qml qt3d documentation
Unsolved
QML and Qt Quick
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Is there any documentation to qt3d module? 5.6rc documentation isn't complete enough.
The question is about materials. I'm trying to change color of entity like that:
Material { id: material effect: Effect { } parameters: [ Parameter { name: "ambient"; value: Qt.vector3d(0.0, 1.0, 0.0) }, Parameter { name: "diffuse"; value: Qt.vector3d(0.0, 1.0, 0.0) }, Parameter { name: "specular"; value: Qt.vector3d(0.0, 1.0, 0.0) }, Parameter { name: "shininess"; value: 150.0 } ] }
But the color is still standard orange. The full qml file:
import QtQuick 2.3 import QtQuick.Controls 1.2 import QtQuick.Window 2.2 import QtQuick.Scene3D 2.0 import Qt3D 2.0 import Qt3D.Renderer 2.0 ApplicationWindow { visible: true width: 1000 height: 500 title: qsTr("Test") color: "#333333" MouseArea { id: mouseArea anchors.fill: parent property real old_x : 0 property real old_y : 0 onPressed: { old_x = mouse.x; old_y = mouse.y; } onPositionChanged: { var delta_x = mouse.x - old_x; var delta_y = mouse.y - old_y; camera.position.x += delta_x/10; camera.position.y += delta_y/10; camera.viewCenter.x += delta_x/10; camera.viewCenter.y += delta_y/10; old_x = mouse.x; old_y = mouse.y; } } Scene3D { anchors.fill: parent focus: true z: 0 id: sc Entity { id: sceneRoot Camera { id: camera projectionType: CameraLens.PerspectiveProjection fieldOfView: 45 aspectRatio: sc.width/sc.height nearPlane : 0.1 farPlane : 1000.0 position: Qt.vector3d( 0.0, 0.0, -20.0 ) upVector: Qt.vector3d( 0.0, 1.0, 0.0 ) viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 ) } Configuration { controlledCamera: camera } FrameGraph { id : external_forward_renderer activeFrameGraph : ForwardRenderer { camera: camera clearColor: "white" } } components: [external_forward_renderer] CylinderMesh { id: mesh radius: 1 length: 3 rings: 100 slices: 20 } Transform { id: transform Scale { scale3D: Qt.vector3d(1.5, 1.5, 1.5) } Rotate { angle: 45 axis: Qt.vector3d(1, 0, 0) } } Material { id: material effect: Effect { } parameters: [ Parameter { name: "ambient"; value: Qt.vector3d(0.1, 0.1, 0.1) }, Parameter { name: "diffuse"; value: Qt.vector3d(0.7, 0.7, 0.9) }, Parameter { name: "specular"; value: Qt.vector3d(0.1, 0.1, 0.1) }, Parameter { name: "shininess"; value: 150.0 } ] } Entity { id: mainEntity objectName: "mainEntity" components: [ mesh, material, transform ] } } } }
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Hi,
The module being in tech preview, currently the best place to ask Qt3D related question is the interest mailing list. You'll find there Qt3D's developers/maintainers (this forum is more user oriented)