connect() new style syntax return result
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In answering https://forum.qt.io/topic/118027/how-to-connect-menu-action-with-existing-slot-programatically/5, I came across https://doc.qt.io/qt-5/qobject.html#connect::
The function returns a QMetaObject::Connection that represents a handle to a connection if it successfully connects the signal to the slot. The connection handle will be invalid if it cannot create the connection, for example, if QObject is unable to verify the existence of either signal or method, or if their signatures aren't compatible. You can check if the handle is valid by casting it to a bool.
I have yet to see any code which bothers to check the result, Certainly if people insist on using the old-style
SIGNAL
/SLOT()
macros they should be doing this, as witness that post.Question: if I stick to new-style compile-time
connect()
, are there any/many circumstances when it could still fail? In this case how safe am I assuming theconnect()
will have succeeded without bothering to check all myconnect()
run-time return results? -
@JonB
well, take this example:int main(int argc, char *argv[]) { QApplication a(argc, argv); QLineEdit e; QLabel *l; QMetaObject::Connection c = QObject::connect(&e, &QLineEdit::textChanged, l, &QLabel::setText); qDebug() << c; return a.exec(); }
it compiles fine, but connection fails, because the QLabel does technically not exist during the connect call
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@J-Hilk
Yep.In that case, I want to see all the code you have ever written even with the new style syntax where, as a good citizen, you run-time check the return result of every
connect()
you ever perform? And a promise that you never fail to do so? -
@JonB said in connect() new style syntax return result:
so do you check all your new-style connect()s at runtime?
tbth
not a single one😅 -
@J-Hilk
Exactly ;-)Though from now on I shall be strongly recommending it for those who insist on old-style, run-time behaviour.
Other than your (correct) example, can you think of any others, assuming the signaller/slotter are, say, correct? I'm trying to understand whether there is anything during the (new style)
connect()
which could still fail, even if my code looks right? -
@JonB I'm not sure in the case of custom argument types (enums, classes etc) when you send them via Qt::QueuedConnection I think those will also fail silently, If you failed to correctly register the types with the meta system.
If you forget a copy constructor for your custom class you should get a completive error
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@J-Hilk
Thanks, I'll keep this open for a day or so, in case it inspires interesting comments when the other experts finally get out of bed :) I can't believe they would ever fail to check a return result which might fail......I now feel "unclean" with all my existing
connect()
code :( I hadn't even looked at the return result, all the examples out there and what is posted on this forum never bother so I hadn't investigated.... -
@JonB aren't you glad that c++17 introduced [[nodiscard]]
😉 I'm, but I doubt QObject::connect will ever geht that attribute, but could be fun for a April fools joke, to submit such a patch 🤣
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@JonB said in connect() new style syntax return result:
I know you to be a good citizen, so do you check all your new-style connect()s at runtime? I should like to know....
If you are using new-style connect(), the return value is not that relevant.
The only interesting use case I see, is to use it to disconnect a specific slots/lambda function. -
@KroMignon
Indeed! Nonetheless, @J-Hilk's example of an uninitialized variable might have been picked up. Though I suppose you will say we can never guard against, say, bad variables in this way....Being an old C programmer, perhaps I should define
connect()
as a macro with aQ_ASSERT
wrapper or similar on the return result...? ;-) [<-- Note the "wink", I am aware what you will think of that :) ] -
@JonB said in connect() new style syntax return result:
Being an old C programmer, perhaps I should define connect() as a macro with a Q_ASSERT wrapper or similar on the return result...? ;-) [<-- Note the "wink", I am aware what you will think of that :) ]
I am also a far older (embedded) C programmer as a C++ programmer ;-)
But I am not sure this is the best idea for checkingconnect()
return value... -
@KroMignon said in connect() new style syntax return result:
But I am not sure this is the best idea for checking connect() return value...
It is when you don't want to change any lines of code, other than adding one
#define
:) -
@JonB said in connect() new style syntax return result:
Certainly if people insist on using the old-style SIGNAL/SLOT() macros
One of the things I see regarding old-style approach, is the lots and lots of examples still around using it. So for newcomers to Qt, having that available to start with is somehow misleading...
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@Pablo-J-Rogina
there's almost no situation where the qt5 syntax wouldn't work as well, so maybe marking it as deprecated could be an option. 🤷♂️ -
@Pablo-J-Rogina
Exactly. Hence I often evangelise with noobs to get changed over. I realize it's hard with all the examples being old-style, and somehow they find new style --- (and lambdas) --- trickier. But judging by some of the answers where their old-style connect is wrong but they don't know it is till runtime problems, I think it will help them to move to new because they get compile-time error and importantly they get auto-completion of only suitable methods to use. -
@J-Hilk said in connect() new style syntax return result:
there's almost no situation where the qt5 syntax wouldn't work as well,
Please don't misunderstand me. I'm in full favor of the new syntax, the compile time checking is a great advantage.
marking it as deprecated could be an option
That would be great! Do we need to create a feature request?
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@Pablo-J-Rogina said in connect() new style syntax return result:
That would be great! Do we need to create a feature request?
I don't agree with this!
There are some situation where using old syntax has advantages.
For example, suppose you have some classes with implements QObjects which all have a slotvoid doWork(void)
, you could connect to this slot without having to know from which class the instance is based.
That's not possible with new syntax, also slots overload handling is not so easy to use.
I agree that overloading slots is not a good code practice.