QOpenGLFramebufferObject: Framebuffer incomplete attachment.
Unsolved
QML and Qt Quick
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Hello everyone, as title shows: I came across the problem when I compile my QML project. Why? Could anyone help me? Thanks in advance!
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Hi,
Can you show the exact error ?
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Starting D:\qt3d-examples-master\baked-keyframe-animation\debug\baked-keyframe-animation.exe... QML debugging is enabled. Only use this in a safe environment. QOpenGLFramebufferObject: Framebuffer incomplete attachment. QOpenGLFramebufferObject: Framebuffer incomplete attachment. QOpenGLFramebufferObject: Framebuffer incomplete attachment. QOpenGLFramebufferObject: Framebuffer incomplete attachment. QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. QOpenGLFramebufferObject: Framebuffer incomplete attachment. QOpenGLFramebufferObject: Framebuffer incomplete attachment. QOpenGLFramebufferObject: Framebuffer incomplete, missing attachment. QOpenGLContext::swapBuffers() called without corresponding makeCurrent() QOpenGLContext::swapBuffers() called without corresponding makeCurrent() QImage: out of memory, returning null image QImage: out of memory, returning null image QImage: out of memory, returning null image Qt Concurrent has caught an exception thrown from a worker thread. This is not supported, exceptions thrown in worker threads must be caught before control returns to Qt Concurrent. Invalid parameter passed to C runtime function. Invalid parameter passed to C runtime function. terminate called after throwing an instance of 'std::bad_alloc' what(): std::bad_alloc QWaitCondition: Destroyed while threads are still waiting QWaitCondition: Destroyed while threads are still waiting QWaitCondition: Destroyed while threads are still waiting QWaitCondition: Destroyed while threads are still waiting