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Mobile and Embedded

The forum for developing everything embedded: Linux, WinCE, Symbian, MeeGo... you name it.
14.1k Topics 62.5k Posts
  • How to rename iPhone application data folder

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    SGaistS
    Indeed, QStandardPaths is the best way to store your various content on the right place across platforms
  • WYSI(not)WYG on iOS

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    I'll be happy to but I wanted to be sure that I'm not crazy (even though my mother had me tested ;-)
  • PySide with OpenGL ES on Raspberry Pi

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    M
    Have your question solved? I have the same question here, any advice? Thanks.
  • Question about qt-camera in qt5

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    SGaistS
    Hi and welcome to devnet, You can try to modify qgstreamerv4l2input.cpp and change the input name in there. Hope it helps
  • Arduino Display on Android app

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    SGaistS
    Which version of Qt are you currently using ?
  • Windows Phone debug output from Qt-Creator

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  • I.MX6Q - Adding Touch Support (YOCTO + QML + TSLIB + Qt 5)

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  • QGeoPositionInfoSource, How to get more information about the satellites

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  • 0 Votes
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    Hi, you can also see this blog post we recently published about supporting multiple screens with Qt: http://v-play.net/2014/11/supporting-multiple-screen-sizes-and-screen-densities-with-qt-and-v-play/ We added a property "tablet":http://v-play.net/doc/vplay-gamewindowapplicationwindow/#tablet-prop, which sounds like it is doing what you are looking for.. Cheers, Chris
  • Indie Mobile showcase projects

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    Hi, there are hundreds of published games powered by V-Play (which is a game engine based on top of Qt) in the app stores of iOS & Android, you can see some of the highlights here: http://v-play.net/showcases The games we published ourselves are available open-source, especially: "Squaby - Tower Defense Game":http://games.v-play.net/squaby/ "Chicken Outbreak - Falldown Game":http://games.v-play.net/chickenoutbreak2/ "Flappy Bird Clone with Tutorial":http://v-play.net/2014/02/how-to-make-a-flappy-bird-game/ "Stack And Friends - Physics-based action game":http://games.v-play.net/stackandfriends/ Cheers, Chris
  • C4Droid - Compile & run Qt 5.3 using only Android Phone/Tablet!

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    Hi Sorry for replying late, I'm also learning this great toolkit. What I did was Download QT and install it on PC and then copy all the examples onto Android SDCard and try to get them to run most will actually compile and run. Lets go through the steps. Download QT 5.3 and install on a desktop computer. Copy the Examples Folder onto a Android device Launch C4Droid File->Open and navigate to Examples/Qt-5.3/gui/rasterwindow folder select and open main.cpp select Compilation settings and under Compilation mode: select Use Make file. Under Result binary filename: type librasterwindow.so Under Select run mode select Qt Application and press ok. press Run. note that under Result binary filename: you most prefix it with lib and the folder the code resides in.followed by .so So for gui/openglwindow you would enter libopenglwindow.so These examples are on the present shipping QT release so I would use and learn by them. Also the new Canvas3D works on android too but you have to compile that yourself at the moment.
  • Community License and Mobile App Stores (Open Source App Project)

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    D
    Oh, thank you for your answers! Still, my software would be probably licensed under GPL, so anyone would have a mechanism for relinking Qt or any other library, the source code itself. The problem is that the download page actually contradicts Qt's GPL license when talking about open source GPL'd and LGPL'd projects, what is actually the only case given that these are the only possible licenses for projects using the Community License. I will just use it and ignore that, apparently misinformative, char on the download page.
  • Press ← button in Windows Phone 8.1 does not actually close Qt app

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    J
    This bug report is something like my problem. https://bugreports.qt-project.org/browse/QTBUG-41946
  • QT5.x performance with Neon enabled

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    J
    Thanks for the tip. I'm building using ubuntu 12.04 (32 bit) and using gcc 4.6.3. (Ubuntu/Linary 4.6.3-1ubuntu6)
  • Can't get Tslib working with eglfs in Qt5.2

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    SGaistS
    AFAICS, you are trying to open a device that's not present on your system. You should first find the right device name for your touch device to configure tslib.
  • 0 Votes
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    SGaistS
    Thanks for the link and detailed report
  • How to get Started with Emdedded Linux development using Qt?

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    The Pi does not support EGL/OpenGL under X11. When running Qt apps on the framebuffer (without X), EGL+GLES 2.0 works just fine (including Qt Quick).
  • Android: From Qt 5.3 to Qt 5.4 issues

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  • Qt Embedded Font rendered as squares

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    [quote author="Xooch" date="1415895249"]Did you ever resolve this issue? I have a similar problem, but with Qt 5.3.[/quote] This was discussed in other thread, see if this helps? "Link to other thread":http://qt-project.org/forums/viewthread/8331/
  • Device Virtual Keyboard

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    [quote author="infotorpk" date="1415955181"]hi, if i am using it for embedded,how can i brings up the virtual keyboard? FYI: I am running ubuntu on my embedded device.[/quote] Build the virtual keyboard by yourself (Or plenty of ready made solutions in internet, download and customize as per your embedded device display size) On line edit clicked, show your virtual keyboard. On "Done", hide the keyboard.