Qt3D crashes when an entity which children is added as a child to another entity
Whenever i add an entity, that has children, as a child to another entity, qt3d crashes. Has anyone else been experiencing this? How did you fix the issue?
Thanks in advance
They did it in the qt3d labs editor in their scene loading code without the app crashing
I'm trying to do the same but i'm not sure what exactly is the cause of the crash.
I'd be happy to look into this if you could provide a small example to reproduce the crash (ideally in a bugreport). This may already be fixed in the git version of Qt3D.