Qt 3D vs Qt Quick 3D
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I'm about to implement some 3D project for simulating and have to decide to use Qt 3D or Qt Quick 3D. The latter promises better performance but not about to replace the Qt 3D. Both branches seem to be developed actively. Could somone give any guidelines, pros, cons? Thanks in advance.
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Do you want to write QML or C++?
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@wrosecrans said in Qt 3D vs Qt Quick 3D:
Do you want to write QML or C++?
Both are exposing a QML interface.
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Qt Quick 3D is available under the commercial license from The Qt Company. In addition, it is available under the GNU General Public License, version 3. See Qt Licensing for further details.
SourceQt 3D is available under commercial licenses from The Qt Company. In addition, it is available under the GNU Lesser General Public License, version 3, or the GNU General Public License, version 2. See Qt Licensing for further details.
SourceSo, if you use
Qt Quick 3D
you must share your code (GPL). But if you useQt 3D
you must not share your code (LGPL). -
@8Observer8 thank you. It's actually relevant information I missed.
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