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QSocketNotifier: Socket notifiers cannot be enabled or disabled from another thread

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  • R rktech

    @SGaist I have (probably) successfully rewritten the Pool add method, but I have another problem. When I add this:

    protected:
        void incomingConnection(qintptr socketDescriptor) override;
    

    to myserver.h I get this error:

    ...\myserver.h:35: Chyba: only virtual member functions can be marked 'override'
    

    (Chyba is Error in my local)
    What I am doing wrong?

    mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by mrjj
    #19

    Hi
    well it is virtual https://doc.qt.io/qt-5/qtcpserver.html#incomingConnection
    so does Pool inherit QTcpServer ?
    The error you get says "Hey, i dont see that funtion in base class, so you cant use override"

    R 2 Replies Last reply
    0
    • mrjjM mrjj

      Hi
      well it is virtual https://doc.qt.io/qt-5/qtcpserver.html#incomingConnection
      so does Pool inherit QTcpServer ?
      The error you get says "Hey, i dont see that funtion in base class, so you cant use override"

      R Offline
      R Offline
      rktech
      wrote on last edited by
      #20

      @mrjj No, the server is build under the myserver class

      R 1 Reply Last reply
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      • R rktech

        @mrjj No, the server is build under the myserver class

        R Offline
        R Offline
        rktech
        wrote on last edited by
        #21
        This post is deleted!
        1 Reply Last reply
        0
        • mrjjM mrjj

          Hi
          well it is virtual https://doc.qt.io/qt-5/qtcpserver.html#incomingConnection
          so does Pool inherit QTcpServer ?
          The error you get says "Hey, i dont see that funtion in base class, so you cant use override"

          R Offline
          R Offline
          rktech
          wrote on last edited by
          #22

          @mrjj the header of server look like:

          #ifndef MYSERVER_H
          #define MYSERVER_H
          
          #include <QObject>
          #include <QDebug>
          #include <QTcpServer>
          #include <QTcpSocket>
          #include <QString>
          #include <QFile>
          #include <QStandardPaths>
          #include <QThread>
          #include <QElapsedTimer>
          #include <pool.h>
          #include <QDateTime>
          class MyServer : public QObject
          {
              Q_OBJECT
          public:
              explicit MyServer(QObject *parent = nullptr);
          
          signals:
          
          public slots:
              void newConnection();
              void onReadyRead();
          
          private:
              QTcpServer *server;
              QList<QTcpSocket*>  _sockets;
              QString a;
              QString com;
              QTcpSocket *socket;
              QList<QTcpSocket*> sl;
          /*protected:
              void incomingConnection(qintptr socketDescriptor) override;*/
          };
          
          #endif // MYSERVER_H
          
          
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          • Christian EhrlicherC Offline
            Christian EhrlicherC Offline
            Christian Ehrlicher
            Lifetime Qt Champion
            wrote on last edited by
            #23

            Sorry but please learn C++ first. If you want to override a function from a class you should inherit from this class. So inherit from QTcpServer, override the function and do whatever you want to. This is basic c++ stuff...

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            R 2 Replies Last reply
            1
            • Christian EhrlicherC Christian Ehrlicher

              Sorry but please learn C++ first. If you want to override a function from a class you should inherit from this class. So inherit from QTcpServer, override the function and do whatever you want to. This is basic c++ stuff...

              R Offline
              R Offline
              rktech
              wrote on last edited by
              #24

              @Christian-Ehrlicher That's the thing, that I didn't notice. Thanks

              1 Reply Last reply
              0
              • Christian EhrlicherC Christian Ehrlicher

                Sorry but please learn C++ first. If you want to override a function from a class you should inherit from this class. So inherit from QTcpServer, override the function and do whatever you want to. This is basic c++ stuff...

                R Offline
                R Offline
                rktech
                wrote on last edited by
                #25

                @Christian-Ehrlicher But I don't know, how to edit it.

                1 Reply Last reply
                0
                • R Offline
                  R Offline
                  rktech
                  wrote on last edited by
                  #26

                  I have rewritten half of my project to solve the problem:
                  myserver.h

                  #ifndef MYSERVER_H
                  #define MYSERVER_H
                  #include <QStringList>
                  #include <QTcpServer>
                  #include <QDateTime>
                  class MyServer : public QTcpServer
                  {
                      Q_OBJECT
                  
                  public:
                      MyServer(QObject *parent = nullptr);
                  
                  protected:
                      void incomingConnection(qintptr socketDescriptor) override;
                  
                  private:
                      QStringList fortunes;
                  };
                  
                  #endif // MYSERVER_H
                  

                  myserver.cpp

                  #include "myserver.h"
                  #include "pool.h"
                  Pool p;
                  
                  MyServer::MyServer(QObject *parent)
                      : QTcpServer(parent)
                  {
                      p.start();
                  }
                  
                  void MyServer::incomingConnection(qintptr socketDescriptor)
                  {
                  QDateTime qdt;
                  p.add(socketDescriptor,qdt.time());
                  }
                  

                  pool.h

                  #ifndef POOL_H
                  #define POOL_H
                  #include<QObject>
                  #include<QThread>
                  #include<QTcpSocket>
                  #include<QDateTime>
                  #include<QElapsedTimer>
                  class Pool : public QThread
                  {
                      Q_OBJECT
                  
                  protected:
                      void run();
                  private:
                      struct conn{
                          QTcpSocket *s;
                          QTime qdt;
                      };
                      QList<conn> x;
                  public:
                      void add(int socketDescriptor, QTime qdt);
                  };
                  #endif // POOL_H
                  

                  pool.cpp

                  #include "pool.h"
                  #include <QElapsedTimer>
                  void Pool::run()
                  {
                  QElapsedTimer qet;
                  qet.start();
                  while (true) {
                      if(qet.elapsed()>=5000){
                          foreach (conn y, x) {
                              if(y.s==nullptr){
                                  qDebug()<<"empty";
                                  continue;
                              }
                              y.s->write("test");
                              y.s->flush();
                          }
                          qet.restart();
                      }
                  }
                  }
                  void Pool::add(int socketDescriptor, QTime qdt){
                  QTcpSocket* s = new QTcpSocket;
                  s->setSocketDescriptor(socketDescriptor);
                  s->write("1\n");
                  conn c;
                  c.s=s;
                  c.qdt=qdt;
                  x.append(c);
                  }
                  

                  But I have still the same error:

                  QSocketNotifier: Socket notifiers cannot be enabled or disabled from another thread
                  

                  What's wrong?

                  1 Reply Last reply
                  0
                  • SGaistS Offline
                    SGaistS Offline
                    SGaist
                    Lifetime Qt Champion
                    wrote on last edited by
                    #27

                    Because your add method is called in the thread of the tcp server.

                    As I already told you, the socket creation must happen in the run function.

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                    • SGaistS SGaist

                      Because your add method is called in the thread of the tcp server.

                      As I already told you, the socket creation must happen in the run function.

                      R Offline
                      R Offline
                      rktech
                      wrote on last edited by
                      #28

                      @SGaist I have solved it. I am creating a list of descriptors in add() method and then rewriting it like this:
                      pool.cpp

                      void Pool::run()
                      {
                      QElapsedTimer qet;
                      qet.start();
                      while (true) {
                          if(!d.empty()){
                              qDebug()<<"rewriting";
                              for (int i = 0; i<d.size();i++) {
                                  desc des = d[i];
                                  conn con;
                                  QTcpSocket* soc = new QTcpSocket;
                                  soc->setSocketDescriptor(des.descriptor);
                                  con.s=soc;
                                  con.qdt=des.qt;
                                  d.removeAt(i);
                                  x.append(con);
                              }
                              qDebug()<<"done";
                          }
                          if(qet.elapsed()>=5000){
                              foreach (conn y, x) {
                                  if(!y.s->isOpen()){
                                      qDebug()<<"empty";
                                      continue;
                                  }
                                  y.s->write("test");
                                  qDebug()<<"l";
                                  y.s->flush();
                              }
                              qet.restart();
                          }
                      }
                      }
                      void Pool::add(int socketDescriptor, QTime qdt){
                      desc de;
                      de.descriptor=socketDescriptor;
                      de.qt=qdt;
                      d.append(de);
                      }
                      

                      definitions of structs and lists in pool.h:

                        struct conn{
                              QTcpSocket *s;
                              QTime qdt;
                          };
                          struct desc{
                              qintptr descriptor;
                              QTime qt;
                          };
                          QList<conn> x;
                          QList<desc> d;
                      
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                      0
                      • SGaistS Offline
                        SGaistS Offline
                        SGaist
                        Lifetime Qt Champion
                        wrote on last edited by
                        #29

                        You are missing one important thing: you are accessing a resource from two different threads. You should protect its access accordingly.

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                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                        R 1 Reply Last reply
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                        • SGaistS SGaist

                          You are missing one important thing: you are accessing a resource from two different threads. You should protect its access accordingly.

                          R Offline
                          R Offline
                          rktech
                          wrote on last edited by
                          #30

                          @SGaist In my last code it is fixed, right? If no, how to protect it correctly?

                          1 Reply Last reply
                          0
                          • SGaistS Offline
                            SGaistS Offline
                            SGaist
                            Lifetime Qt Champion
                            wrote on last edited by
                            #31

                            When using a new technology it's always a good idea to start by reading the documentation.

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                            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                            R 1 Reply Last reply
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                            • SGaistS SGaist

                              When using a new technology it's always a good idea to start by reading the documentation.

                              R Offline
                              R Offline
                              rktech
                              wrote on last edited by
                              #32

                              @SGaist I have read it, but I didn't catch what should I edit in my code.

                              1 Reply Last reply
                              0
                              • SGaistS Offline
                                SGaistS Offline
                                SGaist
                                Lifetime Qt Champion
                                wrote on last edited by
                                #33

                                Did you read the Synchronizing Threads chapter linked in it ?

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                                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                1 Reply Last reply
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