Increasing usage for C++ new operators based on data model indexes?
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Could you please provide a concrete example of what you are suggesting?
Does the software situation become really more challenging for passing a few extra parameters to a (member) function when it is “accidentally” (or intentionally) called “new”?
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… concrete example of what you are suggesting?
- https://isocpp.org/wiki/faq/dtors#placement-new
- https://en.wikipedia.org/wiki/Placement_syntax
- https://stackoverflow.com/questions/222557/what-uses-are-there-for-placement-new
- https://www.geeksforgeeks.org/placement-new-operator-cpp/
- http://blog.aaronballman.com/2011/08/the-placement-new-operator/
- https://thispointer.com/whats-placement-new-operator-and-why-do-we-need-it/
- https://eli.thegreenplace.net/2011/02/17/the-many-faces-of-operator-new-in-c
- https://archive.org/details/TICPP2ndEdVolOne
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The first link clearly states:
ADVICE: Don’t use this “placement new” syntax unless you have to. Use it only when you really care that an object is placed at a particular location in memory. For example, when your hardware has a memory-mapped I/O timer device, and you want to place a Clock object at that memory location.
In case of model indexes, there seems to be no need to use placement new.
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In case of model indexes, there seems to be no need to use placement new.
- Do you care if customised model data were “placed at a particular location in memory”?
- How do you think about to get direct access to object data which are managed by a class like QVariant?
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@elfring said in Increasing usage for C++ new operators based on data model indexes?:
In case of model indexes, there seems to be no need to use placement new.
- Do you care if customised model data were “placed at a particular location in memory”?
No I don't.
- How do you think about to get direct access to object data which are managed by a class like QVariant?
I don't understand the question. Accessing data of a QVariant is possible and trivial, if necessary.
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@elfring said in Increasing usage for C++ new operators based on data model indexes?:
Can the data access become more convenient (and safe) for customised data types?
No.
get->change->set is mildly less convenient but infinitely safer.Can you think of an example code, and paste it below, where it would?
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Can you think of an example code, and paste it below, where it would?
I suggest to take another look at a specific implementation detail: How many function calls do you need finally to get access to a member variable within a customised data model so far?
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@elfring said in Increasing usage for C++ new operators based on data model indexes?:
How many function calls do you need finally to get access to a member variable within a customised data model so far?
2 chained.
QModelIndex::data
andQVariant::value<T>
. e.g.:index.data().value<QString>();
. Don't think you can do better.
Can you show us how would yournew
implementation look? Call this a test. You haven't wrote a single line of code in all your posts. I want to check that at least you have a rough idea of what you are talking about -
Don't think you can do better.
I imagine that a single function call will be a bit nicer. It can be that it will still need to combine the other mentioned functions.
(Reminder: The usage of the function “QVariant::value” is “unsafe” for non-core data types so far, isn't it?)You haven't wrote a single line of code in all your posts.
- I find this information partly inappropriate because I contributed a (questionable) test case in this forum.
- Source code might distract from the really relevant software development ideas, doesn't it?
Can you show us how would your
new
implementation look?Did other information sources show in sufficient ways already how such a function can be written?
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@elfring said in Increasing usage for C++ new operators based on data model indexes?:
I find this information partly inappropriate because I contributed a (questionable) test case in this forum.
This is a great starting point. Let's assume the overloaded
new
existed. How would you use it in your example?Source code might distract from the really relevant software development ideas, doesn't it?
No, it really helps focusing on the problem, what really matters and what is overhead.
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How would you use it in your example?
I would not use extra statements in the implementation of the constructor from the class “my_views” because this test case tried to check other details.
No, it really helps focusing on the problem, what really matters and what is overhead.
I prefer an other clarification approach.
Which names can you imagine for functions which determine a pointer data type for a model index?
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@elfring said in Increasing usage for C++ new operators based on data model indexes?:
Which names can you imagine for functions which determine a pointer data type for a model index?
userType()
as already usedTo clarify a single index can contain multiple data points of non-homogeneous data type
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userType()
as already usedThis function returns the data type “int”.
What would you like to say for pointers within data models?To clarify a single index can contain multiple data points of non-homogeneous data type
This information seems to point an other software development concern out.
Would you like to introduce another case distinction? -
@elfring said in Increasing usage for C++ new operators based on data model indexes?:
What would you like to say for pointers within data models?
While my point is that you shouldn't use pointers as data because it create unclear ownership of that piece of memory, this constructor allows you to specify the usertype you want that pointer to be identified by
@elfring said in Increasing usage for C++ new operators based on data model indexes?:
This function returns the data type “int”.
In C or C++ there's no alternative. You can't have a function that changes return type based on its body. The only way to downcast safely is to keep a track of what type you want to return (here an integer that represent the return value of
qMetaTypeId<T>()
).This information seems to point an other software development concern out.
Would you like to introduce another case distinction?There's nothing new to introduce, different arguments to
QModelIndex::data
return different data roles. -
While my point is that you shouldn't use pointers as data because it create unclear ownership of that piece of memory, …
This is one way of thinking around the strict usage of value objects while I would prefer to avoid unnecessary data transfers as much as possible.
The ownership information can be managed also by other means, can't it?The only way to downcast safely is to keep a track of what type you want to return …
I imagine that additional software design options can be relevant here.
…, different arguments to QModelIndex::data return different data roles.
- “Data copies” are returned for each possible role.
- Can any function provide a reference (and not a pointer) for a specific object within this data model?
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@elfring said in Increasing usage for C++ new operators based on data model indexes?:
I would prefer to avoid unnecessary data transfers as much as possible
Recommended reading: John Carmack's take on functional programming
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@elfring said in Increasing usage for C++ new operators based on data model indexes?:
I imagine that additional software design options can be relevant here.
I haven't seen any better solution ever in my life
The ownership information can be managed also by other means, can't it?
Yes but as I said it becomes unclear. How can you assure a slot connected to, for example,
dataChanged
is not accessing memory the owner already deleted?“Data copies” are returned for each possible role.
And this is the key point you don't understand. Qt uses a very cheap copy method (the implicit sharing) that is a basically a fancy
std::shared_ptr
. Copying by value astd::shared_ptr
does not copy the data pointed by it.
This covers any native and almost all Qt classes. Copying any of them by value has performance not significantly different from copying a pointer to those classes. Qt also give you the tools to apply that technology to your classes.
This means that all operations that you call “Data copies” are actually copying a pointer (ormemcpy
up to 64 bits for native types) and adding 1 to a reference counter. As discussed above smart pointers and reference counters are the direction modern C++ is moving to.You can still think the "good old way" was better and that's fine but that can't influence the design of other projects that decide to go the "modern way"
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And this is the key point you don't understand.
I got special software development views around the handling of data copies.
… that can't influence the design of other projects that decide to go the "modern way"
I find that it can be more important to distinguish an other design aspect than “software modernisation” here.
I would occasionally like to get direct access to some memory locations also by the general programming interface of data models.The class “std::shared_ptr” supports the member functions “get” and “operator[]”.