Hello again i have soved
h file
@#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
#include <QProcess>
namespace Ui {
class Widget;
}
class Widget : public QWidget
{
Q_OBJECT
public:
explicit Widget(QWidget *parent = 0);
~Widget();
QProcess *p ;
private:
Ui::Widget *ui;
public slots:
void masterizzo();
void leggo_output();
void leggo_errore();
};
#endif // WIDGET_H@
cpp file
@#include "widget.h"
#include "ui_widget.h"
#include <QProcess>
Widget::Widget(QWidget *parent) :
QWidget(parent),
ui(new Ui::Widget)
{
ui->setupUi(this);
p = new QProcess;
connect(p,SIGNAL(readyReadStandardOutput()),this,SLOT(leggo_output()));
connect(p,SIGNAL(readyReadStandardError()),this,SLOT(leggo_errore()));
connect(ui->pushButton,SIGNAL(clicked()),this,SLOT(masterizzo()));
}
Widget::~Widget()
{
delete ui;
}
void Widget::leggo_output(){
QApplication::processEvents();
QByteArray mess = p->readAllStandardOutput();
ui->plainTextEdit->setPlainText(mess);
QApplication::processEvents();
}
void Widget::leggo_errore(){
QApplication::processEvents();
QByteArray mess_err = p->readAllStandardError();
ui->plainTextEdit->setPlainText(mess_err);
QApplication::processEvents();
}
void Widget::masterizzo(){
p->start("xbox");
}@
Luca