Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. General and Desktop
  4. Custom QWidget Keyboard first time click issue.
Forum Updated to NodeBB v4.3 + New Features

Custom QWidget Keyboard first time click issue.

Scheduled Pinned Locked Moved Unsolved General and Desktop
27 Posts 5 Posters 5.3k Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • A Arvind K

    @J.Hilk

    Thank you for your reply.

    1. At the first time my Push button click event is not getting fired so released event is also not working.
    2. I have implemented focus in event but at first time its also not getting emitting.
    mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by
    #11

    @Arvind-K
    Hi
    for my keyboard, I find it needed to have
    NoFocus for focusPolicy on the buttons or they steal focus from Lineedit.

    1 Reply Last reply
    1
    • A Offline
      A Offline
      Arvind K
      wrote on last edited by
      #12

      still, the issue is pending. Please provide a solution.

      1 Reply Last reply
      -1
      • D Offline
        D Offline
        deleted372
        wrote on last edited by
        #13

        It may be a silly question, does it happen with all the buttons of your keyboard?
        Are you sure that the first time you push on a button of your keyboard the slot keyboardHandler() gets called?

        A 1 Reply Last reply
        0
        • D deleted372

          It may be a silly question, does it happen with all the buttons of your keyboard?
          Are you sure that the first time you push on a button of your keyboard the slot keyboardHandler() gets called?

          A Offline
          A Offline
          Arvind K
          wrote on last edited by
          #14

          @JoZCaVaLLo

          Yes, it happens with all the buttons of a keyboard. slot keyboardHandler() does not get called for the first time. another thing I observed that when I called a keyboard on QPushbutton clicked event then keyboard works properly. this issue happens with QlineEdit Only.

          1 Reply Last reply
          0
          • D Offline
            D Offline
            deleted372
            wrote on last edited by
            #15

            I would call lineEditkeyboard->setLineEdit(line) only when the lineEdit gets the focus.
            In addition, in the setLineEdit(), I would call this->setFocusProxy(line). In order to avoid your keyboard to steal the focus from your linedit.

            A 1 Reply Last reply
            0
            • D deleted372

              I would call lineEditkeyboard->setLineEdit(line) only when the lineEdit gets the focus.
              In addition, in the setLineEdit(), I would call this->setFocusProxy(line). In order to avoid your keyboard to steal the focus from your linedit.

              A Offline
              A Offline
              Arvind K
              wrote on last edited by
              #16

              @JoZCaVaLLo
              @mrjj
              @J-Hilk
              @dheerendra
              one more thing to share when I called keyboard widget with a show() like
              lineEditkeyboard->setLineEdit(line);
              lineEditkeyboard->show();

              the keyboard works properly but when I called Keyboard like

              lineEditkeyboard->setLineEdit(line);
              lineEditkeyboard->setWindowModality(Qt::ApplicationModal);
              lineEditkeyboard->show();

              then I face the same issue of the first click.

              mrjjM 1 Reply Last reply
              0
              • A Arvind K

                @JoZCaVaLLo
                @mrjj
                @J-Hilk
                @dheerendra
                one more thing to share when I called keyboard widget with a show() like
                lineEditkeyboard->setLineEdit(line);
                lineEditkeyboard->show();

                the keyboard works properly but when I called Keyboard like

                lineEditkeyboard->setLineEdit(line);
                lineEditkeyboard->setWindowModality(Qt::ApplicationModal);
                lineEditkeyboard->show();

                then I face the same issue of the first click.

                mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by
                #17

                @Arvind-K
                hi, we need to find out what is happening.
                please do
                qDebug() << "focus widget " << qApp->focusObject();
                which tells us when you open the keyboard, who has focus.
                Meaning who will get the keys if u type.
                I think you have something that steals keyboard focus when u open the
                lineEditkeyboard

                A 1 Reply Last reply
                0
                • mrjjM mrjj

                  @Arvind-K
                  hi, we need to find out what is happening.
                  please do
                  qDebug() << "focus widget " << qApp->focusObject();
                  which tells us when you open the keyboard, who has focus.
                  Meaning who will get the keys if u type.
                  I think you have something that steals keyboard focus when u open the
                  lineEditkeyboard

                  A Offline
                  A Offline
                  Arvind K
                  wrote on last edited by
                  #18

                  @mrjj

                  as you said I have done same when keyboard widget is shown.
                  output is

                  DBG default: focus widget QLineEdit(0x227ca90, name = "lineEdit")

                  lineEdit is Nothing but the QLineEdit on Keyboard widget.

                  mrjjM 1 Reply Last reply
                  0
                  • A Arvind K

                    @mrjj

                    as you said I have done same when keyboard widget is shown.
                    output is

                    DBG default: focus widget QLineEdit(0x227ca90, name = "lineEdit")

                    lineEdit is Nothing but the QLineEdit on Keyboard widget.

                    mrjjM Offline
                    mrjjM Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on last edited by
                    #19

                    @Arvind-K
                    Ok so it does have the focus when first click is not registered?

                    A 1 Reply Last reply
                    0
                    • mrjjM mrjj

                      @Arvind-K
                      Ok so it does have the focus when first click is not registered?

                      A Offline
                      A Offline
                      Arvind K
                      wrote on last edited by
                      #20

                      @mrjj

                      Yes.
                      after that when I click on Anywhere on Widget Nothing happen or no Any event gets called.

                      mrjjM 1 Reply Last reply
                      0
                      • A Arvind K

                        @mrjj

                        Yes.
                        after that when I click on Anywhere on Widget Nothing happen or no Any event gets called.

                        mrjjM Offline
                        mrjjM Offline
                        mrjj
                        Lifetime Qt Champion
                        wrote on last edited by
                        #21

                        @Arvind-K
                        so the widget appear frozen for a moment ?
                        Do you have any kind of loops in constructor or anything like that ?

                        A 1 Reply Last reply
                        0
                        • mrjjM mrjj

                          @Arvind-K
                          so the widget appear frozen for a moment ?
                          Do you have any kind of loops in constructor or anything like that ?

                          A Offline
                          A Offline
                          Arvind K
                          wrote on last edited by
                          #22

                          @mrjj

                          No, there is no Loop in the constructor or No Any other code only I have connected signal to Slot.

                          Keyboard::Keyboard(QWidget *parent) :
                          QWidget(parent),
                          ui(new Ui::Keyboard)
                          {
                          ui->setupUi(this);

                          this->setWindowFlags(Qt::WindowStaysOnTopHint);
                          connect ( ui->Buttonq, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttonw, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttone, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttonr, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttont, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttony, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttonu, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttoni, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttono, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttonp, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          
                          connect ( ui->Buttona, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttons, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttond, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttonf, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttong, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttonh, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttonj, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttonk, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttonl, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttonz, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttonx, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttonc, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttonv, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttonb, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttonn, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Buttonm, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Button0, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Button1, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Button2, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Button3, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Button4, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Button5, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Button6, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Button7, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Button8, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->Button9, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          connect ( ui->space, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                          
                          outputText = "";
                          shift = false;
                          

                          }

                          mrjjM 1 Reply Last reply
                          0
                          • A Arvind K

                            @mrjj

                            No, there is no Loop in the constructor or No Any other code only I have connected signal to Slot.

                            Keyboard::Keyboard(QWidget *parent) :
                            QWidget(parent),
                            ui(new Ui::Keyboard)
                            {
                            ui->setupUi(this);

                            this->setWindowFlags(Qt::WindowStaysOnTopHint);
                            connect ( ui->Buttonq, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttonw, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttone, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttonr, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttont, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttony, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttonu, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttoni, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttono, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttonp, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            
                            connect ( ui->Buttona, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttons, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttond, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttonf, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttong, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttonh, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttonj, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttonk, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttonl, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttonz, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttonx, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttonc, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttonv, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttonb, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttonn, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Buttonm, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Button0, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Button1, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Button2, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Button3, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Button4, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Button5, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Button6, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Button7, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Button8, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->Button9, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            connect ( ui->space, SIGNAL( clicked() ), this, SLOT( keyboardHandler() ) );
                            
                            outputText = "";
                            shift = false;
                            

                            }

                            mrjjM Offline
                            mrjjM Offline
                            mrjj
                            Lifetime Qt Champion
                            wrote on last edited by
                            #23

                            @Arvind-K
                            ok. when this situation is happening.
                            Does the buttons show activated effect ?
                            I mean can u see u pres them or anything ?

                            A 1 Reply Last reply
                            0
                            • A Offline
                              A Offline
                              Arvind K
                              wrote on last edited by
                              #24

                              @mrjj

                              As I mentioned Previously when I set WindowModality of Keyboard widget to QApplicationModal I face this First Click issue otherwise it works fine. but if I didn't set windowModality then Keyboard goes back to the parent widget.

                              **lineEditkeyboard->setWindowModality(Qt::ApplicationModal); **

                              mrjjM 1 Reply Last reply
                              0
                              • A Arvind K

                                @mrjj

                                As I mentioned Previously when I set WindowModality of Keyboard widget to QApplicationModal I face this First Click issue otherwise it works fine. but if I didn't set windowModality then Keyboard goes back to the parent widget.

                                **lineEditkeyboard->setWindowModality(Qt::ApplicationModal); **

                                mrjjM Offline
                                mrjjM Offline
                                mrjj
                                Lifetime Qt Champion
                                wrote on last edited by
                                #25

                                Hmm.
                                The code looks ok fine and i cant see any reason for
                                QApplicationModal to cause this effect but
                                it could be a bug in Qt.

                                1 Reply Last reply
                                0
                                • mrjjM mrjj

                                  @Arvind-K
                                  ok. when this situation is happening.
                                  Does the buttons show activated effect ?
                                  I mean can u see u pres them or anything ?

                                  A Offline
                                  A Offline
                                  Arvind K
                                  wrote on last edited by
                                  #26

                                  @mrjj

                                  I can't see press button effect for the first time.

                                  mrjjM 1 Reply Last reply
                                  0
                                  • A Arvind K

                                    @mrjj

                                    I can't see press button effect for the first time.

                                    mrjjM Offline
                                    mrjjM Offline
                                    mrjj
                                    Lifetime Qt Champion
                                    wrote on last edited by
                                    #27

                                    @Arvind-K
                                    Ok, then it seems its stuck for a moment in the event loop.
                                    Im not sure what to do about that.
                                    setWindowModality(Qt::ApplicationModal) must use a local even loop to make
                                    it modal so might be a but with this or something i dont see in the code.

                                    1 Reply Last reply
                                    0

                                    • Login

                                    • Login or register to search.
                                    • First post
                                      Last post
                                    0
                                    • Categories
                                    • Recent
                                    • Tags
                                    • Popular
                                    • Users
                                    • Groups
                                    • Search
                                    • Get Qt Extensions
                                    • Unsolved