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Custom QWidget Keyboard first time click issue.

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  • A Offline
    A Offline
    Arvind K
    wrote on last edited by
    #8

    @mrjj

    i used qDebug() << "focus widget " << qApp->focusObject(); at button click event.

    it doesn't fire at first time . but at second time click on Button "a" i get "focus widget QPushButton(0x26bbc00, name= "Buttona")" log .

    i think at first time my keyboard widget doesn't get activate. after click on widget anywhere it gets activate and after that it works proper.

    how to solve this issue.?

    1 Reply Last reply
    0
    • J.HilkJ Offline
      J.HilkJ Offline
      J.Hilk
      Moderators
      wrote on last edited by
      #9

      Hi,

      from my experience, this behaviour comes from the focus shift,

      you click a button and than it gets the focus a and only than the clicked mechanimn works.

      IIRC, you can change that a couple of different ways.

      the following comes to my mind:

      • Chaning the signal from clicked to released
      • Subclassing QPushButton and manually emitting the pressed signal during focus in event

      Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


      Q: What's that?
      A: It's blue light.
      Q: What does it do?
      A: It turns blue.

      A 1 Reply Last reply
      0
      • J.HilkJ J.Hilk

        Hi,

        from my experience, this behaviour comes from the focus shift,

        you click a button and than it gets the focus a and only than the clicked mechanimn works.

        IIRC, you can change that a couple of different ways.

        the following comes to my mind:

        • Chaning the signal from clicked to released
        • Subclassing QPushButton and manually emitting the pressed signal during focus in event
        A Offline
        A Offline
        Arvind K
        wrote on last edited by
        #10

        @J.Hilk

        Thank you for your reply.

        1. At the first time my Push button click event is not getting fired so released event is also not working.
        2. I have implemented focus in event but at first time its also not getting emitting.
        mrjjM 1 Reply Last reply
        0
        • A Arvind K

          @J.Hilk

          Thank you for your reply.

          1. At the first time my Push button click event is not getting fired so released event is also not working.
          2. I have implemented focus in event but at first time its also not getting emitting.
          mrjjM Offline
          mrjjM Offline
          mrjj
          Lifetime Qt Champion
          wrote on last edited by
          #11

          @Arvind-K
          Hi
          for my keyboard, I find it needed to have
          NoFocus for focusPolicy on the buttons or they steal focus from Lineedit.

          1 Reply Last reply
          1
          • A Offline
            A Offline
            Arvind K
            wrote on last edited by
            #12

            still, the issue is pending. Please provide a solution.

            1 Reply Last reply
            -1
            • D Offline
              D Offline
              deleted372
              wrote on last edited by
              #13

              It may be a silly question, does it happen with all the buttons of your keyboard?
              Are you sure that the first time you push on a button of your keyboard the slot keyboardHandler() gets called?

              A 1 Reply Last reply
              0
              • D deleted372

                It may be a silly question, does it happen with all the buttons of your keyboard?
                Are you sure that the first time you push on a button of your keyboard the slot keyboardHandler() gets called?

                A Offline
                A Offline
                Arvind K
                wrote on last edited by
                #14

                @JoZCaVaLLo

                Yes, it happens with all the buttons of a keyboard. slot keyboardHandler() does not get called for the first time. another thing I observed that when I called a keyboard on QPushbutton clicked event then keyboard works properly. this issue happens with QlineEdit Only.

                1 Reply Last reply
                0
                • D Offline
                  D Offline
                  deleted372
                  wrote on last edited by
                  #15

                  I would call lineEditkeyboard->setLineEdit(line) only when the lineEdit gets the focus.
                  In addition, in the setLineEdit(), I would call this->setFocusProxy(line). In order to avoid your keyboard to steal the focus from your linedit.

                  A 1 Reply Last reply
                  0
                  • D deleted372

                    I would call lineEditkeyboard->setLineEdit(line) only when the lineEdit gets the focus.
                    In addition, in the setLineEdit(), I would call this->setFocusProxy(line). In order to avoid your keyboard to steal the focus from your linedit.

                    A Offline
                    A Offline
                    Arvind K
                    wrote on last edited by
                    #16

                    @JoZCaVaLLo
                    @mrjj
                    @J-Hilk
                    @dheerendra
                    one more thing to share when I called keyboard widget with a show() like
                    lineEditkeyboard->setLineEdit(line);
                    lineEditkeyboard->show();

                    the keyboard works properly but when I called Keyboard like

                    lineEditkeyboard->setLineEdit(line);
                    lineEditkeyboard->setWindowModality(Qt::ApplicationModal);
                    lineEditkeyboard->show();

                    then I face the same issue of the first click.

                    mrjjM 1 Reply Last reply
                    0
                    • A Arvind K

                      @JoZCaVaLLo
                      @mrjj
                      @J-Hilk
                      @dheerendra
                      one more thing to share when I called keyboard widget with a show() like
                      lineEditkeyboard->setLineEdit(line);
                      lineEditkeyboard->show();

                      the keyboard works properly but when I called Keyboard like

                      lineEditkeyboard->setLineEdit(line);
                      lineEditkeyboard->setWindowModality(Qt::ApplicationModal);
                      lineEditkeyboard->show();

                      then I face the same issue of the first click.

                      mrjjM Offline
                      mrjjM Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on last edited by
                      #17

                      @Arvind-K
                      hi, we need to find out what is happening.
                      please do
                      qDebug() << "focus widget " << qApp->focusObject();
                      which tells us when you open the keyboard, who has focus.
                      Meaning who will get the keys if u type.
                      I think you have something that steals keyboard focus when u open the
                      lineEditkeyboard

                      A 1 Reply Last reply
                      0
                      • mrjjM mrjj

                        @Arvind-K
                        hi, we need to find out what is happening.
                        please do
                        qDebug() << "focus widget " << qApp->focusObject();
                        which tells us when you open the keyboard, who has focus.
                        Meaning who will get the keys if u type.
                        I think you have something that steals keyboard focus when u open the
                        lineEditkeyboard

                        A Offline
                        A Offline
                        Arvind K
                        wrote on last edited by
                        #18

                        @mrjj

                        as you said I have done same when keyboard widget is shown.
                        output is

                        DBG default: focus widget QLineEdit(0x227ca90, name = "lineEdit")

                        lineEdit is Nothing but the QLineEdit on Keyboard widget.

                        mrjjM 1 Reply Last reply
                        0
                        • A Arvind K

                          @mrjj

                          as you said I have done same when keyboard widget is shown.
                          output is

                          DBG default: focus widget QLineEdit(0x227ca90, name = "lineEdit")

                          lineEdit is Nothing but the QLineEdit on Keyboard widget.

                          mrjjM Offline
                          mrjjM Offline
                          mrjj
                          Lifetime Qt Champion
                          wrote on last edited by
                          #19

                          @Arvind-K
                          Ok so it does have the focus when first click is not registered?

                          A 1 Reply Last reply
                          0
                          • mrjjM mrjj

                            @Arvind-K
                            Ok so it does have the focus when first click is not registered?

                            A Offline
                            A Offline
                            Arvind K
                            wrote on last edited by
                            #20

                            @mrjj

                            Yes.
                            after that when I click on Anywhere on Widget Nothing happen or no Any event gets called.

                            mrjjM 1 Reply Last reply
                            0
                            • A Arvind K

                              @mrjj

                              Yes.
                              after that when I click on Anywhere on Widget Nothing happen or no Any event gets called.

                              mrjjM Offline
                              mrjjM Offline
                              mrjj
                              Lifetime Qt Champion
                              wrote on last edited by
                              #21

                              @Arvind-K
                              so the widget appear frozen for a moment ?
                              Do you have any kind of loops in constructor or anything like that ?

                              A 1 Reply Last reply
                              0
                              • mrjjM mrjj

                                @Arvind-K
                                so the widget appear frozen for a moment ?
                                Do you have any kind of loops in constructor or anything like that ?

                                A Offline
                                A Offline
                                Arvind K
                                wrote on last edited by
                                #22

                                @mrjj

                                No, there is no Loop in the constructor or No Any other code only I have connected signal to Slot.

                                Keyboard::Keyboard(QWidget *parent) :
                                QWidget(parent),
                                ui(new Ui::Keyboard)
                                {
                                ui->setupUi(this);

                                this->setWindowFlags(Qt::WindowStaysOnTopHint);
                                connect ( ui->Buttonq, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttonw, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttone, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttonr, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttont, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttony, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttonu, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttoni, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttono, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttonp, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                
                                connect ( ui->Buttona, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttons, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttond, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttonf, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttong, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttonh, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttonj, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttonk, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttonl, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttonz, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttonx, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttonc, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttonv, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttonb, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttonn, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Buttonm, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Button0, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Button1, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Button2, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Button3, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Button4, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Button5, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Button6, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Button7, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Button8, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->Button9, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                connect ( ui->space, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                
                                outputText = "";
                                shift = false;
                                

                                }

                                mrjjM 1 Reply Last reply
                                0
                                • A Arvind K

                                  @mrjj

                                  No, there is no Loop in the constructor or No Any other code only I have connected signal to Slot.

                                  Keyboard::Keyboard(QWidget *parent) :
                                  QWidget(parent),
                                  ui(new Ui::Keyboard)
                                  {
                                  ui->setupUi(this);

                                  this->setWindowFlags(Qt::WindowStaysOnTopHint);
                                  connect ( ui->Buttonq, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttonw, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttone, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttonr, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttont, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttony, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttonu, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttoni, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttono, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttonp, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  
                                  connect ( ui->Buttona, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttons, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttond, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttonf, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttong, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttonh, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttonj, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttonk, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttonl, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttonz, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttonx, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttonc, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttonv, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttonb, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttonn, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Buttonm, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Button0, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Button1, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Button2, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Button3, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Button4, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Button5, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Button6, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Button7, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Button8, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->Button9, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  connect ( ui->space, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                                  
                                  outputText = "";
                                  shift = false;
                                  

                                  }

                                  mrjjM Offline
                                  mrjjM Offline
                                  mrjj
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #23

                                  @Arvind-K
                                  ok. when this situation is happening.
                                  Does the buttons show activated effect ?
                                  I mean can u see u pres them or anything ?

                                  A 1 Reply Last reply
                                  0
                                  • A Offline
                                    A Offline
                                    Arvind K
                                    wrote on last edited by
                                    #24

                                    @mrjj

                                    As I mentioned Previously when I set WindowModality of Keyboard widget to QApplicationModal I face this First Click issue otherwise it works fine. but if I didn't set windowModality then Keyboard goes back to the parent widget.

                                    **lineEditkeyboard->setWindowModality(Qt::ApplicationModal); **

                                    mrjjM 1 Reply Last reply
                                    0
                                    • A Arvind K

                                      @mrjj

                                      As I mentioned Previously when I set WindowModality of Keyboard widget to QApplicationModal I face this First Click issue otherwise it works fine. but if I didn't set windowModality then Keyboard goes back to the parent widget.

                                      **lineEditkeyboard->setWindowModality(Qt::ApplicationModal); **

                                      mrjjM Offline
                                      mrjjM Offline
                                      mrjj
                                      Lifetime Qt Champion
                                      wrote on last edited by
                                      #25

                                      Hmm.
                                      The code looks ok fine and i cant see any reason for
                                      QApplicationModal to cause this effect but
                                      it could be a bug in Qt.

                                      1 Reply Last reply
                                      0
                                      • mrjjM mrjj

                                        @Arvind-K
                                        ok. when this situation is happening.
                                        Does the buttons show activated effect ?
                                        I mean can u see u pres them or anything ?

                                        A Offline
                                        A Offline
                                        Arvind K
                                        wrote on last edited by
                                        #26

                                        @mrjj

                                        I can't see press button effect for the first time.

                                        mrjjM 1 Reply Last reply
                                        0
                                        • A Arvind K

                                          @mrjj

                                          I can't see press button effect for the first time.

                                          mrjjM Offline
                                          mrjjM Offline
                                          mrjj
                                          Lifetime Qt Champion
                                          wrote on last edited by
                                          #27

                                          @Arvind-K
                                          Ok, then it seems its stuck for a moment in the event loop.
                                          Im not sure what to do about that.
                                          setWindowModality(Qt::ApplicationModal) must use a local even loop to make
                                          it modal so might be a but with this or something i dont see in the code.

                                          1 Reply Last reply
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