How to use Color-Index mode with OpenGL in PySide6 ?
Unsolved
Qt for Python
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Hello.
When I was working with OpenGL on PySide6, I encountered a problem, so I would like to ask you a question.
Until now, I used to set RGBA in the PixelFormat and TextureFormat of the QOpenGLTexture class, but recently I wanted to use the Color-Index mode, so I looked for it.
However, I was able to find such a function in the old version, but I couldn't find it in the current version."How can I set the Color-Index mode in PySide6's OpenGL?"
thank you.