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QSocketNotifier: Socket notifiers cannot be enabled or disabled from another thread

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  • SGaistS SGaist

    You'll have to redesign your pool a bit to ensure that your sockets are created in the context of the run method of your QThread subclass.

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    rktech
    wrote on last edited by
    #15

    @SGaist I know, but how?

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #16

      You have to transfer the descriptor to your pool and there in your run method create new sockets when descriptors are added.

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      • SGaistS SGaist

        You have to transfer the descriptor to your pool and there in your run method create new sockets when descriptors are added.

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        rktech
        wrote on last edited by
        #17

        @SGaist Should I add this part of code to my Pool::add() method? (Of course with editing it)

        QTcpSocket tcpSocket;
        
            if (!tcpSocket.setSocketDescriptor(socketDescriptor)) {
                emit error(tcpSocket.error());
                return;
            }
        
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        • SGaistS SGaist

          You have to transfer the descriptor to your pool and there in your run method create new sockets when descriptors are added.

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          rktech
          wrote on last edited by
          #18

          @SGaist I have (probably) successfully rewritten the Pool add method, but I have another problem. When I add this:

          protected:
              void incomingConnection(qintptr socketDescriptor) override;
          

          to myserver.h I get this error:

          ...\myserver.h:35: Chyba: only virtual member functions can be marked 'override'
          

          (Chyba is Error in my local)
          What I am doing wrong?

          mrjjM 1 Reply Last reply
          0
          • R rktech

            @SGaist I have (probably) successfully rewritten the Pool add method, but I have another problem. When I add this:

            protected:
                void incomingConnection(qintptr socketDescriptor) override;
            

            to myserver.h I get this error:

            ...\myserver.h:35: Chyba: only virtual member functions can be marked 'override'
            

            (Chyba is Error in my local)
            What I am doing wrong?

            mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by mrjj
            #19

            Hi
            well it is virtual https://doc.qt.io/qt-5/qtcpserver.html#incomingConnection
            so does Pool inherit QTcpServer ?
            The error you get says "Hey, i dont see that funtion in base class, so you cant use override"

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            • mrjjM mrjj

              Hi
              well it is virtual https://doc.qt.io/qt-5/qtcpserver.html#incomingConnection
              so does Pool inherit QTcpServer ?
              The error you get says "Hey, i dont see that funtion in base class, so you cant use override"

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              rktech
              wrote on last edited by
              #20

              @mrjj No, the server is build under the myserver class

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              • R rktech

                @mrjj No, the server is build under the myserver class

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                rktech
                wrote on last edited by
                #21
                This post is deleted!
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                • mrjjM mrjj

                  Hi
                  well it is virtual https://doc.qt.io/qt-5/qtcpserver.html#incomingConnection
                  so does Pool inherit QTcpServer ?
                  The error you get says "Hey, i dont see that funtion in base class, so you cant use override"

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                  rktech
                  wrote on last edited by
                  #22

                  @mrjj the header of server look like:

                  #ifndef MYSERVER_H
                  #define MYSERVER_H
                  
                  #include <QObject>
                  #include <QDebug>
                  #include <QTcpServer>
                  #include <QTcpSocket>
                  #include <QString>
                  #include <QFile>
                  #include <QStandardPaths>
                  #include <QThread>
                  #include <QElapsedTimer>
                  #include <pool.h>
                  #include <QDateTime>
                  class MyServer : public QObject
                  {
                      Q_OBJECT
                  public:
                      explicit MyServer(QObject *parent = nullptr);
                  
                  signals:
                  
                  public slots:
                      void newConnection();
                      void onReadyRead();
                  
                  private:
                      QTcpServer *server;
                      QList<QTcpSocket*>  _sockets;
                      QString a;
                      QString com;
                      QTcpSocket *socket;
                      QList<QTcpSocket*> sl;
                  /*protected:
                      void incomingConnection(qintptr socketDescriptor) override;*/
                  };
                  
                  #endif // MYSERVER_H
                  
                  
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                  • Christian EhrlicherC Online
                    Christian EhrlicherC Online
                    Christian Ehrlicher
                    Lifetime Qt Champion
                    wrote on last edited by
                    #23

                    Sorry but please learn C++ first. If you want to override a function from a class you should inherit from this class. So inherit from QTcpServer, override the function and do whatever you want to. This is basic c++ stuff...

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                    • Christian EhrlicherC Christian Ehrlicher

                      Sorry but please learn C++ first. If you want to override a function from a class you should inherit from this class. So inherit from QTcpServer, override the function and do whatever you want to. This is basic c++ stuff...

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                      rktech
                      wrote on last edited by
                      #24

                      @Christian-Ehrlicher That's the thing, that I didn't notice. Thanks

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                      • Christian EhrlicherC Christian Ehrlicher

                        Sorry but please learn C++ first. If you want to override a function from a class you should inherit from this class. So inherit from QTcpServer, override the function and do whatever you want to. This is basic c++ stuff...

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                        rktech
                        wrote on last edited by
                        #25

                        @Christian-Ehrlicher But I don't know, how to edit it.

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                        • R Offline
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                          rktech
                          wrote on last edited by
                          #26

                          I have rewritten half of my project to solve the problem:
                          myserver.h

                          #ifndef MYSERVER_H
                          #define MYSERVER_H
                          #include <QStringList>
                          #include <QTcpServer>
                          #include <QDateTime>
                          class MyServer : public QTcpServer
                          {
                              Q_OBJECT
                          
                          public:
                              MyServer(QObject *parent = nullptr);
                          
                          protected:
                              void incomingConnection(qintptr socketDescriptor) override;
                          
                          private:
                              QStringList fortunes;
                          };
                          
                          #endif // MYSERVER_H
                          

                          myserver.cpp

                          #include "myserver.h"
                          #include "pool.h"
                          Pool p;
                          
                          MyServer::MyServer(QObject *parent)
                              : QTcpServer(parent)
                          {
                              p.start();
                          }
                          
                          void MyServer::incomingConnection(qintptr socketDescriptor)
                          {
                          QDateTime qdt;
                          p.add(socketDescriptor,qdt.time());
                          }
                          

                          pool.h

                          #ifndef POOL_H
                          #define POOL_H
                          #include<QObject>
                          #include<QThread>
                          #include<QTcpSocket>
                          #include<QDateTime>
                          #include<QElapsedTimer>
                          class Pool : public QThread
                          {
                              Q_OBJECT
                          
                          protected:
                              void run();
                          private:
                              struct conn{
                                  QTcpSocket *s;
                                  QTime qdt;
                              };
                              QList<conn> x;
                          public:
                              void add(int socketDescriptor, QTime qdt);
                          };
                          #endif // POOL_H
                          

                          pool.cpp

                          #include "pool.h"
                          #include <QElapsedTimer>
                          void Pool::run()
                          {
                          QElapsedTimer qet;
                          qet.start();
                          while (true) {
                              if(qet.elapsed()>=5000){
                                  foreach (conn y, x) {
                                      if(y.s==nullptr){
                                          qDebug()<<"empty";
                                          continue;
                                      }
                                      y.s->write("test");
                                      y.s->flush();
                                  }
                                  qet.restart();
                              }
                          }
                          }
                          void Pool::add(int socketDescriptor, QTime qdt){
                          QTcpSocket* s = new QTcpSocket;
                          s->setSocketDescriptor(socketDescriptor);
                          s->write("1\n");
                          conn c;
                          c.s=s;
                          c.qdt=qdt;
                          x.append(c);
                          }
                          

                          But I have still the same error:

                          QSocketNotifier: Socket notifiers cannot be enabled or disabled from another thread
                          

                          What's wrong?

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                          • SGaistS Offline
                            SGaistS Offline
                            SGaist
                            Lifetime Qt Champion
                            wrote on last edited by
                            #27

                            Because your add method is called in the thread of the tcp server.

                            As I already told you, the socket creation must happen in the run function.

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                            • SGaistS SGaist

                              Because your add method is called in the thread of the tcp server.

                              As I already told you, the socket creation must happen in the run function.

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                              rktech
                              wrote on last edited by
                              #28

                              @SGaist I have solved it. I am creating a list of descriptors in add() method and then rewriting it like this:
                              pool.cpp

                              void Pool::run()
                              {
                              QElapsedTimer qet;
                              qet.start();
                              while (true) {
                                  if(!d.empty()){
                                      qDebug()<<"rewriting";
                                      for (int i = 0; i<d.size();i++) {
                                          desc des = d[i];
                                          conn con;
                                          QTcpSocket* soc = new QTcpSocket;
                                          soc->setSocketDescriptor(des.descriptor);
                                          con.s=soc;
                                          con.qdt=des.qt;
                                          d.removeAt(i);
                                          x.append(con);
                                      }
                                      qDebug()<<"done";
                                  }
                                  if(qet.elapsed()>=5000){
                                      foreach (conn y, x) {
                                          if(!y.s->isOpen()){
                                              qDebug()<<"empty";
                                              continue;
                                          }
                                          y.s->write("test");
                                          qDebug()<<"l";
                                          y.s->flush();
                                      }
                                      qet.restart();
                                  }
                              }
                              }
                              void Pool::add(int socketDescriptor, QTime qdt){
                              desc de;
                              de.descriptor=socketDescriptor;
                              de.qt=qdt;
                              d.append(de);
                              }
                              

                              definitions of structs and lists in pool.h:

                                struct conn{
                                      QTcpSocket *s;
                                      QTime qdt;
                                  };
                                  struct desc{
                                      qintptr descriptor;
                                      QTime qt;
                                  };
                                  QList<conn> x;
                                  QList<desc> d;
                              
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                              • SGaistS Offline
                                SGaistS Offline
                                SGaist
                                Lifetime Qt Champion
                                wrote on last edited by
                                #29

                                You are missing one important thing: you are accessing a resource from two different threads. You should protect its access accordingly.

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                                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                • SGaistS SGaist

                                  You are missing one important thing: you are accessing a resource from two different threads. You should protect its access accordingly.

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                                  rktech
                                  wrote on last edited by
                                  #30

                                  @SGaist In my last code it is fixed, right? If no, how to protect it correctly?

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                                  • SGaistS Offline
                                    SGaistS Offline
                                    SGaist
                                    Lifetime Qt Champion
                                    wrote on last edited by
                                    #31

                                    When using a new technology it's always a good idea to start by reading the documentation.

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                                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                    • SGaistS SGaist

                                      When using a new technology it's always a good idea to start by reading the documentation.

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                                      rktech
                                      wrote on last edited by
                                      #32

                                      @SGaist I have read it, but I didn't catch what should I edit in my code.

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                                      • SGaistS Offline
                                        SGaistS Offline
                                        SGaist
                                        Lifetime Qt Champion
                                        wrote on last edited by
                                        #33

                                        Did you read the Synchronizing Threads chapter linked in it ?

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                                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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