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unresolved external symbol "public: static struct QMetaObject const staticMetaObject"

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qt6qmetaobjectmsvc2022
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  • C Christian Ehrlicher
    4 Apr 2024, 11:03

    apart from the really strange usage of reference and pointers to this reference which will likely not work, don't use 'long long' in signals and slots (or any other 'composed' type as e.g. unsigned int)

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    a_coder
    wrote on 4 Apr 2024, 12:10 last edited by
    #14

    @Christian-Ehrlicher which vaule i can use in signal and slots?

    C 1 Reply Last reply 4 Apr 2024, 12:12
    0
    • A a_coder
      4 Apr 2024, 12:10

      @Christian-Ehrlicher which vaule i can use in signal and slots?

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      C Offline
      Christian Ehrlicher
      Lifetime Qt Champion
      wrote on 4 Apr 2024, 12:12 last edited by
      #15

      @a_coder said in unresolved external symbol "public: static struct QMetaObject const staticMetaObject":

      which vaule i can use in signal and slots?

      How should I know which value you send through signals and slot. If you want which datatype then, as I already said, anything which consists of only one word to not confuse the moc compiler.

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      A 1 Reply Last reply 4 Apr 2024, 13:05
      0
      • C Christian Ehrlicher
        4 Apr 2024, 12:12

        @a_coder said in unresolved external symbol "public: static struct QMetaObject const staticMetaObject":

        which vaule i can use in signal and slots?

        How should I know which value you send through signals and slot. If you want which datatype then, as I already said, anything which consists of only one word to not confuse the moc compiler.

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        a_coder
        wrote on 4 Apr 2024, 13:05 last edited by a_coder 4 Apr 2024, 13:07
        #16

        @Christian-Ehrlicher i want to synchronized my countdown from two windows so i send the signal with the time remain in there.however, i don't think that will make the code error

        J 1 Reply Last reply 4 Apr 2024, 13:11
        0
        • A a_coder
          4 Apr 2024, 13:05

          @Christian-Ehrlicher i want to synchronized my countdown from two windows so i send the signal with the time remain in there.however, i don't think that will make the code error

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          J Online
          JonB
          wrote on 4 Apr 2024, 13:11 last edited by
          #17

          @a_coder
          @Christian-Ehrlicher has suggested you do not use a type written as e.g. long long as a signal parameter, as moc may not like it. I don't know, but I would try obeying his hint and change that to see if it helps.

          A 1 Reply Last reply 4 Apr 2024, 13:34
          0
          • J JonB
            4 Apr 2024, 13:11

            @a_coder
            @Christian-Ehrlicher has suggested you do not use a type written as e.g. long long as a signal parameter, as moc may not like it. I don't know, but I would try obeying his hint and change that to see if it helps.

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            a_coder
            wrote on 4 Apr 2024, 13:34 last edited by
            #18

            @JonB now i removed long long in signal and it will get that in Timer class but i still got some errors

            Build started at 8:33 CH...
            1>------ Build started: Project: project, Configuration: Debug x64 ------
            1>Reading Qt configuration (E:/Qt/6.7.0/msvc2019_64/bin/qmake)
            1>uic mainw.ui
            1>uic workspace.ui
            1>moc control.h
            1>moc mainw.h
            1>moc workspace.h
            1>main.cpp
            1>mainw.cpp
            1>workspace.cpp
            1>moc_control.cpp
            1>moc_mainw.cpp
            1>G:\project\project\control.h(77,7): error C2143: syntax error: missing ';' before '*'
            1>(compiling source file 'x64/Debug/moc/moc_mainw.cpp')
            1>G:\project\project\control.h(77,7): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
            1>(compiling source file 'x64/Debug/moc/moc_mainw.cpp')
            1>G:\project\project\control.h(77,14): error C2238: unexpected token(s) preceding ';'
            1>(compiling source file 'x64/Debug/moc/moc_mainw.cpp')
            1>G:\project\project\control.h(51,15): error C2061: syntax error: identifier 'Mainw'
            1>(compiling source file 'x64/Debug/moc/moc_mainw.cpp')
            1>G:\project\project\control.h(51,27): error C2612: trailing ')' illegal in base/member initializer list
            1>(compiling source file 'x64/Debug/moc/moc_mainw.cpp')
            1>G:\project\project\mainw.h(12,2): warning C4081: expected ')'; found 'string'
            1>(compiling source file 'x64/Debug/moc/moc_mainw.cpp')
            1>G:\project\project\x64\Debug\moc\moc_mainw.cpp(32,1): warning C4081: expected ')'; found 'string'
            1>G:\project\project\x64\Debug\moc\moc_mainw.cpp(159,1): error C1004: unexpected end-of-file found
            1>Done building project "project.vcxproj" -- FAILED.
            ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
            ========== Build completed at 8:33 CH and took 11,009 seconds ==========
            
            J 1 Reply Last reply 4 Apr 2024, 13:39
            0
            • A a_coder
              4 Apr 2024, 13:34

              @JonB now i removed long long in signal and it will get that in Timer class but i still got some errors

              Build started at 8:33 CH...
              1>------ Build started: Project: project, Configuration: Debug x64 ------
              1>Reading Qt configuration (E:/Qt/6.7.0/msvc2019_64/bin/qmake)
              1>uic mainw.ui
              1>uic workspace.ui
              1>moc control.h
              1>moc mainw.h
              1>moc workspace.h
              1>main.cpp
              1>mainw.cpp
              1>workspace.cpp
              1>moc_control.cpp
              1>moc_mainw.cpp
              1>G:\project\project\control.h(77,7): error C2143: syntax error: missing ';' before '*'
              1>(compiling source file 'x64/Debug/moc/moc_mainw.cpp')
              1>G:\project\project\control.h(77,7): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
              1>(compiling source file 'x64/Debug/moc/moc_mainw.cpp')
              1>G:\project\project\control.h(77,14): error C2238: unexpected token(s) preceding ';'
              1>(compiling source file 'x64/Debug/moc/moc_mainw.cpp')
              1>G:\project\project\control.h(51,15): error C2061: syntax error: identifier 'Mainw'
              1>(compiling source file 'x64/Debug/moc/moc_mainw.cpp')
              1>G:\project\project\control.h(51,27): error C2612: trailing ')' illegal in base/member initializer list
              1>(compiling source file 'x64/Debug/moc/moc_mainw.cpp')
              1>G:\project\project\mainw.h(12,2): warning C4081: expected ')'; found 'string'
              1>(compiling source file 'x64/Debug/moc/moc_mainw.cpp')
              1>G:\project\project\x64\Debug\moc\moc_mainw.cpp(32,1): warning C4081: expected ')'; found 'string'
              1>G:\project\project\x64\Debug\moc\moc_mainw.cpp(159,1): error C1004: unexpected end-of-file found
              1>Done building project "project.vcxproj" -- FAILED.
              ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
              ========== Build completed at 8:33 CH and took 11,009 seconds ==========
              
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              jsulm
              Lifetime Qt Champion
              wrote on 4 Apr 2024, 13:39 last edited by
              #19

              @a_coder Please post current control.h and also mark the line 77 there

              https://forum.qt.io/topic/113070/qt-code-of-conduct

              1 Reply Last reply
              1
              • A Offline
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                a_coder
                wrote on 4 Apr 2024, 13:44 last edited by
                #20

                @jsulm

                #ifndef CONTROLER_H
                #define CONTROLER_H
                
                #include <qobject.h>
                #include <qtimer.h>
                #include <qobject.h>
                #include "mainw.h"
                #include "workspace.h"
                
                
                class Timer :public QObject {
                	Q_OBJECT
                public:
                	Timer(long long &timesetup, QObject* parent = nullptr)
                		:QObject(parent)
                		,counter(new QTimer)
                	{
                		timereaining = &timesetup;
                		connect(counter, &QTimer::timeout, this, &Timer::sendupdate);
                	}
                	long long timeleft() { return *timereaining; }
                	void start() {
                		counter->setInterval(1000);
                		counter->start();
                	}
                signals:
                	void requestupdated();
                	void timeout();
                private slots:
                	void sendupdate() {
                		if (*timereaining <= 0) {
                			emit timeout();
                		}
                		else {
                			(*timereaining)--;
                			emit requestupdated();
                		}
                	}
                private:
                	long long* timereaining;
                	QTimer* counter;
                };
                
                class control :public QObject {
                	Q_OBJECT
                public:
                	control(Timer* time, QObject* parent = nullptr):
                		QObject(parent)
                		,timer(time)
                		, workspace(new Workspace(timer))
                		, mainw(new Mainw(timer))
                	{
                		/*mainw = new Mainw(timer);
                		workspace = new Workspace(timer);*/
                	}
                	~control() {
                	}
                	void start() {
                		connect(mainw, &Mainw::change_gui, this, &control::changeto_workspace_slot);
                		connect(workspace, &Workspace::change_gui, this, &control::changeto_mainw_slot);
                		mainw->start();
                	}
                //signals:
                	//void changeto_mainw();
                	//void changeto_workspace();
                private slots:
                	void changeto_mainw_slot() {
                		mainw->start();
                		workspace->close();
                	}
                	void changeto_workspace_slot() {
                		workspace->start();
                		mainw->close();
                	}
                private:
                	Timer* timer;
                	Mainw* mainw; //line 77
                	Workspace* workspace;
                };
                #endif // CONTROLER_H 
                

                sorry idk how to mark that

                J 2 Replies Last reply 4 Apr 2024, 13:52
                0
                • A a_coder
                  4 Apr 2024, 13:44

                  @jsulm

                  #ifndef CONTROLER_H
                  #define CONTROLER_H
                  
                  #include <qobject.h>
                  #include <qtimer.h>
                  #include <qobject.h>
                  #include "mainw.h"
                  #include "workspace.h"
                  
                  
                  class Timer :public QObject {
                  	Q_OBJECT
                  public:
                  	Timer(long long &timesetup, QObject* parent = nullptr)
                  		:QObject(parent)
                  		,counter(new QTimer)
                  	{
                  		timereaining = &timesetup;
                  		connect(counter, &QTimer::timeout, this, &Timer::sendupdate);
                  	}
                  	long long timeleft() { return *timereaining; }
                  	void start() {
                  		counter->setInterval(1000);
                  		counter->start();
                  	}
                  signals:
                  	void requestupdated();
                  	void timeout();
                  private slots:
                  	void sendupdate() {
                  		if (*timereaining <= 0) {
                  			emit timeout();
                  		}
                  		else {
                  			(*timereaining)--;
                  			emit requestupdated();
                  		}
                  	}
                  private:
                  	long long* timereaining;
                  	QTimer* counter;
                  };
                  
                  class control :public QObject {
                  	Q_OBJECT
                  public:
                  	control(Timer* time, QObject* parent = nullptr):
                  		QObject(parent)
                  		,timer(time)
                  		, workspace(new Workspace(timer))
                  		, mainw(new Mainw(timer))
                  	{
                  		/*mainw = new Mainw(timer);
                  		workspace = new Workspace(timer);*/
                  	}
                  	~control() {
                  	}
                  	void start() {
                  		connect(mainw, &Mainw::change_gui, this, &control::changeto_workspace_slot);
                  		connect(workspace, &Workspace::change_gui, this, &control::changeto_mainw_slot);
                  		mainw->start();
                  	}
                  //signals:
                  	//void changeto_mainw();
                  	//void changeto_workspace();
                  private slots:
                  	void changeto_mainw_slot() {
                  		mainw->start();
                  		workspace->close();
                  	}
                  	void changeto_workspace_slot() {
                  		workspace->start();
                  		mainw->close();
                  	}
                  private:
                  	Timer* timer;
                  	Mainw* mainw; //line 77
                  	Workspace* workspace;
                  };
                  #endif // CONTROLER_H 
                  

                  sorry idk how to mark that

                  J Offline
                  J Offline
                  jsulm
                  Lifetime Qt Champion
                  wrote on 4 Apr 2024, 13:52 last edited by
                  #21

                  @a_coder Please also post mainw.h

                  https://forum.qt.io/topic/113070/qt-code-of-conduct

                  1 Reply Last reply
                  1
                  • A a_coder
                    4 Apr 2024, 13:44

                    @jsulm

                    #ifndef CONTROLER_H
                    #define CONTROLER_H
                    
                    #include <qobject.h>
                    #include <qtimer.h>
                    #include <qobject.h>
                    #include "mainw.h"
                    #include "workspace.h"
                    
                    
                    class Timer :public QObject {
                    	Q_OBJECT
                    public:
                    	Timer(long long &timesetup, QObject* parent = nullptr)
                    		:QObject(parent)
                    		,counter(new QTimer)
                    	{
                    		timereaining = &timesetup;
                    		connect(counter, &QTimer::timeout, this, &Timer::sendupdate);
                    	}
                    	long long timeleft() { return *timereaining; }
                    	void start() {
                    		counter->setInterval(1000);
                    		counter->start();
                    	}
                    signals:
                    	void requestupdated();
                    	void timeout();
                    private slots:
                    	void sendupdate() {
                    		if (*timereaining <= 0) {
                    			emit timeout();
                    		}
                    		else {
                    			(*timereaining)--;
                    			emit requestupdated();
                    		}
                    	}
                    private:
                    	long long* timereaining;
                    	QTimer* counter;
                    };
                    
                    class control :public QObject {
                    	Q_OBJECT
                    public:
                    	control(Timer* time, QObject* parent = nullptr):
                    		QObject(parent)
                    		,timer(time)
                    		, workspace(new Workspace(timer))
                    		, mainw(new Mainw(timer))
                    	{
                    		/*mainw = new Mainw(timer);
                    		workspace = new Workspace(timer);*/
                    	}
                    	~control() {
                    	}
                    	void start() {
                    		connect(mainw, &Mainw::change_gui, this, &control::changeto_workspace_slot);
                    		connect(workspace, &Workspace::change_gui, this, &control::changeto_mainw_slot);
                    		mainw->start();
                    	}
                    //signals:
                    	//void changeto_mainw();
                    	//void changeto_workspace();
                    private slots:
                    	void changeto_mainw_slot() {
                    		mainw->start();
                    		workspace->close();
                    	}
                    	void changeto_workspace_slot() {
                    		workspace->start();
                    		mainw->close();
                    	}
                    private:
                    	Timer* timer;
                    	Mainw* mainw; //line 77
                    	Workspace* workspace;
                    };
                    #endif // CONTROLER_H 
                    

                    sorry idk how to mark that

                    J Offline
                    J Offline
                    jsulm
                    Lifetime Qt Champion
                    wrote on 4 Apr 2024, 13:56 last edited by
                    #22

                    @a_coder Btw. it is not a good idea to have more than one QObject based class in one header file - this can cause problems with moc tool.

                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                    A J 2 Replies Last reply 4 Apr 2024, 13:59
                    0
                    • J jsulm
                      4 Apr 2024, 13:56

                      @a_coder Btw. it is not a good idea to have more than one QObject based class in one header file - this can cause problems with moc tool.

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                      a_coder
                      wrote on 4 Apr 2024, 13:59 last edited by
                      #23

                      @jsulm i detached it before and these are my files
                      mainw.h

                      #ifndef MAINW_H
                      #define MAINW_H
                      
                      #include <qmainwindow.h>
                      #include "ui_mainw.h"
                      #include "control.h"
                      
                      class Timer;
                      class control;
                      
                      class Mainw : public QMainWindow {
                      	Q_OBJECT
                      public:
                      	void start();
                      	Mainw(Timer* time, QWidget* parent = nullptr);
                      	~Mainw();
                      signals:
                      	void change_gui();
                      private:
                      	Ui::Main* ui;
                      	Timer* timer;
                      private slots:
                      	void updatetime();
                      	void toworkspace() {
                      		ui->pushButton->setDisabled(true);
                      		emit change_gui();
                      		this->close();
                      	}
                      };
                      #endif // !MAINW_H
                      

                      workspace.h

                      #ifndef WORKSPACE_H
                      #define WORKSPACE_H
                      
                      #include <qprocess.h>
                      #include <qmainwindow.h>
                      #include "ui_workspace.h"
                      #include "control.h"
                      
                      class Timer;
                      
                      class Workspace : public QWidget {
                      	Q_OBJECT
                      public:
                      	Workspace(Timer* time, QWidget* parent = nullptr);
                      	~Workspace();
                      	void start();
                      signals:
                      	void change_gui();
                      private:
                      	//store all processes the ui run in a vector
                      	std::vector<QProcess*> processes;
                      	Ui::workspace* ui;
                      	Timer* timer;
                      private slots:
                      	void updatetime();
                      	void goback();
                      };
                      
                      #endif // WORKSPACE_H
                      
                      J 1 Reply Last reply 5 Apr 2024, 05:43
                      0
                      • J jsulm
                        4 Apr 2024, 13:56

                        @a_coder Btw. it is not a good idea to have more than one QObject based class in one header file - this can cause problems with moc tool.

                        J Online
                        J Online
                        JonB
                        wrote on 4 Apr 2024, 14:05 last edited by JonB 4 Apr 2024, 14:06
                        #24

                        @jsulm said in unresolved external symbol "public: static struct QMetaObject const staticMetaObject":

                        more than one QObject based class in one header file

                        I don't want to derail this thread, but spoke to @Chris-Kawa a while ago and we both agree we have done this for years with no problems. Maybe we just don't do something "unusual/naughty/complicated".

                        1 Reply Last reply
                        0
                        • A a_coder
                          4 Apr 2024, 13:59

                          @jsulm i detached it before and these are my files
                          mainw.h

                          #ifndef MAINW_H
                          #define MAINW_H
                          
                          #include <qmainwindow.h>
                          #include "ui_mainw.h"
                          #include "control.h"
                          
                          class Timer;
                          class control;
                          
                          class Mainw : public QMainWindow {
                          	Q_OBJECT
                          public:
                          	void start();
                          	Mainw(Timer* time, QWidget* parent = nullptr);
                          	~Mainw();
                          signals:
                          	void change_gui();
                          private:
                          	Ui::Main* ui;
                          	Timer* timer;
                          private slots:
                          	void updatetime();
                          	void toworkspace() {
                          		ui->pushButton->setDisabled(true);
                          		emit change_gui();
                          		this->close();
                          	}
                          };
                          #endif // !MAINW_H
                          

                          workspace.h

                          #ifndef WORKSPACE_H
                          #define WORKSPACE_H
                          
                          #include <qprocess.h>
                          #include <qmainwindow.h>
                          #include "ui_workspace.h"
                          #include "control.h"
                          
                          class Timer;
                          
                          class Workspace : public QWidget {
                          	Q_OBJECT
                          public:
                          	Workspace(Timer* time, QWidget* parent = nullptr);
                          	~Workspace();
                          	void start();
                          signals:
                          	void change_gui();
                          private:
                          	//store all processes the ui run in a vector
                          	std::vector<QProcess*> processes;
                          	Ui::workspace* ui;
                          	Timer* timer;
                          private slots:
                          	void updatetime();
                          	void goback();
                          };
                          
                          #endif // WORKSPACE_H
                          
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                          jsulm
                          Lifetime Qt Champion
                          wrote on 5 Apr 2024, 05:43 last edited by jsulm 4 May 2024, 05:44
                          #25

                          @a_coder said in unresolved external symbol "public: static struct QMetaObject const staticMetaObject":

                          #include "control.h"

                          class Timer;
                          class control;

                          You have a circular dependency: mainw.h includes control.h and control.h includes mainw.h. This is not going to work. Since you only use Timer* in mainw.h and already have a forward declaration for it, the control.h include is not needed, remove it.

                          https://forum.qt.io/topic/113070/qt-code-of-conduct

                          A 1 Reply Last reply 5 Apr 2024, 05:57
                          0
                          • J jsulm
                            5 Apr 2024, 05:43

                            @a_coder said in unresolved external symbol "public: static struct QMetaObject const staticMetaObject":

                            #include "control.h"

                            class Timer;
                            class control;

                            You have a circular dependency: mainw.h includes control.h and control.h includes mainw.h. This is not going to work. Since you only use Timer* in mainw.h and already have a forward declaration for it, the control.h include is not needed, remove it.

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                            a_coder
                            wrote on 5 Apr 2024, 05:57 last edited by
                            #26

                            @jsulm it worked, thanks

                            1 Reply Last reply
                            0
                            • A a_coder has marked this topic as solved on 5 Apr 2024, 05:57

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                            4 Apr 2024, 13:59

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