
                                    0
                                    • Q Quantum1982

                                      I want to add the pieces programmatically. I don't want to drag and drop labels onto the form. These pieces are going to be stored inside an array which will be loaded dynamically.

                                      JonBJ Offline
                                      JonBJ Offline
                                      JonB
                                      wrote on last edited by
                                      #27

                                      @Quantum1982 said in Raspbian 2 player chess game:

                                      These pieces are going to be stored inside an array which will be loaded dynamically.

                                      That's one reason. Another reason is there may be more than 1 white queen. Another reason is that you'll want to create pieces as you go.

                                      If you don't want to use a pointer, set its parent in the header file, or via setParent(). Or when you add it properly onto the form, such as onto MainWindow's centralWidget(), which you are not doing at the moment anyway, so it will appear in an odd place.

                                      1 Reply Last reply
                                      1
                                      • Q Offline
                                        Q Offline
                                        Quantum1982
                                        wrote on last edited by
                                        #28

                                        Can you show me exactly where in the code these changes need to be made ?

                                        JonBJ 1 Reply Last reply
                                        0
                                        • Q Quantum1982

                                          Can you show me exactly where in the code these changes need to be made ?

                                          JonBJ Offline
                                          JonBJ Offline
                                          JonB
                                          wrote on last edited by
                                          #29

                                          @Quantum1982
                                          .h file:

                                          public:
                                              QLabel *WhiteQueen;
                                          

                                          .cpp file, in MainWindow::MainWindow()

                                          // QLabel WhiteQueen; --- instead of that line the following one:
                                          WhiteQueen = new QLabel(this);
                                          
                                          1 Reply Last reply
                                          1

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