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How to draw over an old picture in QGraphicsScene

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  • M Offline
    M Offline
    Mikeeeeee
    wrote on last edited by
    #22

    I decided to transfer the functionality of the class to the class "MainWindow". The "Image Viewer" class has the function "bool Image Viewer::eventFilter(QObject *obj, QEvent *event)". In the class "MainWindow" I need a function to draw "bool eventFilter(QObject obj, QEvent event);" if I add it I get an error: "undefined reference to `MainWindow::eventFilter(QObject, QEvent)'". How can this be corrected?

    jsulmJ 1 Reply Last reply
    0
    • M Mikeeeeee

      I decided to transfer the functionality of the class to the class "MainWindow". The "Image Viewer" class has the function "bool Image Viewer::eventFilter(QObject *obj, QEvent *event)". In the class "MainWindow" I need a function to draw "bool eventFilter(QObject obj, QEvent event);" if I add it I get an error: "undefined reference to `MainWindow::eventFilter(QObject, QEvent)'". How can this be corrected?

      jsulmJ Offline
      jsulmJ Offline
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #23

      @Mikeeeeee said in How to draw over an old picture in QGraphicsScene:

      How can this be corrected?

      Well, you have to define MainWindow::eventFilter(QObject, QEvent)...

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      1 Reply Last reply
      1
      • M Offline
        M Offline
        Mikeeeeee
        wrote on last edited by
        #24

        I append 2 images on QLabel

            QImage mapImage(":/Images/Images/mapMain.png");
            myImageViewer->setImage(mapImage);
            QImage base(":/Images/Images/mapMain.png"); // set to some file/size
            QImage overlay(":/Images/Images/mapTop.png");  // set to some file/size
            QPainter paint(&base);
            paint.drawImage(0,0,overlay);
            myImageViewer->imageLabel->setPixmap(QPixmap::fromImage(base));
            ui->verticalLayout->addWidget(myImageViewer);
        
            //Pen
            myPen.setWidth(20);
            myPen.setColor(Qt::green);
            //myPen.setColor(QColor(255, 0, 0, 10));
            myPen.setCapStyle(Qt::RoundCap);
            myPen.setStyle(Qt::SolidLine);
            myImageViewer->installEventFilter(this);
        

        In the Mainwindow constructor, I wrote:

            QPixmap myPixmap;
            QPen myPen;
            QPoint lastPoint;
            bool eventFilter(QObject *obj, QEvent *event);
        

        And wrote such eventFilter:

        bool MainWindow::eventFilter(QObject *obj, QEvent *event)
        {
            qDebug()<<"eventFilter";
            if(obj == myImageViewer and event->type() == QEvent::MouseButtonPress)
            {
                qDebug()<<" QEvent::MouseButtonPress";
                QMouseEvent *mous = (QMouseEvent*)event;
                QPainter p(&myPixmap);
                p.setPen(myPen);
                p.drawPoint(mous->pos());
                p.end();
                lastPoint = mous->pos();
                myImageViewer->imageLabel->setPixmap(myPixmap);
            }
            if(obj == myImageViewer and event->type() == QEvent::MouseMove)
            {
                QMouseEvent *mous = (QMouseEvent*)event;
                QPainter p(&myPixmap);
                p.setPen(myPen);
                p.drawLine(lastPoint,mous->pos());
                p.end();
                lastPoint = mous->pos();
                myImageViewer->imageLabel->setPixmap(myPixmap);
            }
        }
        

        When eventfilter is triggered, the picture disappears and a white screen appears. And Qt gives an error message:

        QEvent::MouseButtonPress
        QPainter::begin: Paint device returned engine == 0, type: 2
        QPainter::setPen: Painter not active
        QPainter::drawPoints: Painter not active
        QPainter::end: Painter not active, aborted

        jsulmJ 1 Reply Last reply
        0
        • M Mikeeeeee

          I append 2 images on QLabel

              QImage mapImage(":/Images/Images/mapMain.png");
              myImageViewer->setImage(mapImage);
              QImage base(":/Images/Images/mapMain.png"); // set to some file/size
              QImage overlay(":/Images/Images/mapTop.png");  // set to some file/size
              QPainter paint(&base);
              paint.drawImage(0,0,overlay);
              myImageViewer->imageLabel->setPixmap(QPixmap::fromImage(base));
              ui->verticalLayout->addWidget(myImageViewer);
          
              //Pen
              myPen.setWidth(20);
              myPen.setColor(Qt::green);
              //myPen.setColor(QColor(255, 0, 0, 10));
              myPen.setCapStyle(Qt::RoundCap);
              myPen.setStyle(Qt::SolidLine);
              myImageViewer->installEventFilter(this);
          

          In the Mainwindow constructor, I wrote:

              QPixmap myPixmap;
              QPen myPen;
              QPoint lastPoint;
              bool eventFilter(QObject *obj, QEvent *event);
          

          And wrote such eventFilter:

          bool MainWindow::eventFilter(QObject *obj, QEvent *event)
          {
              qDebug()<<"eventFilter";
              if(obj == myImageViewer and event->type() == QEvent::MouseButtonPress)
              {
                  qDebug()<<" QEvent::MouseButtonPress";
                  QMouseEvent *mous = (QMouseEvent*)event;
                  QPainter p(&myPixmap);
                  p.setPen(myPen);
                  p.drawPoint(mous->pos());
                  p.end();
                  lastPoint = mous->pos();
                  myImageViewer->imageLabel->setPixmap(myPixmap);
              }
              if(obj == myImageViewer and event->type() == QEvent::MouseMove)
              {
                  QMouseEvent *mous = (QMouseEvent*)event;
                  QPainter p(&myPixmap);
                  p.setPen(myPen);
                  p.drawLine(lastPoint,mous->pos());
                  p.end();
                  lastPoint = mous->pos();
                  myImageViewer->imageLabel->setPixmap(myPixmap);
              }
          }
          

          When eventfilter is triggered, the picture disappears and a white screen appears. And Qt gives an error message:

          QEvent::MouseButtonPress
          QPainter::begin: Paint device returned engine == 0, type: 2
          QPainter::setPen: Painter not active
          QPainter::drawPoints: Painter not active
          QPainter::end: Painter not active, aborted

          jsulmJ Offline
          jsulmJ Offline
          jsulm
          Lifetime Qt Champion
          wrote on last edited by
          #25

          @Mikeeeeee Why do you paint in eventFilter?!
          You already were told to paint in paintEvent.
          In eventFilter you only store needed information (like x/y).

          https://forum.qt.io/topic/113070/qt-code-of-conduct

          1 Reply Last reply
          1
          • M Offline
            M Offline
            Mikeeeeee
            wrote on last edited by
            #26

            But in the example that I showed you drawing eventfilter occurs, and if you do so, then paintEvent works only a couple of times and then for some reason no longer works.

            void MainWindow::paintEvent(QPaintEvent *event)
            {
                qDebug()<<"paintEvent";
            }
            
            jsulmJ 1 Reply Last reply
            0
            • M Mikeeeeee

              But in the example that I showed you drawing eventfilter occurs, and if you do so, then paintEvent works only a couple of times and then for some reason no longer works.

              void MainWindow::paintEvent(QPaintEvent *event)
              {
                  qDebug()<<"paintEvent";
              }
              
              jsulmJ Offline
              jsulmJ Offline
              jsulm
              Lifetime Qt Champion
              wrote on last edited by jsulm
              #27

              @Mikeeeeee After getting new coordinates you can call https://doc.qt.io/qt-5/qwidget.html#update to trigger paint event.

              https://forum.qt.io/topic/113070/qt-code-of-conduct

              1 Reply Last reply
              3
              • M Offline
                M Offline
                Mikeeeeee
                wrote on last edited by
                #28

                It turns out to draw in eventFilter, but it was necessary to add this line to the constructor.

                myPixmap  = QPixmap(myImageViewer->image.width(),myImageViewer->image.height());
                

                I draw so:

                bool MainWindow::eventFilter(QObject *obj, QEvent *event)
                {
                    if(obj == myImageViewer and event->type() == QEvent::MouseButtonPress)
                    {
                        qDebug()<<" QEvent::MouseButtonPress";
                        QMouseEvent *mous = (QMouseEvent*)event;
                        QPainter p(&myPixmap);
                        p.setPen(myPen);
                        p.drawPoint(mous->pos());
                        p.end();
                        lastPoint = mous->pos();
                        myImageViewer->imageLabel->setPixmap(myPixmap);
                    }
                }
                
                

                But when drawing the picture disappears and the screen turns black. How to fix? Can I set the drawing on the QImage overlay(":/Images/Images/mapTop.png");?

                1 Reply Last reply
                0
                • M Offline
                  M Offline
                  Mikeeeeee
                  wrote on last edited by
                  #29

                  And if I do so, the screen becomes white.

                  myPixmap.fill();
                  

                  How to make myPixmap transparent?

                  1 Reply Last reply
                  0
                  • mrjjM Offline
                    mrjjM Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on last edited by
                    #30

                    myPixmap.fill(Qt::transparent);

                    1 Reply Last reply
                    1
                    • M Offline
                      M Offline
                      Mikeeeeee
                      wrote on last edited by
                      #31

                      Thanks. Do so:

                          myPixmap  = QPixmap(myImageViewer->image.width(),myImageViewer->image.height());
                          myPixmap.fill(Qt::transparent);
                          myPixmap = QPixmap(":/Images/Images/mapTop.png");
                      

                      But after drawing the picture disappears :

                      myImageViewer->setImage(mapImage);
                      

                      How to get myPixmap the images:":/Images/Images/mapMain.png" and ":/Images/Images/mapTop.png" , but draw only on:
                      ":/Images/Images/mapTop.png"?

                      mrjjM 1 Reply Last reply
                      0
                      • M Mikeeeeee

                        Thanks. Do so:

                            myPixmap  = QPixmap(myImageViewer->image.width(),myImageViewer->image.height());
                            myPixmap.fill(Qt::transparent);
                            myPixmap = QPixmap(":/Images/Images/mapTop.png");
                        

                        But after drawing the picture disappears :

                        myImageViewer->setImage(mapImage);
                        

                        How to get myPixmap the images:":/Images/Images/mapMain.png" and ":/Images/Images/mapTop.png" , but draw only on:
                        ":/Images/Images/mapTop.png"?

                        mrjjM Offline
                        mrjjM Offline
                        mrjj
                        Lifetime Qt Champion
                        wrote on last edited by
                        #32

                        @Mikeeeeee
                        You mean draw myPixmap on mapImage and then
                        show the combined image with myImageViewer->setImage(mapImage); ?
                        Thats like before where we combined them.

                        1 Reply Last reply
                        1
                        • M Offline
                          M Offline
                          Mikeeeeee
                          wrote on last edited by
                          #33
                          This post is deleted!
                          1 Reply Last reply
                          0
                          • M Offline
                            M Offline
                            Mikeeeeee
                            wrote on last edited by
                            #34

                            Yes.The background will be mapImage, and I want to draw on it, with the ability to erase and make transparent Qpixmap. You may need to use: void QPixmap::setMask(const Bitmap &mask)

                            1 Reply Last reply
                            0
                            • M Offline
                              M Offline
                              Mikeeeeee
                              wrote on last edited by
                              #35

                              Tried to do so, but got an error: reference to type 'const QBitmap' could not bind to an lvalue of type 'QBitmap *'

                                  QBitmap *myQBitmap = new QBitmap();
                                  myQBitmap->fromImage(mapImage);
                                  myPixmap.setMask(myQBitmap);
                              
                              1 Reply Last reply
                              0
                              • SGaistS Offline
                                SGaistS Offline
                                SGaist
                                Lifetime Qt Champion
                                wrote on last edited by
                                #36

                                @Mikeeeeee Please, read the documentation.

                                QBitmap::fromImage is a static method. You're using it wrong.
                                QPixmap::setMask takes a const reference to a QBitmap, not a pointer.

                                Interested in AI ? www.idiap.ch
                                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                1 Reply Last reply
                                1
                                • M Offline
                                  M Offline
                                  Mikeeeeee
                                  wrote on last edited by
                                  #37

                                  But how to set 2 images and draw on top image?

                                  1 Reply Last reply
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