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    • UNSOLVED How to set a link to a library in the “Link Binary With Libraries” list from a .pro file
      General and Desktop • qt creator ios libraries xcode link • • Wargos  

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      It does not work with qmake and I would rather search the bug in the lib you link against.
    • SOLVED Where is Qt 5.5 source code?
      Installation and Deployment • qt 5.5 qtwebkit source code download link • • userprogrammer  

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      AFAIK, QtWebKit static build has been disabled a long time ago.
    • UNSOLVED Linking an exe against static libraries using shadowbuild directories...
      Tools • qmake lib link shadowbuild • • zyend  

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      @zyend ok my answer was regarding qmake only sry. For a qmake only solution you could define the target directory for the lib, and specify this path (relatively) in your myexe pro file. But IIRC QtCreator solely ignores the output dirs specified in the qmake pro-file and uses it's custom settings instead. See this, to link to an internal project in QtCreator.
    • SOLVED QT Projects Organization & Link Static Library
      General and Desktop • library link subproject • • Dong  

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      After few days searching on Google. I found the answer. The problem is the order you Link to Static Library. Dependency of my Projects is: Presentation << Utilities << DynamicObjectCore in Presentation.pro, I'm link to Static Link Library in this order # Link to DynamicObjectCore ... # Link to Utilities ... I thought that it will compile DynamicObjectCore first, then compile Utilities. But it wan't, and cause the compile error. "undefined reference to..." When i change the Link Order # Link to Utilities ... # Link to DynamicObjectCore ... And it work.
    • Error linking under Windows
      General and Desktop • static compile link • • jocala  

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      What does adbshield_plugin_import.cpp contain ?
    • UNSOLVED OpenSSL libs not found on compilation
      General and Desktop • link librabries openss • • reezeus  

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      Probably not finding the OpenSSL dlls when running. Go to the Run part of the Project panel and edit the PATH environment variable there. Add the path to where the OpenSSL dlls can be found and re-run the application.
    • can't link ffmpeg 2.7 dev lib and Include folder inside Qt Development
      General and Desktop • libraries lib link licence libc++ • • Atdhe  

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      Solved -> i adde the avcodec_56.dll and other ffmpeg .dll to my .exe folder and that worked. Thanks a lot for help.
    • Qt headers in IOS Xcode project. Linking Qt libs.
      Mobile and Embedded • qt5 ios qt5.5 qt5.4 macosx xcode link • • A Former User  

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      I'd generate the Xcode project from a .pro file, that way you have everything setup for you
    • Qt IFW - How to create a shortcut to an URL
      Installation and Deployment • ifw link url addoperation createshortcut createlink • • JohnvdB  

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      No one has replied

    • cannot find -lglew32
      General and Desktop • library link librarypath glew • • sasiro  

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      Still trying to make it work, I'm desperate now. I´ve tried in 3 diferents computers (desktop and laptop) and I always get to the same point: unresolved external symbol.... Hope someone can help @sasiro said: glutils.obj : error LNK2019: símbolo externo __imp_glGetError sin resolver al que se hace referencia en la función "public: static int __cdecl GLUtils::checkForOpenGLError(char const *,int)" (?checkForOpenGLError@GLUtils@@SAHPEBDH@Z) glutils.obj : error LNK2019: símbolo externo __imp_glGetIntegerv sin resolver al que se hace referencia en la función "public: static void __cdecl GLUtils::dumpGLInfo(bool)" (?dumpGLInfo@GLUtils@@SAX_N@Z) glutils.obj : error LNK2019: símbolo externo __imp_glGetString sin resolver al que se hace referencia en la función "public: static void __cdecl GLUtils::dumpGLInfo(bool)" (?dumpGLInfo@GLUtils@@SAX_N@Z) mainview.obj : error LNK2019: símbolo externo __imp_glClearColor sin resolver al que se hace referencia en la función "protected: virtual void __cdecl MainView::initializeGL(void)" (?initializeGL@MainView@@MEAAXXZ) scenebasic.obj : error LNK2001: símbolo externo __imp_glClearColor sin resolver scenebasic.obj : error LNK2019: símbolo externo __imp_glClear sin resolver al que se hace referencia en la función "public: virtual void __cdecl SceneBasic::render(void)" (?render@SceneBasic@@UEAAXXZ) scenebasic.obj : error LNK2019: símbolo externo __imp_glDrawArrays sin resolver al que se hace referencia en la función "public: virtual void __cdecl SceneBasic::render(void)" (?render@SceneBasic@@UEAAXXZ) scenebasic.obj : error LNK2019: símbolo externo __imp_glViewport sin resolver al que se hace referencia en la función "public: virtual void __cdecl SceneBasic::resize(int,int)" (?resize@SceneBasic@@UEAAXHH@Z) debug\untitled5.exe : fatal error LNK1120: 7 externos sin resolver