Can Qt for Android use GPU (GPU in Android devices, such as QCOM Adreno) for 3D rendering? If Android itself also uses GPU, will QT and Android conflict?
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@sl013 said in Can Qt for Android use GPU (GPU in Android devices, such as QCOM Adreno) for 3D rendering? If Android itself also uses GPU, will QT and Android conflict?:
Is it feasible if Android and QT use GPU at the same time?
Why not? How games and other apps do that on Android?
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@jsulm
Thanks for reply.
Does QT rendor 3D by using Android service?such as:SurfaceFlinger or services of OpenGLES?
If QT calls OpenGL by itself,the Android system also calls OpenGL,there will be two opengl instances.
I do not known if the OpenGL or GPU can works well when there are two OpenGL instances. -
@sl013 said in Can Qt for Android use GPU (GPU in Android devices, such as QCOM Adreno) for 3D rendering? If Android itself also uses GPU, will QT and Android conflict?:
Does QT rendor 3D by using Android service?such as:SurfaceFlinger or services of OpenGLES?
That I don't know.
You could get better answer on Qt developers mailing list.