How to integrate QT with OpenGl
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wrote on 24 Nov 2020, 11:50 last edited by
Hi I have been trying to create my first QtQuick Application QML and while trying to run the application i am not able to run and it throws an error saying that
static QWindowsEGLStaticContext* QWindowsEGLStaticContext::create(QWindowsOpenGLTester::Renderers): Could not initialize EGL display: error 0x3001
static QWindowsEGLStaticContext* QWindowsEGLStaticContext::create(QWindowsOpenGLTester::Renderers): When using ANGLE, check if d3dcompiler_4x.dll is available
Failed to load opengl32sw.dll (The specified module could not be found.)
static QOpenGLStaticContext* QOpenGLStaticContext::create(bool): Failed to load and resolve WGL/OpenGL functions
static QWindowsEGLStaticContext* QWindowsEGLStaticContext::create(QWindowsOpenGLTester::Renderers): Could not initialize EGL display: error 0x3001static QWindowsEGLStaticContext* QWindowsEGLStaticContext::create(QWindowsOpenGLTester::Renderers): When using ANGLE, check if d3dcompiler_4x.dll is available
Failed to load opengl32sw.dll (The specified module could not be found.)
static QOpenGLStaticContext* QOpenGLStaticContext::create(bool): Failed to load and resolve WGL/OpenGL functions
static QWindowsEGLStaticContext* QWindowsEGLStaticContext::create(QWindowsOpenGLTester::Renderers): Could not initialize EGL display: error 0x3001static QWindowsEGLStaticContext* QWindowsEGLStaticContext::create(QWindowsOpenGLTester::Renderers): When using ANGLE, check if d3dcompiler_4x.dll is available
Failed to load opengl32sw.dll (The specified module could not be found.)
static QOpenGLStaticContext* QOpenGLStaticContext::create(bool): Failed to load and resolve WGL/OpenGL functions
static QWindowsEGLStaticContext* QWindowsEGLStaticContext::create(QWindowsOpenGLTester::Renderers): Could not initialize EGL display: error 0x3001static QWindowsEGLStaticContext* QWindowsEGLStaticContext::create(QWindowsOpenGLTester::Renderers): When using ANGLE, check if d3dcompiler_4x.dll is available
Failed to load opengl32sw.dll (The specified module could not be found.)
static QOpenGLStaticContext* QOpenGLStaticContext::create(bool): Failed to load and resolve WGL/OpenGL functions
Failed to create OpenGL context for format QSurfaceFormat(version 2.0, options QFlags(), depthBufferSize 24, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize 8, samples -1, swapBehavior 2, swapInterval 1, profile 0) .
This is most likely caused by not having the necessary graphics drivers installed.Install a driver providing OpenGL 2.0 or higher, or, if this is not possible, make sure the ANGLE Open GL ES 2.0 emulation libraries (libEGL.dll, libGLESv2.dll and d3dcompiler_*.dll) are available in the application executable's directory or in a location listed in PATH.
Invalid parameter passed to C runtime function.
Invalid parameter passed to C runtime function.
Error - RtlWerpReportException failed with status code :-1073741823. Will try to launch the process directly
Error - Failed to create the process C:\Windows\SysWOW64\WerFault.exe
Error - StartCrashVertial failedwhat should i do for this ?
I was using QT5.5 -
Hi I have been trying to create my first QtQuick Application QML and while trying to run the application i am not able to run and it throws an error saying that
static QWindowsEGLStaticContext* QWindowsEGLStaticContext::create(QWindowsOpenGLTester::Renderers): Could not initialize EGL display: error 0x3001
static QWindowsEGLStaticContext* QWindowsEGLStaticContext::create(QWindowsOpenGLTester::Renderers): When using ANGLE, check if d3dcompiler_4x.dll is available
Failed to load opengl32sw.dll (The specified module could not be found.)
static QOpenGLStaticContext* QOpenGLStaticContext::create(bool): Failed to load and resolve WGL/OpenGL functions
static QWindowsEGLStaticContext* QWindowsEGLStaticContext::create(QWindowsOpenGLTester::Renderers): Could not initialize EGL display: error 0x3001static QWindowsEGLStaticContext* QWindowsEGLStaticContext::create(QWindowsOpenGLTester::Renderers): When using ANGLE, check if d3dcompiler_4x.dll is available
Failed to load opengl32sw.dll (The specified module could not be found.)
static QOpenGLStaticContext* QOpenGLStaticContext::create(bool): Failed to load and resolve WGL/OpenGL functions
static QWindowsEGLStaticContext* QWindowsEGLStaticContext::create(QWindowsOpenGLTester::Renderers): Could not initialize EGL display: error 0x3001static QWindowsEGLStaticContext* QWindowsEGLStaticContext::create(QWindowsOpenGLTester::Renderers): When using ANGLE, check if d3dcompiler_4x.dll is available
Failed to load opengl32sw.dll (The specified module could not be found.)
static QOpenGLStaticContext* QOpenGLStaticContext::create(bool): Failed to load and resolve WGL/OpenGL functions
static QWindowsEGLStaticContext* QWindowsEGLStaticContext::create(QWindowsOpenGLTester::Renderers): Could not initialize EGL display: error 0x3001static QWindowsEGLStaticContext* QWindowsEGLStaticContext::create(QWindowsOpenGLTester::Renderers): When using ANGLE, check if d3dcompiler_4x.dll is available
Failed to load opengl32sw.dll (The specified module could not be found.)
static QOpenGLStaticContext* QOpenGLStaticContext::create(bool): Failed to load and resolve WGL/OpenGL functions
Failed to create OpenGL context for format QSurfaceFormat(version 2.0, options QFlags(), depthBufferSize 24, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize 8, samples -1, swapBehavior 2, swapInterval 1, profile 0) .
This is most likely caused by not having the necessary graphics drivers installed.Install a driver providing OpenGL 2.0 or higher, or, if this is not possible, make sure the ANGLE Open GL ES 2.0 emulation libraries (libEGL.dll, libGLESv2.dll and d3dcompiler_*.dll) are available in the application executable's directory or in a location listed in PATH.
Invalid parameter passed to C runtime function.
Invalid parameter passed to C runtime function.
Error - RtlWerpReportException failed with status code :-1073741823. Will try to launch the process directly
Error - Failed to create the process C:\Windows\SysWOW64\WerFault.exe
Error - StartCrashVertial failedwhat should i do for this ?
I was using QT5.5@ManiRon said in How to integrate QT with OpenGl:
I was using QT5.5
Any reason to use such an old version?
What OS?
Did you try to update graphics driver? -
@ManiRon said in How to integrate QT with OpenGl:
I was using QT5.5
Any reason to use such an old version?
What OS?
Did you try to update graphics driver?wrote on 26 Nov 2020, 05:59 last edited by@jsulm My laptop is old and i donno whether it supports new version of QT, Now i solved the issue by installing openGL in my laptop, but i am facing an issue while opening the designer form of QML , The Qt creator crashes , I am using QT5.5
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@ManiRon said in How to integrate QT with OpenGl:
I was using QT5.5
Any reason to use such an old version?
What OS?
Did you try to update graphics driver? -
@jsulm My laptop is old and i donno whether it supports new version of QT, Now i solved the issue by installing openGL in my laptop, but i am facing an issue while opening the designer form of QML , The Qt creator crashes , I am using QT5.5
@ManiRon said in How to integrate QT with OpenGl:
My laptop is old and i donno whether it supports new version of QT
You could simply try as you can install as many Qt versions as you like.
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@ManiRon said in How to integrate QT with OpenGl:
My laptop is old and i donno whether it supports new version of QT
You could simply try as you can install as many Qt versions as you like.
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@ManiRon Well, the latest stable (5.15.2)?
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@ManiRon It's not hard to find it.
https://www.qt.io/developers -
@ManiRon It's not hard to find it.
https://www.qt.io/developers -
@jsulm if suppose my laptop doesnt have any graphic card in it then whether the QML designer form will work ?
@ManiRon Do you mean you have integrated graphics unit (in the CPU)?
It doesn't matter as long as you have working OpenGL graphics driver, so try to update them if you have issues. -
@ManiRon Do you mean you have integrated graphics unit (in the CPU)?
It doesn't matter as long as you have working OpenGL graphics driver, so try to update them if you have issues. -
@ManiRon Check whether there is a newer version of the graphics driver for your laptop/graphics card (integrated graphics).
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