I'd be happy to look into this if you could provide a small example to reproduce the crash (ideally in a bugreport). This may already be fixed in the git version of Qt3D.
Game Development
What can we say - we like games. And you can use Qt to write some. Questions? Ask here.
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Qt Creator integration with PhysX
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Removing Qt3D's default point light
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Qt Overlay Existing VS2015 Project
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Updating buffer data frame by frame
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Focusing on item
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Unclear Map Definitions
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Qt3d Input in c++
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QtQuick into an SDL2 window
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MainWindow's instant disappearence problem :c
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QSurfaceFormat buffer sizes
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Disabling culling in qt3d
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Applying Texture on Custom Mesh
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