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Drawing Frames arround Widgets

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  • mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by
    #14

    Hi
    There ?
    alt text

    1 Reply Last reply
    1
    • S Offline
      S Offline
      sandro4912
      wrote on last edited by
      #15

      Yes in the original theres no space at all.

      I already throw out the top frame for testing to see if it causes it but still same result.

      mrjjM 1 Reply Last reply
      0
      • S sandro4912

        Yes in the original theres no space at all.

        I already throw out the top frame for testing to see if it causes it but still same result.

        mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by
        #16

        @sandro4912
        Hi
        Im not sure where that space comes from as it seems you have it to zero

        auto bottomLayout = new QHBoxLayout;
        bottomLayout->setSpacing(0);
        bottomLayout->setContentsMargins(0,0,0,0);
        bottomLayout->addWidget(mMinefield);
        mBottomFrame->setLayout(bottomLayout);

        Did you try to raise the margins to see if you then get more space there ?

        S 1 Reply Last reply
        1
        • S Offline
          S Offline
          sandro4912
          wrote on last edited by
          #17
          This post is deleted!
          1 Reply Last reply
          0
          • mrjjM mrjj

            @sandro4912
            Hi
            Im not sure where that space comes from as it seems you have it to zero

            auto bottomLayout = new QHBoxLayout;
            bottomLayout->setSpacing(0);
            bottomLayout->setContentsMargins(0,0,0,0);
            bottomLayout->addWidget(mMinefield);
            mBottomFrame->setLayout(bottomLayout);

            Did you try to raise the margins to see if you then get more space there ?

            S Offline
            S Offline
            sandro4912
            wrote on last edited by
            #18

            @mrjj

            Yes if i rais the margin these spaces get higher. Still is very weired that 0 still gives these gaps.

            I run the game in KDE Neon and Windows 10. On both OS is the same behaviour.

            J.HilkJ 1 Reply Last reply
            0
            • S sandro4912

              @mrjj

              Yes if i rais the margin these spaces get higher. Still is very weired that 0 still gives these gaps.

              I run the game in KDE Neon and Windows 10. On both OS is the same behaviour.

              J.HilkJ Offline
              J.HilkJ Offline
              J.Hilk
              Moderators
              wrote on last edited by
              #19

              hi @sandro4912 ,

              my guess is, that the margins come from the mainLayout. You only set the setContentsMargins to 0 inside the bottomLayout, but the insert that layout into the mainLayout which has its own contentMargins still != 0


              Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


              Q: What's that?
              A: It's blue light.
              Q: What does it do?
              A: It turns blue.

              S 1 Reply Last reply
              2
              • J.HilkJ J.Hilk

                hi @sandro4912 ,

                my guess is, that the margins come from the mainLayout. You only set the setContentsMargins to 0 inside the bottomLayout, but the insert that layout into the mainLayout which has its own contentMargins still != 0

                S Offline
                S Offline
                sandro4912
                wrote on last edited by
                #20

                @J-Hilk

                No it still has the same Issue:

                    auto topLayout = new QHBoxLayout;
                    topLayout->setSpacing(0);
                    topLayout->setContentsMargins(0,0,0,0);
                    topLayout->addWidget(mLcdDisplayMinesLeft);
                    topLayout->addWidget(mSmileyPushButton);
                    topLayout->addWidget(mLcdDisplayElapsedTime);
                    mTopFrame->setLayout(topLayout);
                
                    auto bottomLayout = new QHBoxLayout;
                    bottomLayout->setSpacing(0);
                    bottomLayout->setContentsMargins(0,0,0,0);
                    bottomLayout->addWidget(mMinefield);
                    mBottomFrame->setLayout(bottomLayout);
                
                    auto mainLayout = new QVBoxLayout;
                    mainLayout->setSpacing(0);
                    mainLayout->setContentsMargins(0,0,0,0);
                    mainLayout->addWidget(mTopFrame);
                    mainLayout->addWidget(mBottomFrame);
                
                    mMainFrame->setLayout(mainLayout);
                
                    auto layout = new QVBoxLayout;
                    layout->setSpacing(0);
                    layout->setContentsMargins(0,0,0,0);
                    layout->addWidget(mMainFrame);
                
                    setLayout(layout);
                

                Result:
                e9de883c-65c2-4d40-8e1b-c83887644194-image.png

                J.HilkJ 1 Reply Last reply
                0
                • S sandro4912

                  @J-Hilk

                  No it still has the same Issue:

                      auto topLayout = new QHBoxLayout;
                      topLayout->setSpacing(0);
                      topLayout->setContentsMargins(0,0,0,0);
                      topLayout->addWidget(mLcdDisplayMinesLeft);
                      topLayout->addWidget(mSmileyPushButton);
                      topLayout->addWidget(mLcdDisplayElapsedTime);
                      mTopFrame->setLayout(topLayout);
                  
                      auto bottomLayout = new QHBoxLayout;
                      bottomLayout->setSpacing(0);
                      bottomLayout->setContentsMargins(0,0,0,0);
                      bottomLayout->addWidget(mMinefield);
                      mBottomFrame->setLayout(bottomLayout);
                  
                      auto mainLayout = new QVBoxLayout;
                      mainLayout->setSpacing(0);
                      mainLayout->setContentsMargins(0,0,0,0);
                      mainLayout->addWidget(mTopFrame);
                      mainLayout->addWidget(mBottomFrame);
                  
                      mMainFrame->setLayout(mainLayout);
                  
                      auto layout = new QVBoxLayout;
                      layout->setSpacing(0);
                      layout->setContentsMargins(0,0,0,0);
                      layout->addWidget(mMainFrame);
                  
                      setLayout(layout);
                  

                  Result:
                  e9de883c-65c2-4d40-8e1b-c83887644194-image.png

                  J.HilkJ Offline
                  J.HilkJ Offline
                  J.Hilk
                  Moderators
                  wrote on last edited by
                  #21

                  @sandro4912
                  mmh, strange.

                  I'm out of easy ideas to try 😞
                  sry


                  Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                  Q: What's that?
                  A: It's blue light.
                  Q: What does it do?
                  A: It turns blue.

                  1 Reply Last reply
                  0
                  • mrjjM Offline
                    mrjjM Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on last edited by
                    #22

                    Hi
                    What about INSIDE minefield ?
                    Did you use layout there ?

                    1 Reply Last reply
                    0
                    • S Offline
                      S Offline
                      sandro4912
                      wrote on last edited by
                      #23

                      Yes inside the Minfield I place the Cells like this in the constructor:

                      auto layout = new QGridLayout;
                         layout->setSpacing(0);
                      
                         for(int i = 0; i < mCells.size(); ++i) {
                             auto column = static_cast<int>(i %  mFieldWidth);
                             auto row = static_cast<int>(i /  mFieldWidth);
                      
                             layout->addWidget(mCells[i], row, column);
                         }
                      
                         setLayout(layout);
                      
                      mrjjM 1 Reply Last reply
                      0
                      • S sandro4912

                        Yes inside the Minfield I place the Cells like this in the constructor:

                        auto layout = new QGridLayout;
                           layout->setSpacing(0);
                        
                           for(int i = 0; i < mCells.size(); ++i) {
                               auto column = static_cast<int>(i %  mFieldWidth);
                               auto row = static_cast<int>(i /  mFieldWidth);
                        
                               layout->addWidget(mCells[i], row, column);
                           }
                        
                           setLayout(layout);
                        
                        mrjjM Offline
                        mrjjM Offline
                        mrjj
                        Lifetime Qt Champion
                        wrote on last edited by
                        #24

                        @sandro4912

                        But you dont seem to call setContentsMargins(0,0,0,0);
                        so maybe that is the space ?

                        S 1 Reply Last reply
                        2
                        • mrjjM mrjj

                          @sandro4912

                          But you dont seem to call setContentsMargins(0,0,0,0);
                          so maybe that is the space ?

                          S Offline
                          S Offline
                          sandro4912
                          wrote on last edited by
                          #25

                          @mrjj said in Drawing Frames arround Widgets:

                          setContentsMargins(0,0,0,0);

                          thats it!

                          d4167070-a480-4188-9923-57d57cb94d35-image.png

                          I thought i tryed it before but i think i tryed:

                          setContentsMargins(0,0,0,0);
                          

                          and not

                          layout->setContentsMargins(0,0,0,0);
                          
                          1 Reply Last reply
                          2

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