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How to draw over an old picture in QGraphicsScene

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  • M Mikeeeeee

    I have a MainWindow class, class for QLabel the ImageViewer. How to use the widget class code to draw in ImageViewer?

    jsulmJ Offline
    jsulmJ Offline
    jsulm
    Lifetime Qt Champion
    wrote on last edited by
    #17

    @Mikeeeeee said in How to draw over an old picture in QGraphicsScene:

    How to use the widget class code to draw in ImageViewer?

    Like any other widget

    https://forum.qt.io/topic/113070/qt-code-of-conduct

    1 Reply Last reply
    1
    • M Offline
      M Offline
      Mikeeeeee
      wrote on last edited by
      #18

      But how? Do I have to transfer the code of their Widget class to the MainWindow class ?

      jsulmJ 1 Reply Last reply
      1
      • M Mikeeeeee

        But how? Do I have to transfer the code of their Widget class to the MainWindow class ?

        jsulmJ Offline
        jsulmJ Offline
        jsulm
        Lifetime Qt Champion
        wrote on last edited by
        #19

        @Mikeeeeee You have to include the header file of that widget in your MainWindow, C++ basics.

        https://forum.qt.io/topic/113070/qt-code-of-conduct

        1 Reply Last reply
        3
        • M Offline
          M Offline
          Mikeeeeee
          wrote on last edited by
          #20

          It's not that simple. The class addresses .ui . I didn't create the right label in the designer. And main.cpp I have not created a class object and cannot access "this".

          jsulmJ 1 Reply Last reply
          0
          • M Mikeeeeee

            It's not that simple. The class addresses .ui . I didn't create the right label in the designer. And main.cpp I have not created a class object and cannot access "this".

            jsulmJ Offline
            jsulmJ Offline
            jsulm
            Lifetime Qt Champion
            wrote on last edited by
            #21

            @Mikeeeeee Then change the code of that class, so it does not use .ui file (add needed widgets manually).
            "And main.cpp I have not created a class object and cannot access "this"" - well, you have to create an instance of the widget, how else do you want to use it?

            https://forum.qt.io/topic/113070/qt-code-of-conduct

            1 Reply Last reply
            2
            • M Offline
              M Offline
              Mikeeeeee
              wrote on last edited by
              #22

              I decided to transfer the functionality of the class to the class "MainWindow". The "Image Viewer" class has the function "bool Image Viewer::eventFilter(QObject *obj, QEvent *event)". In the class "MainWindow" I need a function to draw "bool eventFilter(QObject obj, QEvent event);" if I add it I get an error: "undefined reference to `MainWindow::eventFilter(QObject, QEvent)'". How can this be corrected?

              jsulmJ 1 Reply Last reply
              0
              • M Mikeeeeee

                I decided to transfer the functionality of the class to the class "MainWindow". The "Image Viewer" class has the function "bool Image Viewer::eventFilter(QObject *obj, QEvent *event)". In the class "MainWindow" I need a function to draw "bool eventFilter(QObject obj, QEvent event);" if I add it I get an error: "undefined reference to `MainWindow::eventFilter(QObject, QEvent)'". How can this be corrected?

                jsulmJ Offline
                jsulmJ Offline
                jsulm
                Lifetime Qt Champion
                wrote on last edited by
                #23

                @Mikeeeeee said in How to draw over an old picture in QGraphicsScene:

                How can this be corrected?

                Well, you have to define MainWindow::eventFilter(QObject, QEvent)...

                https://forum.qt.io/topic/113070/qt-code-of-conduct

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                1
                • M Offline
                  M Offline
                  Mikeeeeee
                  wrote on last edited by
                  #24

                  I append 2 images on QLabel

                      QImage mapImage(":/Images/Images/mapMain.png");
                      myImageViewer->setImage(mapImage);
                      QImage base(":/Images/Images/mapMain.png"); // set to some file/size
                      QImage overlay(":/Images/Images/mapTop.png");  // set to some file/size
                      QPainter paint(&base);
                      paint.drawImage(0,0,overlay);
                      myImageViewer->imageLabel->setPixmap(QPixmap::fromImage(base));
                      ui->verticalLayout->addWidget(myImageViewer);
                  
                      //Pen
                      myPen.setWidth(20);
                      myPen.setColor(Qt::green);
                      //myPen.setColor(QColor(255, 0, 0, 10));
                      myPen.setCapStyle(Qt::RoundCap);
                      myPen.setStyle(Qt::SolidLine);
                      myImageViewer->installEventFilter(this);
                  

                  In the Mainwindow constructor, I wrote:

                      QPixmap myPixmap;
                      QPen myPen;
                      QPoint lastPoint;
                      bool eventFilter(QObject *obj, QEvent *event);
                  

                  And wrote such eventFilter:

                  bool MainWindow::eventFilter(QObject *obj, QEvent *event)
                  {
                      qDebug()<<"eventFilter";
                      if(obj == myImageViewer and event->type() == QEvent::MouseButtonPress)
                      {
                          qDebug()<<" QEvent::MouseButtonPress";
                          QMouseEvent *mous = (QMouseEvent*)event;
                          QPainter p(&myPixmap);
                          p.setPen(myPen);
                          p.drawPoint(mous->pos());
                          p.end();
                          lastPoint = mous->pos();
                          myImageViewer->imageLabel->setPixmap(myPixmap);
                      }
                      if(obj == myImageViewer and event->type() == QEvent::MouseMove)
                      {
                          QMouseEvent *mous = (QMouseEvent*)event;
                          QPainter p(&myPixmap);
                          p.setPen(myPen);
                          p.drawLine(lastPoint,mous->pos());
                          p.end();
                          lastPoint = mous->pos();
                          myImageViewer->imageLabel->setPixmap(myPixmap);
                      }
                  }
                  

                  When eventfilter is triggered, the picture disappears and a white screen appears. And Qt gives an error message:

                  QEvent::MouseButtonPress
                  QPainter::begin: Paint device returned engine == 0, type: 2
                  QPainter::setPen: Painter not active
                  QPainter::drawPoints: Painter not active
                  QPainter::end: Painter not active, aborted

                  jsulmJ 1 Reply Last reply
                  0
                  • M Mikeeeeee

                    I append 2 images on QLabel

                        QImage mapImage(":/Images/Images/mapMain.png");
                        myImageViewer->setImage(mapImage);
                        QImage base(":/Images/Images/mapMain.png"); // set to some file/size
                        QImage overlay(":/Images/Images/mapTop.png");  // set to some file/size
                        QPainter paint(&base);
                        paint.drawImage(0,0,overlay);
                        myImageViewer->imageLabel->setPixmap(QPixmap::fromImage(base));
                        ui->verticalLayout->addWidget(myImageViewer);
                    
                        //Pen
                        myPen.setWidth(20);
                        myPen.setColor(Qt::green);
                        //myPen.setColor(QColor(255, 0, 0, 10));
                        myPen.setCapStyle(Qt::RoundCap);
                        myPen.setStyle(Qt::SolidLine);
                        myImageViewer->installEventFilter(this);
                    

                    In the Mainwindow constructor, I wrote:

                        QPixmap myPixmap;
                        QPen myPen;
                        QPoint lastPoint;
                        bool eventFilter(QObject *obj, QEvent *event);
                    

                    And wrote such eventFilter:

                    bool MainWindow::eventFilter(QObject *obj, QEvent *event)
                    {
                        qDebug()<<"eventFilter";
                        if(obj == myImageViewer and event->type() == QEvent::MouseButtonPress)
                        {
                            qDebug()<<" QEvent::MouseButtonPress";
                            QMouseEvent *mous = (QMouseEvent*)event;
                            QPainter p(&myPixmap);
                            p.setPen(myPen);
                            p.drawPoint(mous->pos());
                            p.end();
                            lastPoint = mous->pos();
                            myImageViewer->imageLabel->setPixmap(myPixmap);
                        }
                        if(obj == myImageViewer and event->type() == QEvent::MouseMove)
                        {
                            QMouseEvent *mous = (QMouseEvent*)event;
                            QPainter p(&myPixmap);
                            p.setPen(myPen);
                            p.drawLine(lastPoint,mous->pos());
                            p.end();
                            lastPoint = mous->pos();
                            myImageViewer->imageLabel->setPixmap(myPixmap);
                        }
                    }
                    

                    When eventfilter is triggered, the picture disappears and a white screen appears. And Qt gives an error message:

                    QEvent::MouseButtonPress
                    QPainter::begin: Paint device returned engine == 0, type: 2
                    QPainter::setPen: Painter not active
                    QPainter::drawPoints: Painter not active
                    QPainter::end: Painter not active, aborted

                    jsulmJ Offline
                    jsulmJ Offline
                    jsulm
                    Lifetime Qt Champion
                    wrote on last edited by
                    #25

                    @Mikeeeeee Why do you paint in eventFilter?!
                    You already were told to paint in paintEvent.
                    In eventFilter you only store needed information (like x/y).

                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                    1 Reply Last reply
                    1
                    • M Offline
                      M Offline
                      Mikeeeeee
                      wrote on last edited by
                      #26

                      But in the example that I showed you drawing eventfilter occurs, and if you do so, then paintEvent works only a couple of times and then for some reason no longer works.

                      void MainWindow::paintEvent(QPaintEvent *event)
                      {
                          qDebug()<<"paintEvent";
                      }
                      
                      jsulmJ 1 Reply Last reply
                      0
                      • M Mikeeeeee

                        But in the example that I showed you drawing eventfilter occurs, and if you do so, then paintEvent works only a couple of times and then for some reason no longer works.

                        void MainWindow::paintEvent(QPaintEvent *event)
                        {
                            qDebug()<<"paintEvent";
                        }
                        
                        jsulmJ Offline
                        jsulmJ Offline
                        jsulm
                        Lifetime Qt Champion
                        wrote on last edited by jsulm
                        #27

                        @Mikeeeeee After getting new coordinates you can call https://doc.qt.io/qt-5/qwidget.html#update to trigger paint event.

                        https://forum.qt.io/topic/113070/qt-code-of-conduct

                        1 Reply Last reply
                        3
                        • M Offline
                          M Offline
                          Mikeeeeee
                          wrote on last edited by
                          #28

                          It turns out to draw in eventFilter, but it was necessary to add this line to the constructor.

                          myPixmap  = QPixmap(myImageViewer->image.width(),myImageViewer->image.height());
                          

                          I draw so:

                          bool MainWindow::eventFilter(QObject *obj, QEvent *event)
                          {
                              if(obj == myImageViewer and event->type() == QEvent::MouseButtonPress)
                              {
                                  qDebug()<<" QEvent::MouseButtonPress";
                                  QMouseEvent *mous = (QMouseEvent*)event;
                                  QPainter p(&myPixmap);
                                  p.setPen(myPen);
                                  p.drawPoint(mous->pos());
                                  p.end();
                                  lastPoint = mous->pos();
                                  myImageViewer->imageLabel->setPixmap(myPixmap);
                              }
                          }
                          
                          

                          But when drawing the picture disappears and the screen turns black. How to fix? Can I set the drawing on the QImage overlay(":/Images/Images/mapTop.png");?

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                          0
                          • M Offline
                            M Offline
                            Mikeeeeee
                            wrote on last edited by
                            #29

                            And if I do so, the screen becomes white.

                            myPixmap.fill();
                            

                            How to make myPixmap transparent?

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                            0
                            • mrjjM Offline
                              mrjjM Offline
                              mrjj
                              Lifetime Qt Champion
                              wrote on last edited by
                              #30

                              myPixmap.fill(Qt::transparent);

                              1 Reply Last reply
                              1
                              • M Offline
                                M Offline
                                Mikeeeeee
                                wrote on last edited by
                                #31

                                Thanks. Do so:

                                    myPixmap  = QPixmap(myImageViewer->image.width(),myImageViewer->image.height());
                                    myPixmap.fill(Qt::transparent);
                                    myPixmap = QPixmap(":/Images/Images/mapTop.png");
                                

                                But after drawing the picture disappears :

                                myImageViewer->setImage(mapImage);
                                

                                How to get myPixmap the images:":/Images/Images/mapMain.png" and ":/Images/Images/mapTop.png" , but draw only on:
                                ":/Images/Images/mapTop.png"?

                                mrjjM 1 Reply Last reply
                                0
                                • M Mikeeeeee

                                  Thanks. Do so:

                                      myPixmap  = QPixmap(myImageViewer->image.width(),myImageViewer->image.height());
                                      myPixmap.fill(Qt::transparent);
                                      myPixmap = QPixmap(":/Images/Images/mapTop.png");
                                  

                                  But after drawing the picture disappears :

                                  myImageViewer->setImage(mapImage);
                                  

                                  How to get myPixmap the images:":/Images/Images/mapMain.png" and ":/Images/Images/mapTop.png" , but draw only on:
                                  ":/Images/Images/mapTop.png"?

                                  mrjjM Offline
                                  mrjjM Offline
                                  mrjj
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #32

                                  @Mikeeeeee
                                  You mean draw myPixmap on mapImage and then
                                  show the combined image with myImageViewer->setImage(mapImage); ?
                                  Thats like before where we combined them.

                                  1 Reply Last reply
                                  1
                                  • M Offline
                                    M Offline
                                    Mikeeeeee
                                    wrote on last edited by
                                    #33
                                    This post is deleted!
                                    1 Reply Last reply
                                    0
                                    • M Offline
                                      M Offline
                                      Mikeeeeee
                                      wrote on last edited by
                                      #34

                                      Yes.The background will be mapImage, and I want to draw on it, with the ability to erase and make transparent Qpixmap. You may need to use: void QPixmap::setMask(const Bitmap &mask)

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                                      0
                                      • M Offline
                                        M Offline
                                        Mikeeeeee
                                        wrote on last edited by
                                        #35

                                        Tried to do so, but got an error: reference to type 'const QBitmap' could not bind to an lvalue of type 'QBitmap *'

                                            QBitmap *myQBitmap = new QBitmap();
                                            myQBitmap->fromImage(mapImage);
                                            myPixmap.setMask(myQBitmap);
                                        
                                        1 Reply Last reply
                                        0
                                        • SGaistS Offline
                                          SGaistS Offline
                                          SGaist
                                          Lifetime Qt Champion
                                          wrote on last edited by
                                          #36

                                          @Mikeeeeee Please, read the documentation.

                                          QBitmap::fromImage is a static method. You're using it wrong.
                                          QPixmap::setMask takes a const reference to a QBitmap, not a pointer.

                                          Interested in AI ? www.idiap.ch
                                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                          1 Reply Last reply
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