Any need to configure for Win32?
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Dear all,
I'm developing an application using Win32 API with Qt.
I used an structure from winuser.h namely KEYBDINPUT.
I included windows.h (its doc in MSDN says it's enough). I used KBDLLHOOKSTRUCT which is also in winuser.h & it's fine.
In winuser.h, it's defined as with #if clause. So, am I need to redefine WINVER ?
How to define that?@#if (_WIN32_WINNT >= 0x0403)
typedef struct tagKEYBDINPUT {
WORD wVk;
WORD wScan;
DWORD dwFlags;
DWORD time;
ULONG_PTR dwExtraInfo;
} KEYBDINPUT,*PKEYBDINPUT;@Thanks