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  4. [Solved] Substitute of QWSMouseHandler class in QT5.x

[Solved] Substitute of QWSMouseHandler class in QT5.x

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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #6

    Since you are trying to play with a Qt plugin, put it in your target Qt's installation plugin path

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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    • S Offline
      S Offline
      Sidii
      wrote on last edited by
      #7

      Dear SGaist,
      Thanks for your reply.
      Now i have set the plugins directory by doing:
      @export QT_PLUGIN_PATH=/home/Sid/plugins/generic@

      and QT's mouse plugin: libqevdevmouseplugin.so
      is located in the same directory, but still no qDebug lines are printed. I think control is not reaching to the evdevmouse plugin :(

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      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #8

        set QT_DEBUG_PLUGINS=1 to see what happens with your plugins

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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        • S Offline
          S Offline
          Sidii
          wrote on last edited by
          #9

          Dear SGaist,
          Thanks for highlighting my mistake actually i did this:

          @export QT_DEBUG_PLUGIN=1@

          instead of this:

          @export QT_DEBUG_PLUGINS=1@

          So i made PLUGIN to PLUGINS now i am getting lot of thins on screen. Let me check in detail. I will get back to you.

          Thanks a lot :)

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          • S Offline
            S Offline
            Sidii
            wrote on last edited by
            #10

            Dear SGaist,

            I gave following command to run my application:

            @./buttonApp -plugin evdevmouse:/dev/ttyS1@

            And i got following output:

            @
            QFactoryLoader::QFactoryLoader() checking directory path "/home/Sid/platforms" ...
            QFactoryLoader::QFactoryLoader() looking at "/home/Sid/platforms/libqlinuxfb.so"
            Found metadata in lib /home/Sid/platforms/libqlinuxfb.so, metadata=
            {
            "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.2",
            "MetaData": {
            "Keys": [
            "linuxfb"
            ]
            },
            "className": "QLinuxFbIntegrationPlugin",
            "debug": false,
            "version": 328193
            }

            Got keys from plugin meta data ("linuxfb")
            QFactoryLoader::QFactoryLoader() looking at "/home/Sid/platforms/libqminimal.so"
            Found metadata in lib /home/Sid/platforms/libqminimal.so, metadata=
            {
            "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.2",
            "MetaData": {
            "Keys": [
            "minimal"
            ]
            },
            "className": "QMinimalIntegrationPlugin",
            "debug": false,
            "version": 328193
            }

            Got keys from plugin meta data ("minimal")
            QFactoryLoader::QFactoryLoader() looking at "/home/Sid/platforms/libqoffscreen.so"
            Found metadata in lib /home/Sid/platforms/libqoffscreen.so, metadata=
            {
            "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.2",
            "MetaData": {
            "Keys": [
            "offscreen"
            ]
            },
            "className": "QOffscreenIntegrationPlugin",
            "debug": false,
            "version": 328193
            }

            Got keys from plugin meta data ("offscreen")
            QFactoryLoader::QFactoryLoader() checking directory path "/home/Sid/plugins/generic/platforms" ...
            loaded library "/home/Sid/platforms/libqlinuxfb.so"

            QFactoryLoader::QFactoryLoader() checking directory path "/home/Sid/generic" ...
            QFactoryLoader::QFactoryLoader() checking directory path "/home/Sid/plugins/generic/generic" ...
            QFactoryLoader::QFactoryLoader() checking directory path "/home/Sid/styles" ...
            QFactoryLoader::QFactoryLoader() checking directory path "/home/Sid/plugins/generic/styles" ...

            @

            Nothing is shown related to evdevmouse.
            Required (.so) file is kept here:
            @/home/Sid/plugins/generic/libqevdevmouseplugin.so@

            Can you please guide me why it is not loading :(
            What extra i need to do or some other setting i need to do.

            Kindly help

            Thanks

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            • S Offline
              S Offline
              Sidii
              wrote on last edited by
              #11

              Also i have removed -DQT_NO_DEBUG
              from the makefile of evdevmouse. So now it is debug enabled.
              But still i no output i am getting from qDebug statements.

              It is not getting loaded :(

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              • S Offline
                S Offline
                Sidii
                wrote on last edited by
                #12

                Dear SGaist,
                I am able to load the plugin. There was problem in the path. Thanks a lot :) for pointing to the QT_DEBUG_PLUGINS=1

                I am getting qDebugs getting printed. But again i have one more doubt:

                What is the difference between:

                /qtbase/src/plugins/generic/evdevmouse

                AND

                /qtbase/src/platformsupport/input/evdevmouse

                Actually to get the touch coordinates i want to add debug points to the code located in :

                /qtbase/src/platformsupport/input/evdevmouse

                But to my surprise, both the above locations are not interlinked.

                Do i need to merge the code?

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                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #13

                  /qtbase/src/plugins/generic/evdevmouse is only the plugin stuff

                  /qtbase/src/platformsupport/input/evdevmouse is the actual code

                  AFAIK, the input code is builtin, so if you play with it, you have to deploy the libraries

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  • S Offline
                    S Offline
                    Sidii
                    wrote on last edited by
                    #14

                    Dear SGaist, Thanks for your reply.

                    I am now using serial port to read the touch screen values. Actually our touch screen is working as a mouse. I am able to get the exact touch coordinates. But now what should i do with those coordinates?
                    I saw that in my old QT4x code one slot was called after getting the coordinates:

                    @QWSMouseHandler::mouseChanged(position, state, wheel);@

                    But now i want to port it to the QT 5. Can u please tell me how to proceed. i have seached evdevmouse plugin but there is no such slot.

                    My question is that i am able to get the x and y. but how should i pass to the QT so that button can be seen as pressed. Kindly guide me.

                    Thanks

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                    • S Offline
                      S Offline
                      Sidii
                      wrote on last edited by
                      #15

                      Dear SGaist, i am able to detect the touch by just directly passing the touch coordinates to:
                      @
                      QWindowSystemInterface::handleMouseEvent(0, position, position, Qt::LeftButton);
                      @

                      But i dont know is this a correct way or not. Also in the header file of QWindowSystemInterface some warning is given:

                      @
                      //
                      // W A R N I N G
                      // -------------
                      //
                      // This file is part of the QPA API and is not meant to be used
                      // in applications. Usage of this API may make your code
                      // source and binary incompatible with future versions of Qt.
                      //

                      @

                      Kindly guide me to the correct way.

                      Thanks :)

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                      • SGaistS Offline
                        SGaistS Offline
                        SGaist
                        Lifetime Qt Champion
                        wrote on last edited by
                        #16

                        How are you doing it ?

                        Interested in AI ? www.idiap.ch
                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                        • S Offline
                          S Offline
                          Sidii
                          wrote on last edited by
                          #17

                          Dear SGaist,

                          Actually since tslib was not working with serial port touch screen, i wrote one program to get open the serial port and then get the coordinates. Once i get the coordinates, i immediately emit one custom signal(defined by me) and then i call my slot. Inside that slot i have written:

                          @
                          QWindowSystemInterface::handleMouseEvent(0, position, position, Qt::LeftButton);
                          @

                          So i am able to see the button getting pressed. So i am able to get the touch event. But i am not sure whether this approach is correct or not.

                          Kindly give your inputs.

                          Thanks

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                          • SGaistS Offline
                            SGaistS Offline
                            SGaist
                            Lifetime Qt Champion
                            wrote on last edited by
                            #18

                            AFAIK there's nothing wrong with that. However, you should create a new generic plugin (you can get some ideas from the tslib one) so you have a reusable component

                            Interested in AI ? www.idiap.ch
                            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                            • S Offline
                              S Offline
                              Sidii
                              wrote on last edited by
                              #19

                              Ok thanks a lot for your guidance. At my end also finally touch screen is working and push buttons are taking the events. Marking the thread as [solved]
                              :)
                              Cheers

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