Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. General and Desktop
  4. Drawing Frames arround Widgets
Forum Updated to NodeBB v4.3 + New Features

Drawing Frames arround Widgets

Scheduled Pinned Locked Moved Solved General and Desktop
25 Posts 4 Posters 4.4k Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • S Offline
    S Offline
    sandro4912
    wrote on last edited by
    #13

    Yes the only Issue I still see is the remainig space between minefield and the bottomFrame.

    1 Reply Last reply
    0
    • mrjjM Offline
      mrjjM Offline
      mrjj
      Lifetime Qt Champion
      wrote on last edited by
      #14

      Hi
      There ?
      alt text

      1 Reply Last reply
      1
      • S Offline
        S Offline
        sandro4912
        wrote on last edited by
        #15

        Yes in the original theres no space at all.

        I already throw out the top frame for testing to see if it causes it but still same result.

        mrjjM 1 Reply Last reply
        0
        • S sandro4912

          Yes in the original theres no space at all.

          I already throw out the top frame for testing to see if it causes it but still same result.

          mrjjM Offline
          mrjjM Offline
          mrjj
          Lifetime Qt Champion
          wrote on last edited by
          #16

          @sandro4912
          Hi
          Im not sure where that space comes from as it seems you have it to zero

          auto bottomLayout = new QHBoxLayout;
          bottomLayout->setSpacing(0);
          bottomLayout->setContentsMargins(0,0,0,0);
          bottomLayout->addWidget(mMinefield);
          mBottomFrame->setLayout(bottomLayout);

          Did you try to raise the margins to see if you then get more space there ?

          S 1 Reply Last reply
          1
          • S Offline
            S Offline
            sandro4912
            wrote on last edited by
            #17
            This post is deleted!
            1 Reply Last reply
            0
            • mrjjM mrjj

              @sandro4912
              Hi
              Im not sure where that space comes from as it seems you have it to zero

              auto bottomLayout = new QHBoxLayout;
              bottomLayout->setSpacing(0);
              bottomLayout->setContentsMargins(0,0,0,0);
              bottomLayout->addWidget(mMinefield);
              mBottomFrame->setLayout(bottomLayout);

              Did you try to raise the margins to see if you then get more space there ?

              S Offline
              S Offline
              sandro4912
              wrote on last edited by
              #18

              @mrjj

              Yes if i rais the margin these spaces get higher. Still is very weired that 0 still gives these gaps.

              I run the game in KDE Neon and Windows 10. On both OS is the same behaviour.

              J.HilkJ 1 Reply Last reply
              0
              • S sandro4912

                @mrjj

                Yes if i rais the margin these spaces get higher. Still is very weired that 0 still gives these gaps.

                I run the game in KDE Neon and Windows 10. On both OS is the same behaviour.

                J.HilkJ Offline
                J.HilkJ Offline
                J.Hilk
                Moderators
                wrote on last edited by
                #19

                hi @sandro4912 ,

                my guess is, that the margins come from the mainLayout. You only set the setContentsMargins to 0 inside the bottomLayout, but the insert that layout into the mainLayout which has its own contentMargins still != 0


                Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                Q: What's that?
                A: It's blue light.
                Q: What does it do?
                A: It turns blue.

                S 1 Reply Last reply
                2
                • J.HilkJ J.Hilk

                  hi @sandro4912 ,

                  my guess is, that the margins come from the mainLayout. You only set the setContentsMargins to 0 inside the bottomLayout, but the insert that layout into the mainLayout which has its own contentMargins still != 0

                  S Offline
                  S Offline
                  sandro4912
                  wrote on last edited by
                  #20

                  @J-Hilk

                  No it still has the same Issue:

                      auto topLayout = new QHBoxLayout;
                      topLayout->setSpacing(0);
                      topLayout->setContentsMargins(0,0,0,0);
                      topLayout->addWidget(mLcdDisplayMinesLeft);
                      topLayout->addWidget(mSmileyPushButton);
                      topLayout->addWidget(mLcdDisplayElapsedTime);
                      mTopFrame->setLayout(topLayout);
                  
                      auto bottomLayout = new QHBoxLayout;
                      bottomLayout->setSpacing(0);
                      bottomLayout->setContentsMargins(0,0,0,0);
                      bottomLayout->addWidget(mMinefield);
                      mBottomFrame->setLayout(bottomLayout);
                  
                      auto mainLayout = new QVBoxLayout;
                      mainLayout->setSpacing(0);
                      mainLayout->setContentsMargins(0,0,0,0);
                      mainLayout->addWidget(mTopFrame);
                      mainLayout->addWidget(mBottomFrame);
                  
                      mMainFrame->setLayout(mainLayout);
                  
                      auto layout = new QVBoxLayout;
                      layout->setSpacing(0);
                      layout->setContentsMargins(0,0,0,0);
                      layout->addWidget(mMainFrame);
                  
                      setLayout(layout);
                  

                  Result:
                  e9de883c-65c2-4d40-8e1b-c83887644194-image.png

                  J.HilkJ 1 Reply Last reply
                  0
                  • S sandro4912

                    @J-Hilk

                    No it still has the same Issue:

                        auto topLayout = new QHBoxLayout;
                        topLayout->setSpacing(0);
                        topLayout->setContentsMargins(0,0,0,0);
                        topLayout->addWidget(mLcdDisplayMinesLeft);
                        topLayout->addWidget(mSmileyPushButton);
                        topLayout->addWidget(mLcdDisplayElapsedTime);
                        mTopFrame->setLayout(topLayout);
                    
                        auto bottomLayout = new QHBoxLayout;
                        bottomLayout->setSpacing(0);
                        bottomLayout->setContentsMargins(0,0,0,0);
                        bottomLayout->addWidget(mMinefield);
                        mBottomFrame->setLayout(bottomLayout);
                    
                        auto mainLayout = new QVBoxLayout;
                        mainLayout->setSpacing(0);
                        mainLayout->setContentsMargins(0,0,0,0);
                        mainLayout->addWidget(mTopFrame);
                        mainLayout->addWidget(mBottomFrame);
                    
                        mMainFrame->setLayout(mainLayout);
                    
                        auto layout = new QVBoxLayout;
                        layout->setSpacing(0);
                        layout->setContentsMargins(0,0,0,0);
                        layout->addWidget(mMainFrame);
                    
                        setLayout(layout);
                    

                    Result:
                    e9de883c-65c2-4d40-8e1b-c83887644194-image.png

                    J.HilkJ Offline
                    J.HilkJ Offline
                    J.Hilk
                    Moderators
                    wrote on last edited by
                    #21

                    @sandro4912
                    mmh, strange.

                    I'm out of easy ideas to try 😞
                    sry


                    Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                    Q: What's that?
                    A: It's blue light.
                    Q: What does it do?
                    A: It turns blue.

                    1 Reply Last reply
                    0
                    • mrjjM Offline
                      mrjjM Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on last edited by
                      #22

                      Hi
                      What about INSIDE minefield ?
                      Did you use layout there ?

                      1 Reply Last reply
                      0
                      • S Offline
                        S Offline
                        sandro4912
                        wrote on last edited by
                        #23

                        Yes inside the Minfield I place the Cells like this in the constructor:

                        auto layout = new QGridLayout;
                           layout->setSpacing(0);
                        
                           for(int i = 0; i < mCells.size(); ++i) {
                               auto column = static_cast<int>(i %  mFieldWidth);
                               auto row = static_cast<int>(i /  mFieldWidth);
                        
                               layout->addWidget(mCells[i], row, column);
                           }
                        
                           setLayout(layout);
                        
                        mrjjM 1 Reply Last reply
                        0
                        • S sandro4912

                          Yes inside the Minfield I place the Cells like this in the constructor:

                          auto layout = new QGridLayout;
                             layout->setSpacing(0);
                          
                             for(int i = 0; i < mCells.size(); ++i) {
                                 auto column = static_cast<int>(i %  mFieldWidth);
                                 auto row = static_cast<int>(i /  mFieldWidth);
                          
                                 layout->addWidget(mCells[i], row, column);
                             }
                          
                             setLayout(layout);
                          
                          mrjjM Offline
                          mrjjM Offline
                          mrjj
                          Lifetime Qt Champion
                          wrote on last edited by
                          #24

                          @sandro4912

                          But you dont seem to call setContentsMargins(0,0,0,0);
                          so maybe that is the space ?

                          S 1 Reply Last reply
                          2
                          • mrjjM mrjj

                            @sandro4912

                            But you dont seem to call setContentsMargins(0,0,0,0);
                            so maybe that is the space ?

                            S Offline
                            S Offline
                            sandro4912
                            wrote on last edited by
                            #25

                            @mrjj said in Drawing Frames arround Widgets:

                            setContentsMargins(0,0,0,0);

                            thats it!

                            d4167070-a480-4188-9923-57d57cb94d35-image.png

                            I thought i tryed it before but i think i tryed:

                            setContentsMargins(0,0,0,0);
                            

                            and not

                            layout->setContentsMargins(0,0,0,0);
                            
                            1 Reply Last reply
                            2

                            • Login

                            • Login or register to search.
                            • First post
                              Last post
                            0
                            • Categories
                            • Recent
                            • Tags
                            • Popular
                            • Users
                            • Groups
                            • Search
                            • Get Qt Extensions
                            • Unsolved