Card game interface and functionality
I'll cut straight to the chase here. As you can probably guess, I'm creating a card game in C++. I'm quite new to the language, but it's going very good so far. I'm soon to start working on graphical side of the project, problem is - have absolutely no experience in this yet. I'd like to get some guidelines, a breakdown of the process that would point me to the right direction, because at the moment everything seems a bit foggy and overwhelming, simply because I don't know where to start.
Welcome to DevNet.
Well, if you need just a card game interface you can use QGraphicsView for that. For example check "Animated Tiles Example":http://qt-project.org/doc/qt-5/qtwidgets-animation-animatedtiles-example.html
But for game developing on Qt, most people prefer "QML":http://qt-project.org/doc/qt-5/qml-advtutorial.html
I've been googling around and came across qt creator, which seems like a good place to start getting to know qt. Stay tuned, I'm sure I'll run into something sooner or later
how has your progress been so far, and did you decide for QML?
I would highly recommend using QML for the UI of your game, as it is better suited for mobile and a more rapid development approach than C++.