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Mobile and Embedded

The forum for developing everything embedded: Linux, WinCE, Symbian, MeeGo... you name it.
14.2k Topics 62.7k Posts
  • [SOLVED]Registering default user preference on iOS

    ios
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    SGaistS
    Glad you found out ! Don't worry, the question was good nonetheless Thanks for sharing your solution
  • How to select iOS Simulator device?

    ios qt5
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    cybercatalystC
    We wondered about this too, and the solution is the QtCreator has its own device chooser dropdown. Open QtCreator and on the bottom left where you select the target, you have a dropdown where you can select the iOS device. -- oops, sorry, misread the question.
  • 0 Votes
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    AlexorleonA
    @p3c0 Yes, thanks. I found this example. And he is works. http://doc.qt.io/qt-5/qtwebview-minibrowser-example.html And I found - Webengine is not supported on android and not with MinGW either.
  • Apple Watch

    apple watch
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  • Error compiling for android

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    SGaistS
    Hi and welcome to devnet, What version of Android is your target running ?
  • Display the videos stored on device (Android and iOS)

    android ios
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    SGaistS
    Hi, From Qt 5.5 for iOS, if you pass QStandardPaths::standardLocations(QStandardPaths::PicturesLocat ion).last() as argument to QFileDialog::setDirectory(), you should get an image picker. I don't know if there's something similar for Qt Android. Hope it helps
  • [SOLVED]Working with iOS Settings.bundle preferences

    ios files sandb ios
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    SGaistS
    I may be wrong but in your example, engineHostname is the value for the key "Key". Shouldn't engineHostname be the key ?
  • Merge Video with seperate music and subtitles

    video audio mixing
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  • GUIs for different Screensizes, Resolutions, DPI´s

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  • [solved]QQmlcomponent:component is not ready

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    mahadinM
    @p3c0 so taaaaaaaaaaanks :) my problem solved ... :D ممنون . خدا خیرتان دهد !
  • Qt 5.5 cross compilation for Edison (Yocto)

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  • virtual keyboard with QInputDialog

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    SGaistS
    Can you show how you are doing it ?
  • MessageDialog on iOS

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    benlauB
    @m_andrej Thanks for pointing out the problem. In fact, the mistake is not made by C&P. That is the original name of QISystemMessenger. Since the class is growthing, I have refactored the code to breakdown into multiple classes. But forgotten to rename the include guild. "#pragma once" should be fine, I just use the default header file generator from Qt Creator.
  • TextArea and Android keyboard

    textarea android keyboar
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    mrdebugM
    No effect in Android.
  • 0 Votes
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    W
    @t3685 Hi, yes, indeed. This was the problem. I solved ot now by creating an item, which contains a grid of "only" 36 (i.e. 6x6) elements inside the Flickable. Item { id: imageItem GridLayout { id: localGrid columns: 6 rows: 6 rowSpacing: 0 columnSpacing: 0 Repeater { model: tile1000model Image { transformOrigin: Item.Left asynchronous: true sourceSize.height: 1024 sourceSize.width: 1024 source: modelData } } } } This grid is then dynamically moved over the Flickable-area, depending on the contentX and contentY changes: onContentXChanged: updateImages(contentX, contentY) onContentYChanged: updateImages(contentX, contentY) function updateImages(x, y) { var _x = Math.floor(x / 1024) var _y = Math.floor(y / 1024) if (_x < 0) { _x = 0 } if (_y < 0) { _y = 0 } var _x2 = _x var _y2 = _y if (_x >= 2) { // not at left border _x2 -= 2 } if (_y >= 2) { // not at top _y2 -= 2 } console.log("_x", _x, "prevX", prevX, "_y", _y, "prevY", prevY) if (Math.abs(prevX - _x) > 1 || Math.abs(prevY - _y) > 1) { imageItem.y = _y2 * 1024 imageItem.x = _x2 * 1024 for (var i = 0; i < localGrid.children.length; ++i) { var ix = i % 6 + _x2 var iy = Math.floor(i / 6) + _y2 if (localGrid.children[i].source) localGrid.children[i].source = "qrc:/slices/tile1000_" + iy + "_" + ix + ".png" } prevX = _x prevY = _y } } This works fine, but when scrolling from right to left, or from bottom to top, some flickering happens, because the loading takes too much time. Well, thank you for your help.
  • 0 Votes
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    T
    I install Qt 4.3 and build its project. Then, ClassNotFoundException is no longer occured. But still app crashes. It seems that it has other causes. I'll ask in the another thread. I'm sorry for the mishap.
  • How to use QtCore and Android/iOS native UI together?

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    benlauB
    For Android, playground/qtqmlandroid.git - QML wrappers for native Android controls. Remarks: It is still under development. For iOS, My QuickIOS project has implemented few wrapper of native components, and simulated components: benlau/quickios
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  • My Qt Quick app crashes on iOS device [Solved]

    ios
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    M
    It turns out that this was error in my code. I was trying to write a file to application's current directory, which isn't possible in iOS. Surprisingly, it's possible in iOS Simulator. @mrdebug : I was able to find the problem quite easily thanks to debugger, which seems to work quite well on iOS. Perhaps try to place a breakpoint on the first line in main.cpp and see where it crashes.
  • XCB, EGL on X for Raspberry

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    N
    Actually I expected something like this. I heard Raspberry Pi2 official support announced for Qt5.5, so still hope The Qt will include EGL on X support for Pi2. Thanks for your support