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  4. [SOLVED] QLabel won't update pixmap from inside function

[SOLVED] QLabel won't update pixmap from inside function

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  • T Offline
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    Tymer
    wrote on 9 Jul 2015, 14:45 last edited by Tymer 7 Sept 2015, 14:48
    #9

    I don't understand changeImage, I haven't read anything about it until now. Can you send some documentation?

    EDIT: I just remembered that I didn't mention this outside of my tags. I'm using Qt 4.8.7.

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      SGaist
      Lifetime Qt Champion
      wrote on 9 Jul 2015, 15:03 last edited by
      #10

      It's the void myWidget::changeImage()that you wrote in your first post

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        Tymer
        wrote on 9 Jul 2015, 15:10 last edited by Tymer 7 Sept 2015, 15:11
        #11

        Shoot, I'm sorry, my brain is all over the place today, and the function names are changed from the originals. In another class I have a connection:

        connect(this, SIGNAL(changeImageBtnClicked()),[myWidget pointer], SLOT(changeImage()));

        I know this connection works, because if I press the button enough times it starts printing the "end of array" repeatedly.

        Again, apologies for the confusion. Thank you for your help and patience.

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          SGaist
          Lifetime Qt Champion
          wrote on 11 Jul 2015, 23:00 last edited by
          #12

          Are you doing anything else with these labels ? e.g. configuration ?

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          T 1 Reply Last reply 13 Jul 2015, 12:44
          0
          • S SGaist
            11 Jul 2015, 23:00

            Are you doing anything else with these labels ? e.g. configuration ?

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            Tymer
            wrote on 13 Jul 2015, 12:44 last edited by
            #13

            @SGaist Just the original loop in the constructor of myWidget. The next time my code touches them is the changeImage().

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              Tymer
              wrote on 13 Jul 2015, 13:54 last edited by
              #14

              Back at work today, I remembered that the QLabels are in a QHorizontalLayout. AFAIK this shouldn't affect anything, but it's worth bringing up.

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                SGaist
                Lifetime Qt Champion
                wrote on 13 Jul 2015, 21:49 last edited by
                #15

                Just to rule out a QPixmap problem.

                What happens if you do

                QImage img(120, 120, QImage::Format_ARGB32);
                img.fill(Qt::red);
                pointerArray[activePointer]->setPixmap(QPixmap::fromImage(img));
                activePointer++;
                

                ?

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                T 1 Reply Last reply 14 Jul 2015, 12:50
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                • S SGaist
                  13 Jul 2015, 21:49

                  Just to rule out a QPixmap problem.

                  What happens if you do

                  QImage img(120, 120, QImage::Format_ARGB32);
                  img.fill(Qt::red);
                  pointerArray[activePointer]->setPixmap(QPixmap::fromImage(img));
                  activePointer++;
                  

                  ?

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                  Tymer
                  wrote on 14 Jul 2015, 12:50 last edited by
                  #16

                  @SGaist Thank you for your continued help.

                  I tried that, no dice. When I debug, after running the line with setPixmap, I get pixmap (120x120) QVariant (QPixmap) as a property of the label that would be changed.

                  I'm also noticing that in a different part of a project, the layout doesn't want to update when I run a function. The only similarity is that both of them are labels in QLayouts.

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                    SGaist
                    Lifetime Qt Champion
                    wrote on 14 Jul 2015, 23:21 last edited by
                    #17

                    Can you try with the following widget:

                    widget.h

                    #ifndef WIDGET_H
                    #define WIDGET_H
                    
                    #include <QWidget>
                    
                    class QLabel;
                    
                    class Widget : public QWidget
                    {
                        Q_OBJECT
                    
                    public:
                        Widget(QWidget *parent = 0);
                        ~Widget();
                    
                    public slots:
                        void onClicked();
                    
                    private:
                        QVector<QLabel*> _labels;
                        int _currentLabel;
                        QColor _color;
                    };
                    
                    #endif // WIDGET_H
                    

                    widget.cpp

                    #include "widget.h"
                    #include <QString>
                    #include <QLabel>
                    #include <QPushButton>
                    #include <QHBoxLayout>
                    #include <QVBoxLayout>
                    
                    Widget::Widget(QWidget *parent)
                        : QWidget(parent)
                        , _currentLabel(0)
                        , _color(Qt::blue)
                    {
                        QHBoxLayout *buttonLayout = new QHBoxLayout;
                        QImage img(120, 120, QImage::Format_ARGB32);
                        img.fill(Qt::red);
                        for (int i = 0 ; i < 4 ; ++i) {
                            QLabel *label = new QLabel;
                            label->setPixmap(QPixmap::fromImage(img));
                            buttonLayout->addWidget(label);
                            _labels << label;
                        }
                    
                        QPushButton *button = new QPushButton(tr("Test"));
                    
                        QVBoxLayout *layout = new QVBoxLayout(this);
                        layout->addLayout(buttonLayout);
                        layout->addWidget(button);
                    
                        connect(button, &QPushButton::clicked, this, &Widget::onClicked);
                    }
                    
                    Widget::~Widget()
                    {
                    
                    }
                    
                    void Widget::onClicked()
                    {
                        QImage img(120, 120, QImage::Format_ARGB32);
                        img.fill(_color);
                    
                        _labels[_currentLabel]->setPixmap(QPixmap::fromImage(img));
                        ++_currentLabel;
                        if (_currentLabel == _labels.count()) {
                            _currentLabel = 0;
                            _color = QColor(qrand() % 255, qrand() % 255, qrand() % 255);
                        }
                    }
                    

                    main.cpp

                    #include "widget.h"
                    #include <QApplication>
                    
                    int main(int argc, char *argv[])
                    {
                        QApplication a(argc, argv);
                    
                        Widget w;
                        w.show();
                    
                        return a.exec();
                    }
                    

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                    • T Offline
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                      Tymer
                      wrote on 15 Jul 2015, 13:02 last edited by
                      #18

                      That's working perfectly for me. Maybe this will give me the clue I need to make it work...

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                        Tymer
                        wrote on 15 Jul 2015, 13:19 last edited by Tymer
                        #19

                        Ah, that one works because it is from within the same widget. I added a push button to myWidget and it was working. Unfortunately, the button that I need to push is in a different window.

                        ~~ EDIT: The new button on myWidget works perfectly. I thought maybe I could circumvent the problems of the changeImage button by making it a slot for "emit buttonclicked," which I connected to the new button on myWidget. It had the same problem as before, where it does nothing and prints "end of array" after 11 clicks. BUT strangely, if I press the button on myWidget, it resets the value of activePointer. I'm not sure why this is.

                        Essentially, I can push the changeImage button 11 times until it prints "end of array," but then I can push the myWidget pushbutton 11 times and it will change the image 10 times and start printing "end of array" after that. Curious. ~~

                        EDIT EDIT: It looks like right now it's only changing the value of activePointer locally. Whoops. Problem still exists, however.

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                          SGaist
                          Lifetime Qt Champion
                          wrote on 15 Jul 2015, 22:22 last edited by
                          #20

                          The fact that the button is inside another widget should not have any impact here. Can you reproduce your bug using may sample as base ?

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                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                            Tymer
                            wrote on 16 Jul 2015, 12:47 last edited by
                            #21

                            I'll post the full code, just to be thorough. The error is exactly the same. When I debugged, it showed that my signal had reached the slot...But there was no change to the image.

                            widget1.h

                            #ifndef WIDGET1_H
                            #define WIDGET1_H
                            
                            #include <QWidget>
                            #include "/absolute/path/to/widget.h"
                            
                            namespace Ui {
                            class widget1;
                            }
                            
                            class widget1 : public QWidget
                            {
                                Q_OBJECT
                            
                                Widget* widget;
                            
                            public:
                                explicit widget1(QWidget *parent = 0);
                                ~widget1();
                            
                            signals:
                                void clicked();
                                void buttonPush();
                            
                            private slots:
                                void on_pushButton_clicked();
                            
                            private:
                                Ui::widget1 *ui;
                            };
                            
                            #endif // WIDGET1_H
                            
                            

                            widget1.cpp

                            #include "widget1.h"
                            #include "ui_widget1.h"
                            
                            widget1::widget1(QWidget *parent) :
                                QWidget(parent),
                                ui(new Ui::widget1)
                            {
                                ui->setupUi(this);
                            
                                widget = new Widget;
                            
                                connect(this, SIGNAL(buttonPush()),widget,SLOT(onClicked()));
                            }
                            
                            widget1::~widget1()
                            {
                                delete ui;
                            }
                            
                            void widget1::on_pushButton_clicked()
                            {
                                emit buttonPush();
                            }
                            
                            

                            An instance of widget1 was created in main, then shown. I created a ui file in designer, with all default values.

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                            • S Offline
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                              SGaist
                              Lifetime Qt Champion
                              wrote on 16 Jul 2015, 13:35 last edited by
                              #22

                              Is it me or are you not showing widget at all ?

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                                Tymer
                                wrote on 17 Jul 2015, 13:27 last edited by
                                #23

                                My main.cpp:

                                #include "widget.h"
                                #include "widget1.h"
                                #include <QApplication>
                                
                                int main(int argc, char *argv[])
                                {
                                    QApplication a(argc, argv);
                                
                                    Widget w;
                                    widget1 w1;
                                    w1.show();
                                    w.show();
                                
                                
                                    return a.exec();
                                }
                                
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                                  SGaist
                                  Lifetime Qt Champion
                                  wrote on 17 Jul 2015, 22:31 last edited by
                                  #24

                                  Ok, you are not showing the widget you have connected. Your Widget w in your main.cpp is not the same as the one you have instantiated in your widgte1 constructor.

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                                    Tymer
                                    wrote on 20 Jul 2015, 13:14 last edited by
                                    #25

                                    So I should make my widget a singleton, more or less? How would I go about that?

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                                      SGaist
                                      Lifetime Qt Champion
                                      wrote on 20 Jul 2015, 13:17 last edited by
                                      #26

                                      No, not at all. Either:

                                      1. Remove the widget from MainWindow and connect the one in main.cpp
                                      2. Remove the one from main.cpp and show the one from MainWindow

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                                        Tymer
                                        wrote on 20 Jul 2015, 13:18 last edited by
                                        #27

                                        How would I connect to the instance in main?

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                                          SGaist
                                          Lifetime Qt Champion
                                          wrote on 20 Jul 2015, 13:25 last edited by
                                          #28

                                          By using the static version of QObject::connect

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