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QSocketNotifier: Socket notifiers cannot be enabled or disabled from another thread

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  • R rktech

    @mrjj No, the server is build under the myserver class

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    rktech
    wrote on last edited by
    #21
    This post is deleted!
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    • mrjjM mrjj

      Hi
      well it is virtual https://doc.qt.io/qt-5/qtcpserver.html#incomingConnection
      so does Pool inherit QTcpServer ?
      The error you get says "Hey, i dont see that funtion in base class, so you cant use override"

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      rktech
      wrote on last edited by
      #22

      @mrjj the header of server look like:

      #ifndef MYSERVER_H
      #define MYSERVER_H
      
      #include <QObject>
      #include <QDebug>
      #include <QTcpServer>
      #include <QTcpSocket>
      #include <QString>
      #include <QFile>
      #include <QStandardPaths>
      #include <QThread>
      #include <QElapsedTimer>
      #include <pool.h>
      #include <QDateTime>
      class MyServer : public QObject
      {
          Q_OBJECT
      public:
          explicit MyServer(QObject *parent = nullptr);
      
      signals:
      
      public slots:
          void newConnection();
          void onReadyRead();
      
      private:
          QTcpServer *server;
          QList<QTcpSocket*>  _sockets;
          QString a;
          QString com;
          QTcpSocket *socket;
          QList<QTcpSocket*> sl;
      /*protected:
          void incomingConnection(qintptr socketDescriptor) override;*/
      };
      
      #endif // MYSERVER_H
      
      
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      • Christian EhrlicherC Online
        Christian EhrlicherC Online
        Christian Ehrlicher
        Lifetime Qt Champion
        wrote on last edited by
        #23

        Sorry but please learn C++ first. If you want to override a function from a class you should inherit from this class. So inherit from QTcpServer, override the function and do whatever you want to. This is basic c++ stuff...

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        • Christian EhrlicherC Christian Ehrlicher

          Sorry but please learn C++ first. If you want to override a function from a class you should inherit from this class. So inherit from QTcpServer, override the function and do whatever you want to. This is basic c++ stuff...

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          rktech
          wrote on last edited by
          #24

          @Christian-Ehrlicher That's the thing, that I didn't notice. Thanks

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          • Christian EhrlicherC Christian Ehrlicher

            Sorry but please learn C++ first. If you want to override a function from a class you should inherit from this class. So inherit from QTcpServer, override the function and do whatever you want to. This is basic c++ stuff...

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            rktech
            wrote on last edited by
            #25

            @Christian-Ehrlicher But I don't know, how to edit it.

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            • R Offline
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              rktech
              wrote on last edited by
              #26

              I have rewritten half of my project to solve the problem:
              myserver.h

              #ifndef MYSERVER_H
              #define MYSERVER_H
              #include <QStringList>
              #include <QTcpServer>
              #include <QDateTime>
              class MyServer : public QTcpServer
              {
                  Q_OBJECT
              
              public:
                  MyServer(QObject *parent = nullptr);
              
              protected:
                  void incomingConnection(qintptr socketDescriptor) override;
              
              private:
                  QStringList fortunes;
              };
              
              #endif // MYSERVER_H
              

              myserver.cpp

              #include "myserver.h"
              #include "pool.h"
              Pool p;
              
              MyServer::MyServer(QObject *parent)
                  : QTcpServer(parent)
              {
                  p.start();
              }
              
              void MyServer::incomingConnection(qintptr socketDescriptor)
              {
              QDateTime qdt;
              p.add(socketDescriptor,qdt.time());
              }
              

              pool.h

              #ifndef POOL_H
              #define POOL_H
              #include<QObject>
              #include<QThread>
              #include<QTcpSocket>
              #include<QDateTime>
              #include<QElapsedTimer>
              class Pool : public QThread
              {
                  Q_OBJECT
              
              protected:
                  void run();
              private:
                  struct conn{
                      QTcpSocket *s;
                      QTime qdt;
                  };
                  QList<conn> x;
              public:
                  void add(int socketDescriptor, QTime qdt);
              };
              #endif // POOL_H
              

              pool.cpp

              #include "pool.h"
              #include <QElapsedTimer>
              void Pool::run()
              {
              QElapsedTimer qet;
              qet.start();
              while (true) {
                  if(qet.elapsed()>=5000){
                      foreach (conn y, x) {
                          if(y.s==nullptr){
                              qDebug()<<"empty";
                              continue;
                          }
                          y.s->write("test");
                          y.s->flush();
                      }
                      qet.restart();
                  }
              }
              }
              void Pool::add(int socketDescriptor, QTime qdt){
              QTcpSocket* s = new QTcpSocket;
              s->setSocketDescriptor(socketDescriptor);
              s->write("1\n");
              conn c;
              c.s=s;
              c.qdt=qdt;
              x.append(c);
              }
              

              But I have still the same error:

              QSocketNotifier: Socket notifiers cannot be enabled or disabled from another thread
              

              What's wrong?

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              • SGaistS Offline
                SGaistS Offline
                SGaist
                Lifetime Qt Champion
                wrote on last edited by
                #27

                Because your add method is called in the thread of the tcp server.

                As I already told you, the socket creation must happen in the run function.

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                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                • SGaistS SGaist

                  Because your add method is called in the thread of the tcp server.

                  As I already told you, the socket creation must happen in the run function.

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                  rktech
                  wrote on last edited by
                  #28

                  @SGaist I have solved it. I am creating a list of descriptors in add() method and then rewriting it like this:
                  pool.cpp

                  void Pool::run()
                  {
                  QElapsedTimer qet;
                  qet.start();
                  while (true) {
                      if(!d.empty()){
                          qDebug()<<"rewriting";
                          for (int i = 0; i<d.size();i++) {
                              desc des = d[i];
                              conn con;
                              QTcpSocket* soc = new QTcpSocket;
                              soc->setSocketDescriptor(des.descriptor);
                              con.s=soc;
                              con.qdt=des.qt;
                              d.removeAt(i);
                              x.append(con);
                          }
                          qDebug()<<"done";
                      }
                      if(qet.elapsed()>=5000){
                          foreach (conn y, x) {
                              if(!y.s->isOpen()){
                                  qDebug()<<"empty";
                                  continue;
                              }
                              y.s->write("test");
                              qDebug()<<"l";
                              y.s->flush();
                          }
                          qet.restart();
                      }
                  }
                  }
                  void Pool::add(int socketDescriptor, QTime qdt){
                  desc de;
                  de.descriptor=socketDescriptor;
                  de.qt=qdt;
                  d.append(de);
                  }
                  

                  definitions of structs and lists in pool.h:

                    struct conn{
                          QTcpSocket *s;
                          QTime qdt;
                      };
                      struct desc{
                          qintptr descriptor;
                          QTime qt;
                      };
                      QList<conn> x;
                      QList<desc> d;
                  
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                  • SGaistS Offline
                    SGaistS Offline
                    SGaist
                    Lifetime Qt Champion
                    wrote on last edited by
                    #29

                    You are missing one important thing: you are accessing a resource from two different threads. You should protect its access accordingly.

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                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                    • SGaistS SGaist

                      You are missing one important thing: you are accessing a resource from two different threads. You should protect its access accordingly.

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                      rktech
                      wrote on last edited by
                      #30

                      @SGaist In my last code it is fixed, right? If no, how to protect it correctly?

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                      • SGaistS Offline
                        SGaistS Offline
                        SGaist
                        Lifetime Qt Champion
                        wrote on last edited by
                        #31

                        When using a new technology it's always a good idea to start by reading the documentation.

                        Interested in AI ? www.idiap.ch
                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                        • SGaistS SGaist

                          When using a new technology it's always a good idea to start by reading the documentation.

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                          rktech
                          wrote on last edited by
                          #32

                          @SGaist I have read it, but I didn't catch what should I edit in my code.

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                          • SGaistS Offline
                            SGaistS Offline
                            SGaist
                            Lifetime Qt Champion
                            wrote on last edited by
                            #33

                            Did you read the Synchronizing Threads chapter linked in it ?

                            Interested in AI ? www.idiap.ch
                            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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