Qt Forum

    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Search
    • Unsolved

    Qt Academy Launch in California!

    Specifying proper Arm processor for iOS

    Mobile and Embedded
    3
    4
    850
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • K
      kloveridge last edited by

      I have a iPad Air 2 and a iPhone 5. The iPad uses a Armv7 and the iPhone uses a Armv6. The app runs fine on the iPad, but not so good on iPhone. It appears that a likely candidate is that the iPhone is compiling with the Armv7 setting. How do I specify the architecture per device for iPhone?

      1 Reply Last reply Reply Quote 0
      • hpasa
        hpasa last edited by

        iPhones have been armv7 for years now. So I doubt this is your problem.

        However, a related arm binary is is the 64 bit-ness. It is unclear to me if Qt Creator does the 64bit ARM build by default, so are the binaries fat by default as soon required for App Store submission...

        1 Reply Last reply Reply Quote 0
        • K
          kloveridge last edited by

          Yea. I was having problems running my app on a Iphone 5 (but it was working on a iPad Air). I was grasping. Turns out I was setting up the openGL layer incorrectly

          1 Reply Last reply Reply Quote 0
          • SGaist
            SGaist Lifetime Qt Champion last edited by

            Hi,

            From 5.4 on, Qt's built for both architecture on iOS. It will be a requirement for Apple's iOS App Store next year.

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

            1 Reply Last reply Reply Quote 0
            • First post
              Last post