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  4. [Solved] Substitute of QWSMouseHandler class in QT5.x
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[Solved] Substitute of QWSMouseHandler class in QT5.x

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  • S Offline
    S Offline
    Sidii
    wrote on last edited by
    #5

    Dear SGaist, thanks a lot for clarifying my doubt.

    Now suppose my QT application which contains One main window and inside that only one button is present. This app is kept inside:

    @/home/Sid/./ButtonApp@

    Now where should i keep the evdevmouse plugin?

    Should i place it under:

    @/home/Sid/plugins/libqevdevmouseplugin.so@

    OR

    @/home/Sid/plugins/generic/libqevdevmouseplugin.so@

    I am also setting the environment variable like this:

    @export QT_QPA_GENERIC_PLUGINS=evdevmouse:/dev/ttyS1@

    I also modified the main.cpp file which is kept inside:

    qtbase/src/plugins/generic/evdevmouse

    by adding a qDebug statement:

    @
    QObject* QEvdevMousePlugin::create(const QString &key,
    const QString &specification)
    {
    qDebug()<<"QEvdevMousePlugin::create";
    if (!key.compare(QLatin1String("EvdevMouse"), Qt::CaseInsensitive))
    return new QEvdevMouseManager(key, specification);
    return 0;
    }

    @

    But still when i run my QT application (./ButtonApp) i did not get any qDebug output.

    Kindly point out what i am doing wrong :(

    Thanks

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #6

      Since you are trying to play with a Qt plugin, put it in your target Qt's installation plugin path

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • S Offline
        S Offline
        Sidii
        wrote on last edited by
        #7

        Dear SGaist,
        Thanks for your reply.
        Now i have set the plugins directory by doing:
        @export QT_PLUGIN_PATH=/home/Sid/plugins/generic@

        and QT's mouse plugin: libqevdevmouseplugin.so
        is located in the same directory, but still no qDebug lines are printed. I think control is not reaching to the evdevmouse plugin :(

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        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #8

          set QT_DEBUG_PLUGINS=1 to see what happens with your plugins

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • S Offline
            S Offline
            Sidii
            wrote on last edited by
            #9

            Dear SGaist,
            Thanks for highlighting my mistake actually i did this:

            @export QT_DEBUG_PLUGIN=1@

            instead of this:

            @export QT_DEBUG_PLUGINS=1@

            So i made PLUGIN to PLUGINS now i am getting lot of thins on screen. Let me check in detail. I will get back to you.

            Thanks a lot :)

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            • S Offline
              S Offline
              Sidii
              wrote on last edited by
              #10

              Dear SGaist,

              I gave following command to run my application:

              @./buttonApp -plugin evdevmouse:/dev/ttyS1@

              And i got following output:

              @
              QFactoryLoader::QFactoryLoader() checking directory path "/home/Sid/platforms" ...
              QFactoryLoader::QFactoryLoader() looking at "/home/Sid/platforms/libqlinuxfb.so"
              Found metadata in lib /home/Sid/platforms/libqlinuxfb.so, metadata=
              {
              "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.2",
              "MetaData": {
              "Keys": [
              "linuxfb"
              ]
              },
              "className": "QLinuxFbIntegrationPlugin",
              "debug": false,
              "version": 328193
              }

              Got keys from plugin meta data ("linuxfb")
              QFactoryLoader::QFactoryLoader() looking at "/home/Sid/platforms/libqminimal.so"
              Found metadata in lib /home/Sid/platforms/libqminimal.so, metadata=
              {
              "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.2",
              "MetaData": {
              "Keys": [
              "minimal"
              ]
              },
              "className": "QMinimalIntegrationPlugin",
              "debug": false,
              "version": 328193
              }

              Got keys from plugin meta data ("minimal")
              QFactoryLoader::QFactoryLoader() looking at "/home/Sid/platforms/libqoffscreen.so"
              Found metadata in lib /home/Sid/platforms/libqoffscreen.so, metadata=
              {
              "IID": "org.qt-project.Qt.QPA.QPlatformIntegrationFactoryInterface.5.2",
              "MetaData": {
              "Keys": [
              "offscreen"
              ]
              },
              "className": "QOffscreenIntegrationPlugin",
              "debug": false,
              "version": 328193
              }

              Got keys from plugin meta data ("offscreen")
              QFactoryLoader::QFactoryLoader() checking directory path "/home/Sid/plugins/generic/platforms" ...
              loaded library "/home/Sid/platforms/libqlinuxfb.so"

              QFactoryLoader::QFactoryLoader() checking directory path "/home/Sid/generic" ...
              QFactoryLoader::QFactoryLoader() checking directory path "/home/Sid/plugins/generic/generic" ...
              QFactoryLoader::QFactoryLoader() checking directory path "/home/Sid/styles" ...
              QFactoryLoader::QFactoryLoader() checking directory path "/home/Sid/plugins/generic/styles" ...

              @

              Nothing is shown related to evdevmouse.
              Required (.so) file is kept here:
              @/home/Sid/plugins/generic/libqevdevmouseplugin.so@

              Can you please guide me why it is not loading :(
              What extra i need to do or some other setting i need to do.

              Kindly help

              Thanks

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              • S Offline
                S Offline
                Sidii
                wrote on last edited by
                #11

                Also i have removed -DQT_NO_DEBUG
                from the makefile of evdevmouse. So now it is debug enabled.
                But still i no output i am getting from qDebug statements.

                It is not getting loaded :(

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                • S Offline
                  S Offline
                  Sidii
                  wrote on last edited by
                  #12

                  Dear SGaist,
                  I am able to load the plugin. There was problem in the path. Thanks a lot :) for pointing to the QT_DEBUG_PLUGINS=1

                  I am getting qDebugs getting printed. But again i have one more doubt:

                  What is the difference between:

                  /qtbase/src/plugins/generic/evdevmouse

                  AND

                  /qtbase/src/platformsupport/input/evdevmouse

                  Actually to get the touch coordinates i want to add debug points to the code located in :

                  /qtbase/src/platformsupport/input/evdevmouse

                  But to my surprise, both the above locations are not interlinked.

                  Do i need to merge the code?

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                  • SGaistS Offline
                    SGaistS Offline
                    SGaist
                    Lifetime Qt Champion
                    wrote on last edited by
                    #13

                    /qtbase/src/plugins/generic/evdevmouse is only the plugin stuff

                    /qtbase/src/platformsupport/input/evdevmouse is the actual code

                    AFAIK, the input code is builtin, so if you play with it, you have to deploy the libraries

                    Interested in AI ? www.idiap.ch
                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                    • S Offline
                      S Offline
                      Sidii
                      wrote on last edited by
                      #14

                      Dear SGaist, Thanks for your reply.

                      I am now using serial port to read the touch screen values. Actually our touch screen is working as a mouse. I am able to get the exact touch coordinates. But now what should i do with those coordinates?
                      I saw that in my old QT4x code one slot was called after getting the coordinates:

                      @QWSMouseHandler::mouseChanged(position, state, wheel);@

                      But now i want to port it to the QT 5. Can u please tell me how to proceed. i have seached evdevmouse plugin but there is no such slot.

                      My question is that i am able to get the x and y. but how should i pass to the QT so that button can be seen as pressed. Kindly guide me.

                      Thanks

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                      • S Offline
                        S Offline
                        Sidii
                        wrote on last edited by
                        #15

                        Dear SGaist, i am able to detect the touch by just directly passing the touch coordinates to:
                        @
                        QWindowSystemInterface::handleMouseEvent(0, position, position, Qt::LeftButton);
                        @

                        But i dont know is this a correct way or not. Also in the header file of QWindowSystemInterface some warning is given:

                        @
                        //
                        // W A R N I N G
                        // -------------
                        //
                        // This file is part of the QPA API and is not meant to be used
                        // in applications. Usage of this API may make your code
                        // source and binary incompatible with future versions of Qt.
                        //

                        @

                        Kindly guide me to the correct way.

                        Thanks :)

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                        • SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on last edited by
                          #16

                          How are you doing it ?

                          Interested in AI ? www.idiap.ch
                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                          • S Offline
                            S Offline
                            Sidii
                            wrote on last edited by
                            #17

                            Dear SGaist,

                            Actually since tslib was not working with serial port touch screen, i wrote one program to get open the serial port and then get the coordinates. Once i get the coordinates, i immediately emit one custom signal(defined by me) and then i call my slot. Inside that slot i have written:

                            @
                            QWindowSystemInterface::handleMouseEvent(0, position, position, Qt::LeftButton);
                            @

                            So i am able to see the button getting pressed. So i am able to get the touch event. But i am not sure whether this approach is correct or not.

                            Kindly give your inputs.

                            Thanks

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                            • SGaistS Offline
                              SGaistS Offline
                              SGaist
                              Lifetime Qt Champion
                              wrote on last edited by
                              #18

                              AFAIK there's nothing wrong with that. However, you should create a new generic plugin (you can get some ideas from the tslib one) so you have a reusable component

                              Interested in AI ? www.idiap.ch
                              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                              • S Offline
                                S Offline
                                Sidii
                                wrote on last edited by
                                #19

                                Ok thanks a lot for your guidance. At my end also finally touch screen is working and push buttons are taking the events. Marking the thread as [solved]
                                :)
                                Cheers

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