Asked...
Apparently QtQuickView is not threaded by default, and the only way I've been told to achieve this is with a non-cross-platform way, by setting a Windows environment variable QSG_RENDER_LOOP with value "threaded".
However, it doesn't seems to work, and the way it's enabled is not quite as I expected.
Ideally, we would like the GUI not being responsible for conflicts or lags, and vice versa...