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Mobile and Embedded

The forum for developing everything embedded: Linux, WinCE, Symbian, MeeGo... you name it.
14.0k Topics 62.1k Posts
  • qt.bluetooth.bluez: Error

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    kuber saini using activeWindow() to capture frames for RTSP streaming, but when the HDMI cable is removed, no frames are sent.

  • Project ERROR: Unknown module(s) in QT: charts

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    @InsideFPV Hi, did you check the modules QtCharts at this location: Qt\5.15.2\android\include?

  • Gradle Build with CMake, Android App

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    @J-Hilk Didn't understand your comment at first as I been searching where the Build Steps are located. But after watching a video on Youtube, now I do , thank you :)!

  • QtCreator on TinkerOS with VNC Fails

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    Hello. Did you solve this problem? I faced the same thing.

  • Android screen flicker when keyboard pops up

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    I have worked around this by using "adjustNothing" and get keyboard geometry from Java code.

  • Emoji not rendered on Android 15

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    Seems the flag issue was caused by a Magisk module replacing sytem emoji by iOS emoji. Without that module flags are fine.

  • Android copy paste menu and anchors in wrong position

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    It seems a bug indeed. When I build with Qt6.7.3 the anchors are positioned correctly.
    I created this bug report: https://bugreports.qt.io/browse/QTBUG-133993

  • This topic is deleted!

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  • Qt6.8.2 Android:No Device set.

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    @jsulm The compilation is now stuck in the image below.
    e3c07b77-61f8-4c59-ba8c-8be4fa157a1a-image.png
    What can I do?

  • Error 127 while debugging qgroundcontrol code.

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    @InsideFPV said in Error 127 while debugging qgroundcontrol code.:

    i am not understand about compiler configuration please more explain about this

    Simply click on the Compiler tab in Kit configuration page in settings (next to "Qt Versions"), select your compiler for Android and check the path to the compiler there...
    As you can see from the error message the compiler cannot be found and if you look at the used path it is clearly wrong (slashes are missing).

  • This topic is deleted!

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  • 0 Votes
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    You've tried what exactly?

  • QtMultimedia is not working on iOS on builder with qmake

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  • Working example for BARCODE reader using qzxing

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    @lukas_kosinski and @biskero ,
    I use SCodes in my application and find:

    It works perfectly with Qt5.15.18 on Windows and Android It works perfectly with Qt6.2.13 on Windows It fails to work with Qt6.2.13 on Android.
    With the latter, I get this error: Cannot make QOpenGLContext current in a different thread
    I have left further details about this issue on the github site of SCodes.
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    @IMAN4K

    Hi,
    similar problem exists here.
    Did you eventually found a solution for the problem, that you remember?

    I run into it on a buildroot issue without desktop manager.
    Currently I suspect a problem with the interpreting system input events by QApplication.
    Seems that QGuiApplication does something different.

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    For those who got here in desperate search of answer...

    qt_import_plugins(${PROJECT_NAME} EXCLUDE_BY_TYPE platforms)

    this disables linking of the platform plugin in Qt6::Gui, therefore solving the error.
    Because most probably you link the module in order to work with colours or something like this.
    The qt_import_plugins can be even more refined. If you are interested, just google it.

  • How to use the QtVirtualKeyboard with QWidget

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    Sorry to answer to this old topic.
    I spent days to make it work now, without success, because the Qt virtual keyboard documentation (https://doc.qt.io/qt-5/qtvirtualkeyboard-index.html) promises:

    Supports both Qt Quick and Qt Widgets applications.

    So why are they saying that, when there is no way/layer/instance to run a pure a "Qt Widgets application" with a qt virtual keyboard?

    Did it come to there mind that people eventually don't want to reinvent there c++ code to qml ?

  • QtMultimedia is not working on iOS-Simulator

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    I've got the same problem and this is with the qmlvideo example.
    In order to get the thing to link, I had to edit QT_OSX_ARCHITECTURES to remove the x86_64 part.
    It's a bit of a hack because it's built into some part of the default configuration.

    But when I try to deploy it, I get "Application install on simulator failed. Bundle path does not exist."

    I have no idea how to fix that one.

  • Qt on Harmony OS

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    You might be interested in https://wiki.qt.io/Qt_for_OpenHarmony(portal)