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Raspbian 2 player chess game

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  • Q Offline
    Q Offline
    Quantum1982
    wrote on last edited by
    #4

    Ok thanks

    But now there is a different error :

    #include "mainwindow.h"
    #include "ui_mainwindow.h"
    #include <QImage>
    #include "newstandardgame.h"
    #include <QPainter>
    #include <QRect>

    MainWindow::MainWindow(QWidget *parent)
    : QMainWindow(parent)
    , ui(new Ui::MainWindow)
    {
    ui->setupUi(this);

    QPainter * ChessPiece = new QPainter();
    QImage * Image = new QImage("C:/Users/User/Desktop/WhiteQueen.jpg");
    //Image->
    
    QRect Source;
    QRect Dest;
    
    Source.setCoords(0,0,30,30);
    Dest.setCoords(0,0,30,30);
    
    ChessPiece->drawImage(Dest,Image,Source);
    

    MainWindow::~MainWindow()
    {
    delete ui;
    }

    void MainWindow::on_NewStandardGame_clicked()
    {
    //NewStandardGame::show();
    }

    #include "mainwindow.h"
    #include "ui_mainwindow.h"
    #include <QImage>
    #include "newstandardgame.h"
    #include <QPainter>
    #include <QRect>

    MainWindow::MainWindow(QWidget *parent)
    : QMainWindow(parent)
    , ui(new Ui::MainWindow)
    {
    ui->setupUi(this);

    QPainter * ChessPiece = new QPainter();
    QImage * Image = new QImage("C:/Users/User/Desktop/WhiteQueen.jpg");
    //Image->
    
    QRect Source;
    QRect Dest;
    
    Source.setCoords(0,0,30,30);
    Dest.setCoords(0,0,30,30);
    
    ChessPiece->drawImage(Dest,Image,Source);
    

    MainWindow::~MainWindow()
    {
    delete ui;
    }

    void MainWindow::on_NewStandardGame_clicked()
    {
    //NewStandardGame::show();
    }
    C:\Desktop\ChessRaspbian\mainwindow.cpp:24: error: C2664: 'void QPainter::drawImage(int,int,const QImage &,int,int,int,int,Qt::ImageConversionFlags)': cannot convert argument 2 from 'QImage *' to 'const QImage &'
    ..\ChessRaspbian\mainwindow.cpp(24): note: Reason: cannot convert from 'QImage *' to 'const QImage'
    ..\ChessRaspbian\mainwindow.cpp(24): note: No constructor could take the source type, or constructor overload resolution was ambiguous

    1 Reply Last reply
    0
    • Q Offline
      Q Offline
      Quantum1982
      wrote on last edited by
      #5

      #include "mainwindow.h"
      #include "ui_mainwindow.h"
      #include <QImage>
      #include "newstandardgame.h"
      #include <QPainter>
      #include <QRect>
      #include <QString>

      MainWindow::MainWindow(QWidget *parent)
      : QMainWindow(parent)
      , ui(new Ui::MainWindow)
      {
      ui->setupUi(this);

      QString ChessPieces[12];
      
      ChessPieces[0] = "C:/Users/User/Desktop/WhitePawn.jpg";
      ChessPieces[1] = "C:/Users/User/Desktop/WhiteRook.jpg";
      ChessPieces[2] = "C:/Users/User/Desktop/WhiteKnight.jpg";
      ChessPieces[3] = "C:/Users/User/Desktop/WhiteBishop.jpg";
      ChessPieces[4] = "C:/Users/User/Desktop/WhiteQueen.jpg";
      ChessPieces[5] = "C:/Users/User/Desktop/WhiteKing.jpg";
      ChessPieces[6] = "C:/Users/User/Desktop/BlackPawn.jpg";
      ChessPieces[7] = "C:/Users/User/Desktop/BlackRook.jpg";
      ChessPieces[8] = "C:/Users/User/Desktop/BlackKnight.jpg";
      ChessPieces[9] = "C:/Users/User/Desktop/BlackBishop.jpg";
      ChessPieces[10] = "C:/Users/User/Desktop/BlackQueen.jpg";
      ChessPieces[11] = "C:/Users/User/Desktop/BlackKing.jpg";
      
      
      
      QPainter * ChessPiece = new QPainter();
      QImage * Image = new QImage("C:/Users/User/Desktop/WhiteQueen.jpg");
      //Image->
      
      QRect Source;
      QRect Dest;
      
      Source.setCoords(0,0,30,30);
      Dest.setCoords(0,0,30,30);
      
      //QPainter *Painter = new QPainter();
      //Painter->drawImage(Dest,Image,Source);
      
      //const QPixmap Pixmap;
      
      //ChessPiece->drawImage(Dest,Image,Source);
      

      // ChessPiece->drawPixmap(0,0,30,30,Pixmap);

      }

      MainWindow::~MainWindow()
      {
      delete ui;
      }
      moc_mainwindow.obj:-1: error: LNK2019: unresolved external symbol "private: void __cdecl MainWindow::on_NewStandardGame_clicked(void)" (?on_NewStandardGame_clicked@MainWindow@@AEAAXXZ) referenced in function "private: static void __cdecl MainWindow::qt_static_metacall(class QObject *,enum QMetaObject::Call,int,void * *)" (?qt_static_metacall@MainWindow@@CAXPEAVQObject@@W4Call@QMetaObject@@HPEAPEAX@Z)

      JonBJ 1 Reply Last reply
      0
      • Q Quantum1982

        #include "mainwindow.h"
        #include "ui_mainwindow.h"
        #include <QImage>
        #include "newstandardgame.h"
        #include <QPainter>
        #include <QRect>
        #include <QString>

        MainWindow::MainWindow(QWidget *parent)
        : QMainWindow(parent)
        , ui(new Ui::MainWindow)
        {
        ui->setupUi(this);

        QString ChessPieces[12];
        
        ChessPieces[0] = "C:/Users/User/Desktop/WhitePawn.jpg";
        ChessPieces[1] = "C:/Users/User/Desktop/WhiteRook.jpg";
        ChessPieces[2] = "C:/Users/User/Desktop/WhiteKnight.jpg";
        ChessPieces[3] = "C:/Users/User/Desktop/WhiteBishop.jpg";
        ChessPieces[4] = "C:/Users/User/Desktop/WhiteQueen.jpg";
        ChessPieces[5] = "C:/Users/User/Desktop/WhiteKing.jpg";
        ChessPieces[6] = "C:/Users/User/Desktop/BlackPawn.jpg";
        ChessPieces[7] = "C:/Users/User/Desktop/BlackRook.jpg";
        ChessPieces[8] = "C:/Users/User/Desktop/BlackKnight.jpg";
        ChessPieces[9] = "C:/Users/User/Desktop/BlackBishop.jpg";
        ChessPieces[10] = "C:/Users/User/Desktop/BlackQueen.jpg";
        ChessPieces[11] = "C:/Users/User/Desktop/BlackKing.jpg";
        
        
        
        QPainter * ChessPiece = new QPainter();
        QImage * Image = new QImage("C:/Users/User/Desktop/WhiteQueen.jpg");
        //Image->
        
        QRect Source;
        QRect Dest;
        
        Source.setCoords(0,0,30,30);
        Dest.setCoords(0,0,30,30);
        
        //QPainter *Painter = new QPainter();
        //Painter->drawImage(Dest,Image,Source);
        
        //const QPixmap Pixmap;
        
        //ChessPiece->drawImage(Dest,Image,Source);
        

        // ChessPiece->drawPixmap(0,0,30,30,Pixmap);

        }

        MainWindow::~MainWindow()
        {
        delete ui;
        }
        moc_mainwindow.obj:-1: error: LNK2019: unresolved external symbol "private: void __cdecl MainWindow::on_NewStandardGame_clicked(void)" (?on_NewStandardGame_clicked@MainWindow@@AEAAXXZ) referenced in function "private: static void __cdecl MainWindow::qt_static_metacall(class QObject *,enum QMetaObject::Call,int,void * *)" (?qt_static_metacall@MainWindow@@CAXPEAVQObject@@W4Call@QMetaObject@@HPEAPEAX@Z)

        JonBJ Offline
        JonBJ Offline
        JonB
        wrote on last edited by
        #6

        @Quantum1982
        At a guess: you used to have a slot method void MainWindow::on_NewStandardGame_clicked(). You seem to have removed its definition in your latest code. Has its declaration been removed from the class declaration in the .h file? Is there still a connect() referencing it? Maybe search your source files for on_NewStandardGame_clicked. Have you re-run qmake and done a full rebuild?

        1 Reply Last reply
        1
        • Q Offline
          Q Offline
          Quantum1982
          wrote on last edited by
          #7

          Thanks I fixed it.

          My newest problem is this :

          #include "mainwindow.h"
          #include "ui_mainwindow.h"
          #include <QImage>
          #include "newstandardgame.h"
          #include <QPainter>
          #include <QRect>
          #include <QString>

          MainWindow::MainWindow(QWidget *parent)
          : QMainWindow(parent)
          , ui(new Ui::MainWindow)
          {
          ui->setupUi(this);

          QString ChessPieces[12];
          
          ChessPieces[0] = "C:/Users/User/Desktop/WhitePawn.jpg";
          ChessPieces[1] = "C:/Users/User/Desktop/WhiteRook.jpg";
          ChessPieces[2] = "C:/Users/User/Desktop/WhiteKnight.jpg";
          ChessPieces[3] = "C:/Users/User/Desktop/WhiteBishop.jpg";
          ChessPieces[4] = "C:/Users/User/Desktop/WhiteQueen.jpg";
          ChessPieces[5] = "C:/Users/User/Desktop/WhiteKing.jpg";
          ChessPieces[6] = "C:/Users/User/Desktop/BlackPawn.jpg";
          ChessPieces[7] = "C:/Users/User/Desktop/BlackRook.jpg";
          ChessPieces[8] = "C:/Users/User/Desktop/BlackKnight.jpg";
          ChessPieces[9] = "C:/Users/User/Desktop/BlackBishop.jpg";
          ChessPieces[10] = "C:/Users/User/Desktop/BlackQueen.jpg";
          ChessPieces[11] = "C:/Users/User/Desktop/BlackKing.jpg";
          
          
          
          QPainter * ChessPiece = new QPainter();
          QImage * Image = new QImage("C:/Users/User/Desktop/WhiteQueen.jpg");
          //Image->
          
          QRect Source;
          QRect Dest;
          
          Source.setCoords(0,0,30,30);
          Dest.setCoords(100,100,200,200);
          
          QPainter *Painter = new QPainter();
          Painter->drawImage(Dest,*Image,Source);
          
          //const QPixmap Pixmap;
          
          //ChessPiece->drawImage(Dest,Image,Source);
          

          // ChessPiece->drawPixmap(0,0,30,30,Pixmap);

          }

          MainWindow::~MainWindow()
          {
          delete ui;
          }

          The chess piece is not drawn for some reason ?

          1 Reply Last reply
          0
          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #8

            Hi,

            How do you determine they are not drawn ?

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

            1 Reply Last reply
            0
            • Q Offline
              Q Offline
              Quantum1982
              wrote on last edited by
              #9

              I mean that the chess piece is not showing on the screen ?

              1 Reply Last reply
              0
              • SGaistS Offline
                SGaistS Offline
                SGaist
                Lifetime Qt Champion
                wrote on last edited by
                #10

                The code you posted does not include anything that would bring the QImage on screen.

                Interested in AI ? www.idiap.ch
                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                1 Reply Last reply
                0
                • Q Offline
                  Q Offline
                  Quantum1982
                  wrote on last edited by
                  #11

                  @Quantum1982 said in Raspbian 2 player chess game:

                  Painter->drawImage(Dest,*Image,Source);

                  But what about the line :

                  Painter->drawImage(Dest,*Image,Source); ?

                  1 Reply Last reply
                  0
                  • SGaistS Offline
                    SGaistS Offline
                    SGaist
                    Lifetime Qt Champion
                    wrote on last edited by
                    #12

                    That painter does in fact not paint on anything.

                    Please re-read the class documentation.

                    Interested in AI ? www.idiap.ch
                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                    1 Reply Last reply
                    0
                    • Q Offline
                      Q Offline
                      Quantum1982
                      wrote on last edited by
                      #13

                      Ok

                      I changed it to this :

                      #include "mainwindow.h"
                      #include "ui_mainwindow.h"
                      #include <QPainter>
                      #include <QImage>
                      #include <QRectF>

                      MainWindow::MainWindow(QWidget *parent)
                      : QMainWindow(parent)
                      , ui(new Ui::MainWindow)
                      {
                      ui->setupUi(this);

                      QRectF target(10.0,10.0,50.0,50.0);
                      QRectF source(0.0,0.0,50.0,50.0);
                      
                      // QImage Image("C:/Users/User/Desktop/WhiteQueen.jpg");
                      
                      QPixmap Pixmap("C:/Users/User/Desktop/WhiteQueen.jpg");
                      QPainter Painter;
                      
                      Painter.drawPixmap(target,Pixmap,source);
                      

                      }

                      MainWindow::~MainWindow()
                      {
                      delete ui;
                      }

                      Still no chess piece on the screen ?

                      1 Reply Last reply
                      0
                      • SGaistS Offline
                        SGaistS Offline
                        SGaist
                        Lifetime Qt Champion
                        wrote on last edited by
                        #14

                        Because you are still using QPainter incorrectly. A bit less than before but still incorrectly.

                        You should paint what you want on a QPixmap that you will set on a QLabel if you want to show it.

                        Interested in AI ? www.idiap.ch
                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                        1 Reply Last reply
                        1
                        • Q Offline
                          Q Offline
                          Quantum1982
                          wrote on last edited by
                          #15

                          Ok, but now I am getting this error

                          C:\Users\User\Documents\Chess\main.cpp:-1: error: C1041: cannot open program database 'C:\Users\User\Documents\build-Chess-Desktop_Qt_5_12_12_MSVC2015_64bit-Debug\debug\Chess.vc.pdb'; if multiple CL.EXE write to the same .PDB file, please use /FS

                          1 Reply Last reply
                          0
                          • Q Offline
                            Q Offline
                            Quantum1982
                            wrote on last edited by
                            #16

                            Ok I fixed it.

                            Now I am trying this :

                            #include "mainwindow.h"
                            #include "ui_mainwindow.h"

                            #include <QImage>
                            #include <QLabel>

                            MainWindow::MainWindow(QWidget *parent)
                            : QMainWindow(parent)
                            , ui(new Ui::MainWindow)
                            {
                            ui->setupUi(this);

                            QPixmap Pixmap("C:/Users/User/Desktop/WhiteQueen.jpg");
                            QLabel WhiteQueen;
                            WhiteQueen.setGeometry(50,50,100,100);
                            WhiteQueen.setPixmap(Pixmap);
                            

                            }

                            MainWindow::~MainWindow()
                            {
                            delete ui;
                            }

                            Still nothing appears ?

                            JonBJ 1 Reply Last reply
                            0
                            • Q Quantum1982

                              Ok I fixed it.

                              Now I am trying this :

                              #include "mainwindow.h"
                              #include "ui_mainwindow.h"

                              #include <QImage>
                              #include <QLabel>

                              MainWindow::MainWindow(QWidget *parent)
                              : QMainWindow(parent)
                              , ui(new Ui::MainWindow)
                              {
                              ui->setupUi(this);

                              QPixmap Pixmap("C:/Users/User/Desktop/WhiteQueen.jpg");
                              QLabel WhiteQueen;
                              WhiteQueen.setGeometry(50,50,100,100);
                              WhiteQueen.setPixmap(Pixmap);
                              

                              }

                              MainWindow::~MainWindow()
                              {
                              delete ui;
                              }

                              Still nothing appears ?

                              JonBJ Offline
                              JonBJ Offline
                              JonB
                              wrote on last edited by JonB
                              #17

                              @Quantum1982
                              QLabel WhiteQueen; is a local variable. It goes out of scope at the end of the constructor. And you never added the QLabel to the MainWindow anyway.

                              I would take some time to look at some basic Qt widgets examples.

                              1 Reply Last reply
                              1
                              • Q Offline
                                Q Offline
                                Quantum1982
                                wrote on last edited by
                                #18

                                Ok, so where should I declare the label then for it to be drawn ?

                                JonBJ 1 Reply Last reply
                                0
                                • Q Quantum1982

                                  Ok, so where should I declare the label then for it to be drawn ?

                                  JonBJ Offline
                                  JonBJ Offline
                                  JonB
                                  wrote on last edited by JonB
                                  #19

                                  @Quantum1982
                                  This is not a longterm design plan. But from where you are now:

                                  • Move the variable out to be a member of the MainWindow class.
                                  • Change it to be a pointer.
                                  • Set it to a newed instance back in the constructor, with the MainWindow as its parent: WhiteQueen = new QLabel(this).

                                  At least you should then be able to see it.

                                  I'm not sure I would do this whole chess UI with widgets, probably a graphics scene with QGraphicsPixmapItems instead, but that's a whole different matter.

                                  1 Reply Last reply
                                  1
                                  • Q Offline
                                    Q Offline
                                    Quantum1982
                                    wrote on last edited by
                                    #20

                                    I am not sure how to do that.
                                    This is what I have so far :
                                    #include "mainwindow.h"
                                    #include "ui_mainwindow.h"

                                    #include <QImage>
                                    #include <QLabel>

                                    MainWindow::MainWindow(QWidget *parent)
                                    : QMainWindow(parent)
                                    , ui(new Ui::MainWindow)
                                    {
                                    ui->setupUi(this);

                                    QString ChessPieces[12];
                                    
                                    ChessPieces[0] = "C:/Users/User/Desktop/WhitePawn.jpg";
                                    ChessPieces[1] = "C:/Users/User/Desktop/WhiteRook.jpg";
                                    ChessPieces[2] = "C:/Users/User/Desktop/WhiteKnight.jpg";
                                    ChessPieces[3] = "C:/Users/User/Desktop/WhiteBishop.jpg";
                                    ChessPieces[4] = "C:/Users/User/Desktop/WhiteQueen.jpg";
                                    ChessPieces[5] = "C:/Users/User/Desktop/WhiteKing.jpg";
                                    ChessPieces[6] = "C:/Users/User/Desktop/BlackPawn.jpg";
                                    ChessPieces[7] = "C:/Users/User/Desktop/BlackRook.jpg";
                                    ChessPieces[8] = "C:/Users/User/Desktop/BlackKnight.jpg";
                                    ChessPieces[9] = "C:/Users/User/Desktop/BlackBishop.jpg";
                                    ChessPieces[10] = "C:/Users/User/Desktop/BlackQueen.jpg";
                                    ChessPieces[11] = "C:/Users/User/Desktop/BlackKing.jpg";
                                    
                                    QPixmap Pixmap("C:/Users/User/Desktop/WhiteQueen.jpg");
                                    WhiteQueen.setGeometry(50,50,100,100);
                                    WhiteQueen.setPixmap(Pixmap);
                                    

                                    }

                                    MainWindow::~MainWindow()
                                    {
                                    delete ui;
                                    }
                                    #ifndef MAINWINDOW_H
                                    #define MAINWINDOW_H

                                    #include <QMainWindow>
                                    #include <QLabel>

                                    QT_BEGIN_NAMESPACE
                                    namespace Ui { class MainWindow; }
                                    QT_END_NAMESPACE

                                    class MainWindow : public QMainWindow
                                    {
                                    Q_OBJECT

                                    public:
                                    QLabel WhiteQueen;
                                    MainWindow(QWidget *parent = nullptr);
                                    ~MainWindow();

                                    private:
                                    Ui::MainWindow *ui;
                                    };
                                    #endif // MAINWINDOW_H

                                    Then there is still no chess piece displayed ?

                                    JonBJ 1 Reply Last reply
                                    0
                                    • Q Quantum1982

                                      I am not sure how to do that.
                                      This is what I have so far :
                                      #include "mainwindow.h"
                                      #include "ui_mainwindow.h"

                                      #include <QImage>
                                      #include <QLabel>

                                      MainWindow::MainWindow(QWidget *parent)
                                      : QMainWindow(parent)
                                      , ui(new Ui::MainWindow)
                                      {
                                      ui->setupUi(this);

                                      QString ChessPieces[12];
                                      
                                      ChessPieces[0] = "C:/Users/User/Desktop/WhitePawn.jpg";
                                      ChessPieces[1] = "C:/Users/User/Desktop/WhiteRook.jpg";
                                      ChessPieces[2] = "C:/Users/User/Desktop/WhiteKnight.jpg";
                                      ChessPieces[3] = "C:/Users/User/Desktop/WhiteBishop.jpg";
                                      ChessPieces[4] = "C:/Users/User/Desktop/WhiteQueen.jpg";
                                      ChessPieces[5] = "C:/Users/User/Desktop/WhiteKing.jpg";
                                      ChessPieces[6] = "C:/Users/User/Desktop/BlackPawn.jpg";
                                      ChessPieces[7] = "C:/Users/User/Desktop/BlackRook.jpg";
                                      ChessPieces[8] = "C:/Users/User/Desktop/BlackKnight.jpg";
                                      ChessPieces[9] = "C:/Users/User/Desktop/BlackBishop.jpg";
                                      ChessPieces[10] = "C:/Users/User/Desktop/BlackQueen.jpg";
                                      ChessPieces[11] = "C:/Users/User/Desktop/BlackKing.jpg";
                                      
                                      QPixmap Pixmap("C:/Users/User/Desktop/WhiteQueen.jpg");
                                      WhiteQueen.setGeometry(50,50,100,100);
                                      WhiteQueen.setPixmap(Pixmap);
                                      

                                      }

                                      MainWindow::~MainWindow()
                                      {
                                      delete ui;
                                      }
                                      #ifndef MAINWINDOW_H
                                      #define MAINWINDOW_H

                                      #include <QMainWindow>
                                      #include <QLabel>

                                      QT_BEGIN_NAMESPACE
                                      namespace Ui { class MainWindow; }
                                      QT_END_NAMESPACE

                                      class MainWindow : public QMainWindow
                                      {
                                      Q_OBJECT

                                      public:
                                      QLabel WhiteQueen;
                                      MainWindow(QWidget *parent = nullptr);
                                      ~MainWindow();

                                      private:
                                      Ui::MainWindow *ui;
                                      };
                                      #endif // MAINWINDOW_H

                                      Then there is still no chess piece displayed ?

                                      JonBJ Offline
                                      JonBJ Offline
                                      JonB
                                      wrote on last edited by
                                      #21

                                      @Quantum1982
                                      You still have not added your WhiteQueen onto your main window. I suggested code which will do this.

                                      1 Reply Last reply
                                      0
                                      • Q Offline
                                        Q Offline
                                        Quantum1982
                                        wrote on last edited by
                                        #22

                                        I want to add the pieces programmatically. I don't want to drag and drop labels onto the form. These pieces are going to be stored inside an array which will be loaded dynamically.

                                        JonBJ 2 Replies Last reply
                                        0
                                        • Q Quantum1982

                                          I want to add the pieces programmatically. I don't want to drag and drop labels onto the form. These pieces are going to be stored inside an array which will be loaded dynamically.

                                          JonBJ Offline
                                          JonBJ Offline
                                          JonB
                                          wrote on last edited by JonB
                                          #23

                                          @Quantum1982
                                          I know this.

                                          I don't know how to explain any better. Drag & drop has never been discussed. I have told you what you need to do, but you have not done it. You really should read enough to understand how widgets work and how you place widgets onto other widgets/forms/windows; at present you do not know just how to put a label on. I suggested earlier that you should "take some time to look at some basic Qt widgets examples", up to you.

                                          Q 1 Reply Last reply
                                          1

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