Qt Android OpenGL integration
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Hi,
We are integrating a 3rd party application which will be rendering graphics using OpenGL on the Qt surface.
This application is working fine in JAVA android but when we are trying to replicate that in Qt Android we are getting black screen.
I have the following questions related to this:- What class we can use in Qt which can replicate the GLSurfaceView in Android.
- In Android GL thread is getting created but in Qt we are not seeing any GL thread. Will there be any new thread created in Qt or it will be handled as part of Main GUI thread.
- Is there is any context issue specifically we need to handle in this case ?