How to Compile OpenGL for ARM
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You need to get the OpenGL packages for ARM not just copy your headers in your cross-compiler environment.
Also gl.h should be found in a GL sub-folder
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yes gl.h is in GL subfolder inside /usr/include.
But where to get OpenGL packages for ARM.
OpenGL or OpenGL-ES?
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Do you have a linux distribution for your target ?
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are you asking about linux distribution of opengl?
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No, about the linux distribution you are running on your board
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@cat /proc/version@ command gives
Linux version 2.6.31.14 (ravivarman@linux) (gcc version 4.4.3 (crosstool-NG-1.8.2) ) #3 Tue May 14 14:40:1
9 IST 2013 -
This doesn't really help me, what system did you install on your target ? OpenEmbedded ? Angstrom ? Debian ?
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Actually how to find it?
I'm using Digi Embedded Linux. I donno its distribution
pls look at the below link.
"http://www.digi.com/pdf/fs_digiembeddedlinux.pdf":http://www.digi.com/pdf/fs_digiembeddedlinux.pdf
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The best is to check with Digi what exactly is provided with their system (framebuffer/DirectFB/OpenGL support etc...) then you'll be able to go further
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most probably debian.
because i use to run debian lib packages some time.
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Debian is one thing but what you need to know is on top of what is their Qt 4 running (linuxfb or something else)
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Actually our Target BSP is developed using LTIB.
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After reading "https://community.freescale.com/thread/261568":https://community.freescale.com/thread/261568 yea its linuxfb
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IIRC, you also have linuxfb for Qt 5