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QSocketNotifier: Socket notifiers cannot be enabled or disabled from another thread

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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #16

    You have to transfer the descriptor to your pool and there in your run method create new sockets when descriptors are added.

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    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

    R 2 Replies Last reply
    0
    • SGaistS SGaist

      You have to transfer the descriptor to your pool and there in your run method create new sockets when descriptors are added.

      R Offline
      R Offline
      rktech
      wrote on last edited by
      #17

      @SGaist Should I add this part of code to my Pool::add() method? (Of course with editing it)

      QTcpSocket tcpSocket;
      
          if (!tcpSocket.setSocketDescriptor(socketDescriptor)) {
              emit error(tcpSocket.error());
              return;
          }
      
      1 Reply Last reply
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      • SGaistS SGaist

        You have to transfer the descriptor to your pool and there in your run method create new sockets when descriptors are added.

        R Offline
        R Offline
        rktech
        wrote on last edited by
        #18

        @SGaist I have (probably) successfully rewritten the Pool add method, but I have another problem. When I add this:

        protected:
            void incomingConnection(qintptr socketDescriptor) override;
        

        to myserver.h I get this error:

        ...\myserver.h:35: Chyba: only virtual member functions can be marked 'override'
        

        (Chyba is Error in my local)
        What I am doing wrong?

        mrjjM 1 Reply Last reply
        0
        • R rktech

          @SGaist I have (probably) successfully rewritten the Pool add method, but I have another problem. When I add this:

          protected:
              void incomingConnection(qintptr socketDescriptor) override;
          

          to myserver.h I get this error:

          ...\myserver.h:35: Chyba: only virtual member functions can be marked 'override'
          

          (Chyba is Error in my local)
          What I am doing wrong?

          mrjjM Offline
          mrjjM Offline
          mrjj
          Lifetime Qt Champion
          wrote on last edited by mrjj
          #19

          Hi
          well it is virtual https://doc.qt.io/qt-5/qtcpserver.html#incomingConnection
          so does Pool inherit QTcpServer ?
          The error you get says "Hey, i dont see that funtion in base class, so you cant use override"

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          • mrjjM mrjj

            Hi
            well it is virtual https://doc.qt.io/qt-5/qtcpserver.html#incomingConnection
            so does Pool inherit QTcpServer ?
            The error you get says "Hey, i dont see that funtion in base class, so you cant use override"

            R Offline
            R Offline
            rktech
            wrote on last edited by
            #20

            @mrjj No, the server is build under the myserver class

            R 1 Reply Last reply
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            • R rktech

              @mrjj No, the server is build under the myserver class

              R Offline
              R Offline
              rktech
              wrote on last edited by
              #21
              This post is deleted!
              1 Reply Last reply
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              • mrjjM mrjj

                Hi
                well it is virtual https://doc.qt.io/qt-5/qtcpserver.html#incomingConnection
                so does Pool inherit QTcpServer ?
                The error you get says "Hey, i dont see that funtion in base class, so you cant use override"

                R Offline
                R Offline
                rktech
                wrote on last edited by
                #22

                @mrjj the header of server look like:

                #ifndef MYSERVER_H
                #define MYSERVER_H
                
                #include <QObject>
                #include <QDebug>
                #include <QTcpServer>
                #include <QTcpSocket>
                #include <QString>
                #include <QFile>
                #include <QStandardPaths>
                #include <QThread>
                #include <QElapsedTimer>
                #include <pool.h>
                #include <QDateTime>
                class MyServer : public QObject
                {
                    Q_OBJECT
                public:
                    explicit MyServer(QObject *parent = nullptr);
                
                signals:
                
                public slots:
                    void newConnection();
                    void onReadyRead();
                
                private:
                    QTcpServer *server;
                    QList<QTcpSocket*>  _sockets;
                    QString a;
                    QString com;
                    QTcpSocket *socket;
                    QList<QTcpSocket*> sl;
                /*protected:
                    void incomingConnection(qintptr socketDescriptor) override;*/
                };
                
                #endif // MYSERVER_H
                
                
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                • Christian EhrlicherC Online
                  Christian EhrlicherC Online
                  Christian Ehrlicher
                  Lifetime Qt Champion
                  wrote on last edited by
                  #23

                  Sorry but please learn C++ first. If you want to override a function from a class you should inherit from this class. So inherit from QTcpServer, override the function and do whatever you want to. This is basic c++ stuff...

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                  R 2 Replies Last reply
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                  • Christian EhrlicherC Christian Ehrlicher

                    Sorry but please learn C++ first. If you want to override a function from a class you should inherit from this class. So inherit from QTcpServer, override the function and do whatever you want to. This is basic c++ stuff...

                    R Offline
                    R Offline
                    rktech
                    wrote on last edited by
                    #24

                    @Christian-Ehrlicher That's the thing, that I didn't notice. Thanks

                    1 Reply Last reply
                    0
                    • Christian EhrlicherC Christian Ehrlicher

                      Sorry but please learn C++ first. If you want to override a function from a class you should inherit from this class. So inherit from QTcpServer, override the function and do whatever you want to. This is basic c++ stuff...

                      R Offline
                      R Offline
                      rktech
                      wrote on last edited by
                      #25

                      @Christian-Ehrlicher But I don't know, how to edit it.

                      1 Reply Last reply
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                      • R Offline
                        R Offline
                        rktech
                        wrote on last edited by
                        #26

                        I have rewritten half of my project to solve the problem:
                        myserver.h

                        #ifndef MYSERVER_H
                        #define MYSERVER_H
                        #include <QStringList>
                        #include <QTcpServer>
                        #include <QDateTime>
                        class MyServer : public QTcpServer
                        {
                            Q_OBJECT
                        
                        public:
                            MyServer(QObject *parent = nullptr);
                        
                        protected:
                            void incomingConnection(qintptr socketDescriptor) override;
                        
                        private:
                            QStringList fortunes;
                        };
                        
                        #endif // MYSERVER_H
                        

                        myserver.cpp

                        #include "myserver.h"
                        #include "pool.h"
                        Pool p;
                        
                        MyServer::MyServer(QObject *parent)
                            : QTcpServer(parent)
                        {
                            p.start();
                        }
                        
                        void MyServer::incomingConnection(qintptr socketDescriptor)
                        {
                        QDateTime qdt;
                        p.add(socketDescriptor,qdt.time());
                        }
                        

                        pool.h

                        #ifndef POOL_H
                        #define POOL_H
                        #include<QObject>
                        #include<QThread>
                        #include<QTcpSocket>
                        #include<QDateTime>
                        #include<QElapsedTimer>
                        class Pool : public QThread
                        {
                            Q_OBJECT
                        
                        protected:
                            void run();
                        private:
                            struct conn{
                                QTcpSocket *s;
                                QTime qdt;
                            };
                            QList<conn> x;
                        public:
                            void add(int socketDescriptor, QTime qdt);
                        };
                        #endif // POOL_H
                        

                        pool.cpp

                        #include "pool.h"
                        #include <QElapsedTimer>
                        void Pool::run()
                        {
                        QElapsedTimer qet;
                        qet.start();
                        while (true) {
                            if(qet.elapsed()>=5000){
                                foreach (conn y, x) {
                                    if(y.s==nullptr){
                                        qDebug()<<"empty";
                                        continue;
                                    }
                                    y.s->write("test");
                                    y.s->flush();
                                }
                                qet.restart();
                            }
                        }
                        }
                        void Pool::add(int socketDescriptor, QTime qdt){
                        QTcpSocket* s = new QTcpSocket;
                        s->setSocketDescriptor(socketDescriptor);
                        s->write("1\n");
                        conn c;
                        c.s=s;
                        c.qdt=qdt;
                        x.append(c);
                        }
                        

                        But I have still the same error:

                        QSocketNotifier: Socket notifiers cannot be enabled or disabled from another thread
                        

                        What's wrong?

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                        • SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on last edited by
                          #27

                          Because your add method is called in the thread of the tcp server.

                          As I already told you, the socket creation must happen in the run function.

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                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                          R 1 Reply Last reply
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                          • SGaistS SGaist

                            Because your add method is called in the thread of the tcp server.

                            As I already told you, the socket creation must happen in the run function.

                            R Offline
                            R Offline
                            rktech
                            wrote on last edited by
                            #28

                            @SGaist I have solved it. I am creating a list of descriptors in add() method and then rewriting it like this:
                            pool.cpp

                            void Pool::run()
                            {
                            QElapsedTimer qet;
                            qet.start();
                            while (true) {
                                if(!d.empty()){
                                    qDebug()<<"rewriting";
                                    for (int i = 0; i<d.size();i++) {
                                        desc des = d[i];
                                        conn con;
                                        QTcpSocket* soc = new QTcpSocket;
                                        soc->setSocketDescriptor(des.descriptor);
                                        con.s=soc;
                                        con.qdt=des.qt;
                                        d.removeAt(i);
                                        x.append(con);
                                    }
                                    qDebug()<<"done";
                                }
                                if(qet.elapsed()>=5000){
                                    foreach (conn y, x) {
                                        if(!y.s->isOpen()){
                                            qDebug()<<"empty";
                                            continue;
                                        }
                                        y.s->write("test");
                                        qDebug()<<"l";
                                        y.s->flush();
                                    }
                                    qet.restart();
                                }
                            }
                            }
                            void Pool::add(int socketDescriptor, QTime qdt){
                            desc de;
                            de.descriptor=socketDescriptor;
                            de.qt=qdt;
                            d.append(de);
                            }
                            

                            definitions of structs and lists in pool.h:

                              struct conn{
                                    QTcpSocket *s;
                                    QTime qdt;
                                };
                                struct desc{
                                    qintptr descriptor;
                                    QTime qt;
                                };
                                QList<conn> x;
                                QList<desc> d;
                            
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                            • SGaistS Offline
                              SGaistS Offline
                              SGaist
                              Lifetime Qt Champion
                              wrote on last edited by
                              #29

                              You are missing one important thing: you are accessing a resource from two different threads. You should protect its access accordingly.

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                              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                              R 1 Reply Last reply
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                              • SGaistS SGaist

                                You are missing one important thing: you are accessing a resource from two different threads. You should protect its access accordingly.

                                R Offline
                                R Offline
                                rktech
                                wrote on last edited by
                                #30

                                @SGaist In my last code it is fixed, right? If no, how to protect it correctly?

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                                • SGaistS Offline
                                  SGaistS Offline
                                  SGaist
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #31

                                  When using a new technology it's always a good idea to start by reading the documentation.

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                                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                  • SGaistS SGaist

                                    When using a new technology it's always a good idea to start by reading the documentation.

                                    R Offline
                                    R Offline
                                    rktech
                                    wrote on last edited by
                                    #32

                                    @SGaist I have read it, but I didn't catch what should I edit in my code.

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                                    • SGaistS Offline
                                      SGaistS Offline
                                      SGaist
                                      Lifetime Qt Champion
                                      wrote on last edited by
                                      #33

                                      Did you read the Synchronizing Threads chapter linked in it ?

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                                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                      1 Reply Last reply
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